Rifleman Archive
Thread: The Rifle & The Droid
How about a medical droid that actually healed in the field. Either put it on a timer and have it heal when you get to 50%(maybe even player configurable), or make the owner issue a command for it to heal.The advantage would be that it would take the heal out of the combat stackso you aren't waiting for 3 specials for that all important heal. In addition, it would remove the delay imposed when you heal yourself because you aren't performing the act of healing.
Make it use stims so as to not affect the medical sales market. It could also be tied to the users medic abilities as far as speed, level of stim it could use, and injury/wound treatment ability (possibly allow experimentation on the droid to slightly enhance the abilities of the owner). Possibly tie the droids timer and the owners timer together so he doesn't effectively double the number of times he can heal by having the droid do one, then him do one.
AngryDrunk
A droid capable of generating some kind of Shield to protect the owner. This way we wouldnt have to wear any armor. Of course enemy can target your droid instead of you.
A droid that lets you heal while prone
A decoy droid (much like a BH droid in looks) that does NO damage but can take a hell of a beating to send in first before attacking.
Here's two ideas
1) Have a droid that you send out to a target, not to increase your chance of hitting, but to distract the target and keep it in one spot. Can't say how many times I've tried to take out a target only to have to reposition myself after taking a shot because they walked away.
2) Have a droid with a storage unit that you can send out to loot / harvest for you. (R2 go grab his stuff for me.
) Of course the droid should only be able to Harvest if the controling player has the ability to harvest as well. (For balance purposes of course)
Rugoe
How about a droid with a built in gun rest, that would increase accuracy while standing. Perhaps a radial Steady command that would link you to the droid. Perhaps you could even incorporate slowed mobility while Steadied. Or if you try to move while Steadied, you just leave the Steady position back to walk/run.
Or... Maybe it could generate a holographic image that would cause the target to aggro on the image instead of you, thus acting as a "tank" while taking no damage for the duration of the image. Set the droid, get into position, activate the image, then start combat. Perhaps a 10-15 second life on it.
/shrug
I would like to see a droid the puts out a smoke screen giving a cover bonus.
A droid that is loadable with crates of traps and uses those when it fires. The paracrine traps are great for keeping animals at range.
The weapon repair droid is a must as well.
How about a droid for pvp.
When a rifle man is in cover and uses conceal the rifleman is hidden on the radar but the droid shows up instead.
The rifleman stays hidden until the droid is destroyed or disabled. (providing he doesnt botch a shot)