Rifleman Archive

Thread: what is the max acc u can get from a ranged template

WookieOgre
Tue Aug 16, 2005 2:09 pm
#14






PyscoJuggalo wrote:





Holbrook wrote:
its -10 not 10%. so if you had 352 accuracy with rifles it would drop down to 342, not 317






Correct, if it were a 10% loss, I would have sold em rather quickly







Both of you look in at your stats with control S. Go through all the mods your toon has, if you look over the cyborg enhancements it specifically says the number -10 means a percent. If you don't believe me go look at it. I was originally thinking it was a straight -10 accuracy, nope it's a percent accodring to the description of the mod.
Hoosh
Tue Aug 23, 2005 10:28 am
#15

i have been looking for the same high accuracy template. i found that master rifle, 0403 pistol, 0410 carbine, 4000 combat prowess and you can still get 4000 Combat medic so you can keep yourself alive.

with that you have 332 accuracy with a rifle out and thats without any skilltapes.

my only worry is that i wont be level 80 cuase i havnet finished grinding the template out yet.

with this template you get knockdown, snare, root, leg shot which has the same damage as BH advanced crit without the chance to crit (ill get some from myslice), headshot (also high damage), disarming shot, and the rest of the rifleman toys.



----<H00SH-BRIA>----
|-l-| IMPERIAL PILOT
----<HOOSH-STARSIDER>----
:===<8(*)8>===: REBEL PILOT
CUSTOM MADE FOR BRIA DOWNTIME


PyscoJuggalo
Tue Aug 23, 2005 4:25 pm
#16






WookieOgre wrote:





PyscoJuggalo wrote:





Holbrook wrote:
its -10 not 10%. so if you had 352 accuracy with rifles it would drop down to 342, not 317






Correct, if it were a 10% loss, I would have sold em rather quickly







Both of you look in at your stats with control S. Go through all the mods your toon has, if you look over the cyborg enhancements it specifically says the number -10 means a percent. If you don't believe me go look at it. I was originally thinking it was a straight -10 accuracy, nope it's a percent accodring to the description of the mod.





Your Wrong, On Both Control C and Control S

My total Accuracy comes out Right (390), unless the +10 Ranged Accuracy I get from the Rodian arm is actually +10% and that is negating the +10 range arm


Either way I'm losing nothing



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Drythax
Wed Aug 24, 2005 1:51 am
#17

Master Marksman/Master Rifleman/0400 Carbineer/0400 Commando/0400 Pistoleer/0003 Smuggler and 3000 FS ranged accuracy would give you 399 accuracy with a rifle.

You could probably get close to 1000 with that if you had the right attachments, food, aim, and weapon.

Message Edited by Drythax on 08-24-2005 04:56 AM



«^Drythax_»
«^Jedi Padawan_»
«^BARK Knight_»
Pootle
Thu Aug 25, 2005 8:28 am
#18


Just as a quick note, with my template at the moment I can get 1035 Melee Def and 965 Ranged Def, while both Imp Aura and Duelist Stance running. My current template is 4-0-4-4 BH 4-0-0-4 Rifles 4-0-4-0 Defender and I also have the Ranged Def FS line.


Is it possible to get accuracy up to this level?




Wotee - Jedi Padawan
I just need someone to make me feel special ^__^

NoPoliticalStatment
Sat Aug 27, 2005 2:56 am
#19






PsychoticChipmunk wrote:

Master Marksman, MRM, MCarbs, 0-4-0-4, CP 4-1-0-0, ER 4-4-0-0


You'll have 357 innate accuracy. Tack on a +60 scope to your ALR next patch, +50 in attachments, and some food...






At the moment the accuracy stats on gunsdon't work. Are they fixing it?

Message Edited by NoPoliticalStatment on 08-27-2005 02:56 AM



Goordo - Kettemoor
Sheun - Starsider
Vrrock - Europe Chimeara
Salebow
Sun Aug 28, 2005 8:19 pm
#20

ok i've been playing with character builder with all these templates u guys suggest, and i'm coming up with about 30 accuracy points less than u guys are. where are u guys looking to see the accuracy? i'm looking at rifle accuracy and general ranged accuracy...



(gggggggggggggggxnnntnnSalebownnntnnnxgggggggggggggg

Pre- CU & Pre-nerf (NGE) DARK JEDI KNIGHT
Ragen's House of Pimp class will be held from the hour's of 9:00A.M.-6:00P.M.
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Anarchicgorilla
Sun Aug 28, 2005 8:35 pm
#21



k get ready here is the most...



master mark / master rif / carb x4xx / pist x4xx / commando x4xx / smuggler xxx4/ fs accuracy x 1 whewww



This gives you a total of 398 accuracy with rifle, and 448 with full tapes (25 GRang 25 rifle)

Message Edited by Anarchicgorilla on 08-28-2005 10:45 PM



" Wealth is the slave of a wise man. The master of a fool. "
PyscoJuggalo
Sun Aug 28, 2005 8:42 pm
#22






Pootle wrote:


Just as a quick note, with my template at the moment I can get 1035 Melee Def and 965 Ranged Def, while both Imp Aura and Duelist Stance running. My current template is 4-0-4-4 BH 4-0-0-4 Rifles 4-0-4-0 Defender and I also have the Ranged Def FS line.


Is it possible to get accuracy up to this level?






I can, if I stick a warning shot on ya



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Drythax
Tue Aug 30, 2005 11:40 pm
#23



Anarchicgorilla wrote:

k get ready here is the most...

master mark / master rif / carb x4xx / pist x4xx / commando x4xx / smuggler xxx4/ fs accuracy x 1 whewww

This gives you a total of 398 accuracy with rifle, and 448 with full tapes (25 GRang 25 rifle)

Message Edited by Anarchicgorilla on 08-28-2005 10:45 PM



Nope, you can take smuggler 0003 and only lose 5 accuracy, then pick up two more fs ranged accuracy boxes for +6 for one more point like I said.



«^Drythax_»
«^Jedi Padawan_»
«^BARK Knight_»
WookieOgre
Fri Sep 02, 2005 10:36 am
#24






PyscoJuggalo wrote:





WookieOgre wrote:





PyscoJuggalo wrote:





Holbrook wrote:
its -10 not 10%. so if you had 352 accuracy with rifles it would drop down to 342, not 317






Correct, if it were a 10% loss, I would have sold em rather quickly







Both of you look in at your stats with control S. Go through all the mods your toon has, if you look over the cyborg enhancements it specifically says the number -10 means a percent. If you don't believe me go look at it. I was originally thinking it was a straight -10 accuracy, nope it's a percent accodring to the description of the mod.





Your Wrong, On Both Control C and Control S

My total Accuracy comes out Right (390), unless the +10 Ranged Accuracy I get from the Rodian arm is actually +10% and that is negating the +10 range arm


Either way I'm losing nothing






OK, here is an FYI for all those listening to people are misinformed. Go equip your +10 ranged arm. Now do the following:


1) Located under control S, look at "MY SKILLS" for the following mod: Cybornetic Ranged Accuracy Mod


2) If you put the pointer over the mod it will give you the following description (this is WORD FOR WORD):


-This is the percent of accuracy increase or decrease your cybernetic items have granted you with ranged weapons.


3) now look at the mod, wow it says -10, that is negative. That means you have -10% accuracy.



Now whether or not the mod actually does affect your accuracy is whole nother thing, but the mod is definetly not just a -10 rofl. I mean what a joke if that is all that it's supposed to give you for a +10 in distance on a ranged weapon. You can but a +10 accuracy SEA for like 100k so I guess that's why they decided to make it a percent.
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