Rifleman Archive

Thread: Master Riflemen, how did you do it?

AldeonAvardulin
Tue Jul 29, 2003 8:23 am
#14

I made 1 million Rifle XP in 4 hours, so it would take just about 15 or so hours of straight Jaxs. Wich is one day.



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Aldeon/Chadn radiant
Malborka
Tue Jul 29, 2003 8:45 am
#15

Aldeon said:



I made 1 million Rifle XP in 4 hours...






What??? How the heck did you do that?


Geez...


Malborka


Aspiring Ranger/Rifleman, Talus/Endor, Tarquinas Server

CarverOrmazd
Tue Jul 29, 2003 8:54 am
#16

Aww man, and I was so excited to have a correspondent who actually posted... and now I find he's a 'sploiter (or liar)... so disappointing.


Now, as I do, some math.


The claim= 1,000,000 xp in 4 hrs.


The best creature for xp and zero danger = jaxes (see other posts, but I consider these gimped little buggers to be broken and hunting them to be clearly a 'sploit)


The math works out to be 250,000 xp per hour, which is, at 2000xp per jax, 125 jaxes per hour. Approximately 10 jaxes spawn at each location, 20 with constant attacking of the lair. Jaxes have 9000 HAMs, and we'll assume by some miracle that Aldeon actually manages (somehow) to regenerate his own mind pool so quickly that he never has to pause to regenerate it AND that he only has to fire on one pool (effectively dividing the critter's hit points to a third).


Assuming this is true (and it's not, unless it's MAJORLY BUGGED), he has to deal 1,125,000 damage per hour in a constant stream, to a neverending supply of local, non-damaging bunnies in order to take out the 125 per hour required. This amounts to 18,750 damage per minute, or 312.5 damage PER SECOND. That's ten times what the DPS for the T21 is listed as, and keep in mind that he's magically regenerating his vaped mind pool (which can't be healed) and not worried about the decay on his T21 (which would last about 20 minutes at that many shots per second).


Ways around this (exploits):


There is a grouping bug that allows you to get around 50% bonus xp just for having a droid or creature in your group, meaning that Aldeon's beeping mouse droid earned him something like 1.3 million of his 4 million combat xp. Exploited? Uh huh.


Of course, there's always mind bleed and tapping bunches of the critters with it at once. The problem here is that these little bunnies only take about 300 bleed per 30 seconds with mind shot 2 (I tested it just last nite). So, even if there are 20 of the buggers chasing you, that's a whopping (and I do mean WHOPPING) 200 damage per second of mind bleed, but the problem is that using the broken TAB targetting to find the ones who have stopped bleeding (and they do) would take ages (you have to hit with at least one non-bleed shot as well or you get no xp), not to mention that even with the most 1337 T21 on any server, doing 20 mind shot 2's every minute is going to vaporize the mind pool of even the most mental of zabraks or mon cals. I know it does to mine in a handful of shots and I am a mind-maxed mon cal using food buffs for focus.


In ANY case, my point on the BH thread stands that anyone who did (or claims to) have master status in an elite combat profession (but especially BH) is either a liar or an exploiter, and it makes me terribly sad to think that our official representative is in that group (as I noticed a post by him more than a week ago claiming that he was a master rifleman already, which, I'd point out, is long before T21's even appeared on most servers).




Carver Ormazd
Founder of the Rebel Underground
Today, Smuggling Armorsmith
(Former Master Rifleman, Medic, Doctor, CH, Scout, Merchant, Marksman, Tailor, etc.)

Vendor @ 3400, -7075 on Tatooine, south of Mos Eisley in Echo Base.
Darkshot
Tue Jul 29, 2003 10:07 am
#17

Ok, I'd like to say something about what you said, 'how can he regenerate his mind pool so fast?' Well you know, I hunt Jax's and I have absolutely no trouble with my mind pool draining. By the time they are , my mind is usually only 3/4 down. This is because my trusty DLT20a is a very efficient rifle. It does 111-184, 5.5 attack speed, and guess what? It's mind penalty is only 23. Actually the action penalty is more than the mind penalty, its like 30. So I'm assuming he has a gun similar to mine, or he just got a whole bunch of focus and willpower (which is not unlikely).



Darkshot
Master Rifleman
Darkshot
Tue Jul 29, 2003 10:13 am
#18

Oh and you ask how does he do so much damage per second? Well I may have a solution to that question to. If you use mindshot1 and 2 on each jax, then they will all continue to bleed at the same time (this is especially good if you have like 20 following you). So even though each individual one is only getting 300 damage done every 15 seconds or whatever the time for that is (remember both mindshots are going at the same time), it is happening to ALL of the jax's at once, which adds up very fast. It is certainly possible to do, and I don't think of it as an exploit, that takedown bug where you could kill anything in one hit, thats an exploit.



Darkshot
Master Rifleman
CarverOrmazd
Tue Jul 29, 2003 10:23 am
#19

Keep in mind how many obscene variables were in the Aldeon equation. Not only the mind pool drain (which is the expected bane of the rifleman, but as you say avoidable via DL20a) but of the availability of SO many creatures in such a small space at one time. I can never seem to get two jax missions in the same direction, and travelling 500 meters to the nearest lair (at minimum) with a trek back to the research base after every two, (or worse yet, just wandering through Endor's endless fields of red cons just hoping to find bunnies, which is possible but slow) takes time.


The fact is that a MAJORITY of SWGspent time is non-combat, regardless of who you are or what you do, UNLESS you're using an exploit, A-la the one shot kill knockdown. This is the way it's intended to be, that's why our guns have HAM costs and why there is a wait time for shuttles. The devs intend for there to be breathing room between the combats so that players will have a chance to talk to their fellow players. That's why wounds take so long to heal and why we get Battle Fatigue. If you don't get swamped with battle fatigue and wounds from repeatedly being killed, AND you get 1,000,000 xp in four hours, you're exploiting. Sorry, that's just the way it is.




Carver Ormazd
Founder of the Rebel Underground
Today, Smuggling Armorsmith
(Former Master Rifleman, Medic, Doctor, CH, Scout, Merchant, Marksman, Tailor, etc.)

Vendor @ 3400, -7075 on Tatooine, south of Mos Eisley in Echo Base.
Tanker9
Tue Jul 29, 2003 10:29 am
#20

1,000,000 in 4 hours is a lot, in a day is hardcore but in 4 hours/ **edit**



Isofly Neofly
Master Rifleman
Bloodfin
Darkshot
Tue Jul 29, 2003 10:32 am
#21

well I dont think 4 million exp in 4 hours is possible, obviously you are exagerating, but I havebeen hunting jax's for 2 days now, and still only have sniping 1, which I just got yesterday. I assume you can do this better as you get more skills, and you can kill stuff faster. Well I'm not going to argue with you about this, because you obviously just concern about stoping exploits and people who are getting ahead of you by doing something you can't. Just do exactly what you just said. Sit back and enjoy the game. If you say these are exploits, then fine, but you don't have to complain about how they are beating you. They are beating me by a landslide but I don't care, I just get on with my life. I'm not trying to flame anyone, or be mean, but that is my opinion.



Darkshot
Master Rifleman
Darkshot
Tue Jul 29, 2003 10:33 am
#22

i meant to say "I think 1million in 4 hours is a lot" Not 4 million



Darkshot
Master Rifleman
OpethRebel
Tue Jul 29, 2003 10:50 am
#23

Our correspondent is a liar noob. :\




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"6 Pikeman X $15 = $90 / month" - SOE's revenue generated by pikemen.
CarverOrmazd
Tue Jul 29, 2003 11:05 am
#24

Another factor I forgot to mention, the higher in the skill tree you get, the less xp you get for everything. And the drop is SUBSTANTIAL. I was getting nearly 900 xp per Veermok guard three days ago. I trained three boxes in the rifleman tree (made me poor as heck) and now I get 400 something. Further evidence that whoever's even close to master has been killing stuff way bigger than they should be. Of course, as the correspondent, Aldeon has access to I_Luv_Wookies' super-killing exploit, which has been used to solo jedi and krayts... and I suppose he can put that to good use while keeping it secret.


Makes me feel like I'm dealing with a dirty cop. When the guy reporting to the devs is an exploiter, doesn't give me much hope for the future of the game.




Carver Ormazd
Founder of the Rebel Underground
Today, Smuggling Armorsmith
(Former Master Rifleman, Medic, Doctor, CH, Scout, Merchant, Marksman, Tailor, etc.)

Vendor @ 3400, -7075 on Tatooine, south of Mos Eisley in Echo Base.
ZamMeLon
Wed Jul 30, 2003 12:34 am
#25

i do not really think langlatchs/jax's/whatever else moves slow is really an exploit just because of their speed. there are certain creatures that are good for range combat, and other which are meant for melee. just because ranged weapons can pick off these types relatively easily there are many things i can not even try without a group - but i can see melee classes do easily. if you view it as an exploit, fine go kill something else.




Nyii,
Shadow Gypsies
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