Rifleman Archive

Thread: What are the attacks in Riflemen you do the most?

Sotaudi
Thu Dec 11, 2003 4:18 pm
#14

Well, that was interesting. It posted nothing of what I said, just my signature. LOL What I said was:


Veustuh, you said "Strafe shot1 (drop stance)." I think you meant SuppressionFire1. SuppressionFire1 can drop their stance. Strafeshot1 will break the target's cover and lower their defenses.


Also, what was your thinking regarding taking cover to fight Kimos? Concealshot does not require cover (only Surpriseshot does, and that aspect is broken, I believe). And although most people assume that taking cover makes it harder for you to be detected, the description only says that it adds to your defenses. Thus, while you do get some bonuses to detection from being prone, the cover itself does not help in that regard as far as I can see. As far as I can tell, unless you are fighting a target that does ranged attacks, you really derive no benefit from taking cover.What was your reasoning for taking cover?




Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



Tezctlpoca
Thu Dec 11, 2003 4:45 pm
#15

Flushingshot2 , Strafeshot2 , Headshot2, Flurryshot.....if whatever I'm shooting at isn't dead after getting hit with these combos, I'm too busy running to try anything else....



Oderint dum metuant
Sotaudi
Thu Dec 11, 2003 4:51 pm
#16

Ijust made Master last Saturday. So my tactics are still evolving. As indicated elsewhere, it depends on the situation. Butin order of priority with the caveats mentioned:


To prune down the size ofa group of higher level mobs, I still use Concealshot quite a bit. At the speeds you get at Master, Concealshot's slower cycle speed is not an issue. And there is no sense in attracting more attention than you have to.


When I am not concerned about attracting the attention of the target's friends, I have gone back to relying on Headshot2 and Headshot3. If I am mind buffed or using my E11, I will use Headshot3 because the extra mind costs are not as much of an issue. Otherwise, I will use Headshot2. If I expect the target to last a while, I will also throw in Mindshot2 and Mindshot1 to stackbleeds as well.


I use Strafeshot2 to attack large groups if I want to damage them all at once. And I will also throw in Flushingshot2s to stun and raise posture as well if I expect it to be more drawn out. I will also sometimes use the single target version of these to get a single NPC out of a prone, and possilbly covered, position.


I will also use FlurryShot2/Flushingshot2 or Flurryshot1/Flushingshot1, both with some SuppressionFire1s, to attempt knockdowns depending on whether I am trying to single out a target or not. Since the dizzy knockdown is not very reliable, I do this morebecause it is funny to see them fall down(especially since StrafeShot2 causes so much more damage).




Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



KulenErion
Thu Dec 11, 2003 4:57 pm
#17

Conceal shot, conceal shot, conceal shot



Kulen Erion
Master Rifleman
Colonel of the Imperial Army

If it ain't broke, you just haven't used it enough.
dimmu-borgir
Thu Dec 11, 2003 6:16 pm
#18


flushing, flury, mind, head, conceal



so pretty much, all of the onees i have




Dimmu Borgir

I art in thine base

Slaying thine doodz

Saepiroth
Thu Dec 11, 2003 7:03 pm
#19

I'm a master; in PvP I use flushingshot2 in mutliple foelarge encounters, /headshot3 in single-target takedowns, and lots of snipershot.



PVE: flushingshot2 in mutliple foelarge encounters, /headshot3 in single-target takedowns, and mindshots against bad-ass mothers.




Sapp O'Rath:
Booty Hunter, Imperial Colonel, Grand High Procurator of Dongs
Sapp's Postulate: SOE is a corporate experiment in just how hard you can piss in someone's eye and still have them pay you for the privilege.
ElectricBlue17
Thu Dec 11, 2003 8:34 pm
#20

u mean theres another attack other than stafe shot 2???


sometimes i use headshot if i'm fighting a rifleman, but lets face it, SS2 owns





___________________________________________________
Makavelli

Imperial Rifleman & Bounty Hunter

Gaiden133
Thu Dec 11, 2003 9:16 pm
#21

Well even though HS3 has a high mind use and not much of a difference compared to HS2, i still use it anyway, since i usually have my stats high(food/muon) so the mind cost isnt much. Flurry and startle.. that's one i havent heard of much use in PvP anymore, since once you hit master, you just love the 5x damage multiplier on Strafeshot2. Concealshot in PvP.. I've actually havent tested that out yet, due to the fact that you have to be under cover, it's hard to decided whether you want to take time to go prone then conceal or just let er rip with the strafeshot2. But then again, i might try out suprise shot sometime, since it seems to be the highest single attack we have right now? Since SS2 sometimes suck in mobs, especially when you SS2 the guy and you get his BE made Gurrecks or his AT-STs to come after you and you run like hell.. not before sniping him though




[Gaiden]
[Rebel Colonel]
[-Rifleman at heart forever-]

ob194
Thu Dec 11, 2003 11:01 pm
#22




Concealshot in PvP.. I've actually havent tested that out yet, due to the fact that you have to be under cover



You don't have to be under cover to use conceal shot.




-ob
Gazkan
Fri Dec 12, 2003 1:21 am
#23

Headshot 3 unless I'm using a T-21 in which case it's HS2 (yes high mind costs on HS3, but with just food I can fire it and my mind doesn't drop), Strafe Shot 2, and the 2 bleed shots.
CapnKill
Fri Dec 12, 2003 1:36 am
#24

79-432? That's not bad.. but you need to throw a power up on that sucker.. 33% damage increase will get you those numbers.
Veustuh
Fri Dec 12, 2003 1:42 am
#25

Attackswould depend on the target just like the choice of weapon and stance. For leveling /takecover, spamming conceal with the correct rifle and a muon gold or two help. On average I can /takecover,equip a Jawa Ion Cannon and one muon gold to take out two kimo's just by using conceal shot.


For pirates on lok and many other npc's it would be strafe shot1 (drop stance), flurry shot 1/2 (dizzy), then flushing shot 1/2 (raises stance and stuns) to have them fall on their backs. I've found that this works well in solo PvP as well. Depending on the player you're fighting you can have them on their back before the can shoot at you. Once on their backs you can take you time and toy with your prey before you pull one of the best shots in our class which is sniper shot.




Veustuh - Rifleman/Carbineer
Geno - Old School MD/MCM
Hunter'a - Dark Force Wielder
Kardo - Smuggler Extrodinare - Retired

"Stop trolling
your post has no merit and is just plain trolling"
Garva

Sotaudi
Fri Dec 12, 2003 11:41 am
#26

Gaiden,


The only shot in the game that requires cover is SurpriseShot, and from what others said in posts on this board, that is not working right now (i.e., the shot works whether in cover or not). Concealshot can be used from cover, but it is not required for Concealshot.And, unlike Surpriseshot,there is nothing in its description to suggest it does. It works no matter what your stance or cover state. It is just that if you are standing, you are easier to be detected than when prone, so you are more likely to be detected for other reasons if you are not at least prone.




Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



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