Rifleman Archive
Thread: What are the attacks in Riflemen you do the most?
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Gaiden133
Wed Dec 10, 2003 10:01 pm
#1
To me, once i reached Masters a couple months ago, i basically stopped using all the moves like /flushingshot2, or /startleshot2 which was useful to level, So i was just wondering, as where all of you are right now skillwise, what kinds of moves/attacks do you use the most?
PvP: /strafeshot2, /headshot3 /mindshot2 or /mindshot1 sometimes. But mostly, i usually rely on my headshots to take down a guy, or if his health isn't comparable to his Mind, i go for /strafeshot2.
PvE: Strafeshot2 all the way, with cone attack, and with a good laser by your side, you'll be able to take it down before it reaches you. However, headshots also come in handy when you're trying to focus on a single bar.
PvP: /strafeshot2, /headshot3 /mindshot2 or /mindshot1 sometimes. But mostly, i usually rely on my headshots to take down a guy, or if his health isn't comparable to his Mind, i go for /strafeshot2.
PvE: Strafeshot2 all the way, with cone attack, and with a good laser by your side, you'll be able to take it down before it reaches you. However, headshots also come in handy when you're trying to focus on a single bar.
CorporateDan
Wed Dec 10, 2003 11:44 pm
#2
I use mindshot 1 and 2 a lot recently. Just got my last hammer mind bleed, and now I have 4 bleeds. I use it mostly to level others up, but once I get a good amount of grenades and some free time I will start racking in the combat exp for master swordsmen. On the other hand I need more money to buy a good rifle to grind with, need two more boxes till master. Will use flushingshot, and since I don't have ch anymore I have nothing to tank while I fire away and rack up the exp. Hmm not really sure what to grind on too busy for exp now a days.
PyscoJuggalo
Wed Dec 10, 2003 11:47 pm
#3
Strafe Shot 2 to kill packs of MOB's and smaller MOB's.
Head Shot 2 to Kill Large Heavy Duty MOB's with a Mind Shot 1&2 cocktail to speed the process.
AreciboAris
Thu Dec 11, 2003 12:37 am
#4
I generally use Headshot2 and Strafe 2. For really really big stuff, with High resists across the board, IE Krayt, FS NPCs, and the occasional Ancient Bull Rancor, I'll throw in a Mindshot1/Mindshot2 Combo which is worth around 3500 dmg a tic.
Barb-Wire
Thu Dec 11, 2003 6:48 am
#6
i routinely use headshot2, headshot3, concealshot, surpriseshot, warningshot, mindshot1, mindshot2, strafe2, and regular attack shot.
i find concealshot to be an ecxellent way to get rid of the smaller animals and npc before taking out the biggees.
HS2 and 3 depending on the situation. surpriseshot is useful for spamming at one target when you dont want an area effect. the rest are self evident altho i tend to use warning shot less and less and may drop it for more medic skills
i find concealshot to be an ecxellent way to get rid of the smaller animals and npc before taking out the biggees.
HS2 and 3 depending on the situation. surpriseshot is useful for spamming at one target when you dont want an area effect. the rest are self evident altho i tend to use warning shot less and less and may drop it for more medic skills
zelerich
Thu Dec 11, 2003 8:39 am
#7
why dont i hear many people mentioning mind shot 3? Are the ham costs alot more than 2?
Barb-Wire
Thu Dec 11, 2003 9:08 am
#9
i use it when i am down to one target and dont care about ham costs. its handy for taking out one target fast when cost dont matter. such as duels
LanceSoloh
Thu Dec 11, 2003 11:35 am
#10
a couple of questions on some of the comments made here.... how do you get to do 3500 mind damage per tick? I average anywhere from 200 to my best i think is 1150. and my rifle is not too bad either. my rifle = 79-432 damage.
Plus someone made a comment about having a hammer bleed? now they can do four bleeds? is there other ways of bleeding mind other than mind shot for a rifleman?
,confoooosed? -J
Settbacca
Thu Dec 11, 2003 11:44 am
#11
Getting a good bleed is just a roll of the die. I keep firing ms1 and ms2 until i see numbers i like. My highest stack so far hasbeen 1800 ms1 and 2500 ms2. I use a krayt laser 97-836 with a 33% PU to achieve those numbers.
Glaza-X
Thu Dec 11, 2003 11:54 am
#12
PVP, Flurry/flurry2, headshot2. Jawa Ion equipped. I don't solo pvp, I group up with 2 carb's, a tka and a fencer, an Area Dizzy is a sweet way to open up on one or more people. Headshot2's on low mind targets, swap in E11 for unarmored or T-21 for autofire/ moun highs (What matters the most to me on this is you never know when a another rifleman or Eyeshot BH steps up and starts hitting your mind) I never like to get below 450 mind if possible, some times that not enough but does allow a quick hit of moun or grub to get that mind boosted.
PVE I use strafe2/flush2, hds2/hds3, conceal shot and suprise shot, flurry shot. pretty much it all depends on the Target, social?, My ham stats, my moun status, Am i groupped? Am I groupped with a CH? Am I on Point walking across Dath/Endor?
Everyone has their choice as to what specials to utilize, I happen to like to use specials that are both group effective and Ham effective. Specials that stun lower creature/player damage output, Dizzy great for Faction/npc missions if you have melee members in group or use suppresion fire, Or even the out of range trick.
Yes the damage output is lower, but I've found I live longer running and auto fire then hitting those crappy rolls on a laser rifle with strafe2
....640 109 mind with 2 second speed too
....850 109 mind
....456 109 mind
vs auto fire
400-750 range every second.
PVE I use strafe2/flush2, hds2/hds3, conceal shot and suprise shot, flurry shot. pretty much it all depends on the Target, social?, My ham stats, my moun status, Am i groupped? Am I groupped with a CH? Am I on Point walking across Dath/Endor?
Everyone has their choice as to what specials to utilize, I happen to like to use specials that are both group effective and Ham effective. Specials that stun lower creature/player damage output, Dizzy great for Faction/npc missions if you have melee members in group or use suppresion fire, Or even the out of range trick.
Yes the damage output is lower, but I've found I live longer running and auto fire then hitting those crappy rolls on a laser rifle with strafe2
....640 109 mind with 2 second speed too
....850 109 mind
....456 109 mind
vs auto fire
400-750 range every second.
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