Rifleman Archive
Thread: Sneaky Sniper or Mr. Heavy Machine Gunner?
1. Honestly I feel more like a heavy gunner.
2. I think our skills should be more like a sniper then gunner.
3. 100% sniper all the way
that's why I became a rifleman.
4. If built on sniper, no more then 100m. Although in real life a sniper can shoot 500m away in some instances, if not further. The game's rendering doesn't allow for much more then 180m though...
5. I could careless about damage types. I will say this about this new acid rifle comming publish 7... that seems kinda anti sniper. A rifle that shoots acid? Seems kinda weird.
there is no way to be a sniper,as i said before.for example if ur in the imperial army u cruse to anchorhead to farm fac so u get there see 2 overts talkin about a duel they had.u get rdy to fire at +50 and then u here one say heh look at the radar and u see 2 overts and a tefing freak hedin ur way.u either1 kite and 1/100 chance hit or run or if ur stupid sit there and die theats all there is to it peps.
"obi-wan what did u have to do to become a jedi.""well luke i had to kill 100 inocent people for the holocrons but i heard darth vadar got lucky and only had to kill 17"
Bluflash wrote:
OK this is coming from a Non-Rifleman. I'm just a marksman who cant hit up close.
1. Heavy gunner with range. Ive heard stories of how riflemen can clear Tuskin rooms in a few shots.
2. Sniper. Range should be this profs. advantage.
3. 100% Sniper
4. Accuracy at range.
5. Shouldnt be Machiene gunner at all.
Ok lets talk. "rifleman" is a word with many meanings. It could mean the common soldier in WWII. It could mean long range assassian.
My opinion is this:
Rifleman should be range. Period. To everyone who says we need fast RoF, they are wrong. If you want rate of fire go to the (broken) Carbiner Prof. It specifically says the Carbines exchange RoF with range.
I think the reason there is no clear line here is because the devs have no idea what they want. The say long range, then give you the T-21 "Minigun".
*pulls out his Publish 7 Flame Blanket*
I think they should get rid of the T-21.
*ducks*
I dont mean "Take away the best gun riflemen get" Definately needs to replaced with another kick arse gun. Instead it shoul have MASSIVE range. T-21 should be changed a bit and given to commandos for heavy gunning. I agree that you "worked hard" to earn an elite profession (heck im working on it right now) but that dosent mean you should be "The Soldier". Look at modern military. Your main guys are Carbineers. Assualt troops who go in and pin down the enemy. You have Some support guys Docs, CM's and officers with pistols. Then you have the elite. The spec forces. And they still have a ton of Carbineers. So if they worked. Carbineers SHOULD be the assualt infantry. Clearing rooms with guns blazing. The true power of the rifleman lies in skill. Why use 1000 bullets when 1 is enough? Granted 1-shot kills arent feasable. But the power lies in range. Maybe for PvP they should get the ability to hide from radar for a few shots. I dont know the fix, but i know that the first box in rifles is "LONG RANGE". That shouldnt have become clear the room infantry.
My 2 cr.
*ducks behind flame blanket*
I don't know why I am even bothering, but lets go through each item.
1. Yes our best specials are Heavy Gunner specials, that goes in line with our Gunner title and Soldier title. I have heard rumors of TKM killing Krayt's in one punch, never seen it but since some kid said that a CSR told them that blah blah blah it must be true.
2. Ok to truely be a sniper, you would have to take us off radar, give us LONG range I am talking 128+, and the ability to One Shot kill. And people call this proffesion FOTM now. Kiddies love to kill without any consequence to them, oh by the way this would get us nerfed to hell and back. People don't like dieing in one hit, just think you are sitting there and blame you are dead, don't know where the shot came from and have no chance of fighting back, after that happens you and everyone else would be in here crying even more so about how Riflemen are overpowered.
3. Look at my point 2.
4.This is already one of our advantages, yes it is within 64m, but as has been posted many times, anything greater than 64m is not going to happen. The Devs are very adamant on this.
5.Ok all machine guns are carbines right? Oh well ignore the AK-47 and M16A1 and countless other posts naming off many RIFLES that are machine guns.
rifleman
n 1: someone skilled in the use of a rifle 2: a soldier whose weapon is a rifle
Nope don't see sniper. And yes that was all that Websters had listed under rifleman.
Carbines yes need more love, and they should also hit the speed cap. Now the difference should be Status affects, as rifleman are pure damage dealers, carbines should be pure status dealers, like the AE suppresion and AE kd (when fixed), also some AE dizzy, stun, etc..., which I might add that rifleman are extremely suseptable too, pistoleers are not though, but pistoleers die fast to riflemen, oh well look a working paper, rock, scissors game like it is suppose to be, without killing the riflemen with a 3 second speed cap.
T-21 "Minigun" - your own words, ever seen a T21 or read anything about them? obivously not calling it a minigun. Go watch A New Hope, when the Storm Troopers are walking into the hanger to capture the Falcon, the first ST is carring a big gun and wait it looks just like a T21 in the game. Also if you ever read anything on the T21 it is a light repeating blaster, E-Web is a medium repeating blaster, the mounted gun in Empire Strikes Back, right now I cannot think of any heavy repeating blasters but I think the Quad lasers are an example, basically a heavy is ship mounted or base defense. In any case they are all repeating blasters, in other words they are machine guns the T21 is the only one that can be carried by one person, which is why it is a light repeating blaster.
And lastly we shouldnt be "The Soldier" - once again your own words, then I guess we should lose our Soldier title and Gunner Title and only build around the one title that is inaccurate which is Sniper, but then again I point to point 1 in this post. Oh and you also even admit one shot kills are not feasable yet you want us to be a sniper, so we can't one shot but we can't fire fast, and we can't remove ourselves from radar, so we are just gimp - yeah good suggestions. one last thing we are not clear the room soldiers, we are clear the battlefield front line soldiers, clear room should still fall to the Carbineers which is why they get AoE's also and they should get better accuracy up close. Right now our close range accuracy is pretty good, probably better than it should be but pistoleers can hit way to accurate at range also. So if you want to troll some more go ahead, I can't stop you but I sure can and will report you.
LolCalling me a troll. I dont see anywhere where i present anything but an opinion. I didnt attack anyone, nor any ideal, but simply present things as i see them/want the devs to make it. Im sorry if i was ever brash about a statement or came across a jerk. My intent was not to troll and cause this to lose focus. I simply wanted to present an alternative PoV. If it wasnt worth going through, then why did you? LikeI said i ment no harm in presenting a different view. Rock paper scissors is optimal, but until carbine gets fixed (and i doubt they will see anything soon past the Pub 7 changes) There is little reason for it.
My opinion is simpy that Riflemen should be about range. Long range, and cover. I allready admitted that 1-hit-kill wont work. Your right. But why cant we find a way around that? Also of note is that most of my statements will stand true when you consider them PvE changes. PvP if a diferent world of combat, with a different set of variables to manage. Remember, not everyone is a PvPer.
Throughout this topic ive seen a lot of "we cant" and "wont happen" Why? This is your chance to get things changed the way the community wants, not the gray line the devs have given you. If you want to be removed from radar dont say "It will never happen, so let us settle for heavy guns." Because it is possible. If the comunity supports an idea fully, and has good cause, the devs will do their levelheaded best to handle the request. And honestly, why would it be bad for Commandos to get a MG? Now they are getting an acid rifle, which makes no sence. Finally, Isnt a minigun a "man portable machinegun?" Not so big as to require two people, with with an immense refire rate, so.... a light repeating blaster. And the Ak47 and M16 are assualt rifles, true, but dont you think they lay more in line with an Mp5(carbine) then a Barret 50cal(rifle)?
Allright, Sorry if that came across as a troll post. Its my 1st post outside of trade boards, and i can see the interpretation as simply trying to cause trouble, so i apologise. My intent was to show an overall view, and one that is unpopular. Devs said that rifles would be able to hit a target 2 pixels big origionally, and they havent lived up to that.
Again my apologies for apearing a troll, but i wanted my opinions known. They are unpopular and poorly written. I will attempt to post less "trollish" from now on. I felt an apology was necessary, and now that it is delivered,I ask that if Beamstalk, or anyone else who wishes to respond please send me a Personal Mail so that this thread may return to its origional, unhijacked, track.
With apologies,
1. Sniper
2. I'd say keep it balanced out a bit...because if we're snipers in pvp....we've got some problems because theres no perches, theres no places to hide, if your spotted (which would be too easy) your gone...I like the idea that if we're spotted we're dead...but i want a place to hide.
3.100% sniper
4. I'd say if we go 100% sniper and take away heavy gunners kiting doing 1k pvp dmg....we should get an extra 10m or so....Maybe as long as CMs get. CMs can get up to 94m i've heard. Lets make us able to snipe 'em. If its a sniping class we're talking about heavy time between shots and 1-hit kills.
5. If it were built on gunner they need to take pointless skills away like surpriseshot and snipershot only being used for db'ing. Good question..haven't really thought much about it.