Rifleman Archive
Thread: Petition to add Tusken rifle issue to top 5
VVorf wrote:
we really need to bring our Tusken Rifle with Kinetic damage back..sign if agreed....
it got nerfed on us few month back....
It happened more like a year ago. Nor do we need it to be Kinetic. Of all the ranged professions only Pistoleers have a Kinetic weapon. And that is a rather lowly one.
We have three good damage types. Stun, Acid, and Energy. Which is more than can be said for most professions.
Waste93 wrote:
VVorf wrote:
we really need to bring our Tusken Rifle with Kinetic damage back..sign if agreed....
it got nerfed on us few month back....
It happened more like a year ago. Nor do we need it to be Kinetic. Of all the ranged professions only Pistoleers have a Kinetic weapon. And that is a rather lowly one.
We have three good damage types. Stun, Acid, and Energy. Which is more than can be said for most professions.
almost forgot devs said that we NEVER had a kinetic rifle, and that the tuskan was ALWAYS an energy weapon. Which is why they are made with projectile rifle barrels and i have one hanging on my wall. (never to be used,don't want it confiscated)
Cpl_Fisher wrote:
Waste93 wrote:
VVorf wrote:
we really need to bring our Tusken Rifle with Kinetic damage back..sign if agreed....
it got nerfed on us few month back....
It happened more like a year ago. Nor do we need it to be Kinetic. Of all the ranged professions only Pistoleers have a Kinetic weapon. And that is a rather lowly one.
We have three good damage types. Stun, Acid, and Energy. Which is more than can be said for most professions.
almost forgot devs said that we NEVER had a kinetic rifle, and that the tuskan was ALWAYS an energy weapon. Which is why they are made with projectile rifle barrels and i have one hanging on my wall. (never to be used,don't want it confiscated)
And I agree - let other issues be fixed before anyone even considers this. The devs have stated that Kinetic is a reserved damage type for melee so to them the tuskan being kinetic was a bug. As was the lithanium. The e11 was heat at one time? (doesn't remember that)
DarthMarksman wrote:
Cpl_Fisher wrote:
Waste93 wrote:
VVorf wrote:
we really need to bring our Tusken Rifle with Kinetic damage back..sign if agreed....
it got nerfed on us few month back....
It happened more like a year ago. Nor do we need it to be Kinetic. Of all the ranged professions only Pistoleers have a Kinetic weapon. And that is a rather lowly one.
We have three good damage types. Stun, Acid, and Energy. Which is more than can be said for most professions.
almost forgot devs said that we NEVER had a kinetic rifle, and that the tuskan was ALWAYS an energy weapon. Which is why they are made with projectile rifle barrels and i have one hanging on my wall. (never to be used,don't want it confiscated)
Truth be told, I heard that was a glitch and that the devs always intended the Tusken Raider rifle to be energy, Waste, correct me if I'm wrong, please. As has been stated, acid, energy, stun, are more than enough. We can still kill Almost anything moving, easily. That's good enough for me. I rather them address the real issues facing Rifleman. The tusken/kinetic "nerf"(or was it a fix?)is no longer a viable issue to address, in my opinion.
Va-Mei wrote:"As has been stated, acid, energy, stun, are more than enough. We can still kill anything moving, easily. That's good enough for me."Not true. There is nothing we can do about 3 of the night sister classes, except run and hope they die of exhaustion before they catch us. I do admit that we already have a good number of damage types at our disposal, but given how fragile we are, would changing this weak weapon to kinetic be damaging in any way to the game?
If we were Riflemen, and could be Riflemen only, this would be an issue, but we aren't. We have 250 skill points for this very reason. No one class should be able to do it all.
Va-Mei wrote:Can you point to another single combat class that is 100% ineffective against a MOB, and has no skill useable for escape or defence from that MOB?
Carbineers.