Rifleman Archive
Thread: Rifle doing the wrong base damage
Holbrook wrote:
just recently traded for an Advanced LaserRifle and found it was only doing 1 damage per shot, on further expection of said weapon i found that it was doing Blast base damage instead of Energy base damage, no is thisa known bug, and has it has anything been done to try to fix the bug, i sent a ticket in andall i got was a reply tolook at the top issues listand there wasnt anything about weapons doing 1 damage per shot due to bugged base damage types
i spent quite alot for the rifle asstats are are: 2.32spd, 522-1180dmg, 97 sac, 602 dps
now if this is a known bug why is there place it is listed so i can find out more information about said bug?
Is a random bug that is known. CSRs are suppose to be able to reset it to the proper damage. Submit a ticket
(Ctrl+H) Holocron
Customer service
search
go to bottom of article
click submit a csr ticket
wil check again then >_<
I have seen several fixed by CSRs already but as we all... Consistancy is not a hallmark of our CS dept T_T
yeah, you are 2nd person to tell me to check again, so ive decided to keep sending in tickets until it gets fixed
Ackehece wrote:
wil check again then >_<
I have seen several fixed by CSRs already but as we all... Consistancy is not a hallmark of our CS dept T_T
Ackehece wrote:
Holbrook wrote:
just recently traded for an Advanced LaserRifle and found it was only doing 1 damage per shot, on further expection of said weapon i found that it was doing Blast base damage instead of Energy base damage, no is thisa known bug, and has it has anything been done to try to fix the bug, i sent a ticket in andall i got was a reply tolook at the top issues listand there wasnt anything about weapons doing 1 damage per shot due to bugged base damage types
i spent quite alot for the rifle asstats are are: 2.32spd, 522-1180dmg, 97 sac, 602 dps
now if this is a known bug why is there place it is listed so i can find out more information about said bug?
Is a random bug that is known. CSRs are suppose to be able to reset it to the proper damage. Submit a ticket
(Ctrl+H) Holocron
Customer service
search
go to bottom of article
click submit a csr ticket
Holbrook wrote:
yeah, you are 2nd person to tell me to check again, so ive decided to keep sending in tickets until it gets fixed
Ackehece wrote:
willcheck again then >_<
I have seen several fixed by CSRs already but as we all... Consistancy is not a hallmark of our CS dept T_T
Sorry meant that I should check again.
I did and was informed today by a dev directly that the CSRs do not have the tools to do this and they (the devs) have no way of recreating it so far. So it probably is useless right now to ask for csr help.
can you give me your ingame name and a location for the weapon and what server you are on... maybe if they can see the weapon they can determine the cause. (Email me here)
Holbrook wrote:
with the release of Pub22 does this mean that i spent 9mil on papaer wieght ir is my rifle fixable now?
No, rifles already created are still messed. So are scopes already dropped.
Then again, new scopes also seem to be broke, still, so this patch really didn't work in this regard (Least that's what my weaponsmith told me).
Drakenya wrote:
Holbrook wrote:
with the release of Pub22 does this mean that i spent 9mil on papaer wieght ir is my rifle fixable now?
No, rifles already created are still messed. So are scopes already dropped.
Then again, new scopes also seem to be broke, still, so this patch really didn't work in this regard (Least that's what my weaponsmith told me).
pub 22 broke in posting to live.
old weapons and loot are currently not being fixed with pub 22 even if the fix for new loots works. (so sorry - yeah a 9 mill paper weight)