Rifleman Archive

Thread: Lack of T21 Resources *Response From The Development Team*

klawlegna
Wed Nov 26, 2003 4:25 pm
#1

From what I was told, this is technically possible due to the possibilities of random chance. Andthey do believe that there are one or two galaxies where they have not been able to craft T21s. This will be taken care of in an up and coming patch.

Message Edited by klawlegna on 11-26-2003 08:13 PM



--------------------------------------------------------------
Sudelaya - Rage of Carkoon
"The Villain of Kettemoor"


Seflyn
Wed Nov 26, 2003 5:20 pm
#2

Great news.


Thanks for getting an answer.




_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
The lies of SOE: http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=222831
vonbraat
Wed Nov 26, 2003 5:38 pm
#3

Yes Ahazi would be one of those. grr.....


But it's great to here this is getting fixed! thx



and there was much rejoicing...
GarGanGaRgAnTuA
Wed Nov 26, 2003 5:51 pm
#4

for all the master sharpshooters in galaxies that never had T21s.....you are in for a nice treat !
CaLVines
Wed Nov 26, 2003 6:26 pm
#5

I don't want to spoil the party, but I will say it again: Don't hold your breath for godly T21s. Even if the right resources spawn, the chances are that the resource that spawns and the other required resources that already spawned have very bad stats. And then you might get a T21 that is only 50% of the theoretical maximum values. Compared to a Laser rifle at 90% of the theoretical values. Given the chances of getting less-than-optimal resource stats, the T21 probably won't be dramatically better than the Lasers you have now. It might even be horribly similar, just with higher HAM cost (well, and higher AP if it's not bugged).
Saepiroth
Wed Nov 26, 2003 8:18 pm
#6

Not that T-21s are all that hot anyway. AP is really wierd, I was helpingrun some tests earlierand it doesn't seem anything like what it's supposed to be...



Sapp O'Rath:
Booty Hunter, Imperial Colonel, Grand High Procurator of Dongs
Sapp's Postulate: SOE is a corporate experiment in just how hard you can piss in someone's eye and still have them pay you for the privilege.
DuedMaljean
Wed Nov 26, 2003 8:28 pm
#7

I truly feel sorry for anyone who will never shoot a prenerf T-21...



Thanks a pantsload,
Ruzan Greer
DiLune
Wed Nov 26, 2003 10:13 pm
#8






Saepiroth wrote:
Not that T-21s are all that hot anyway. AP is really wierd, I was helpingrun some tests earlierand it doesn't seem anything like what it's supposed to be...





As a matter of fact, AP doesn't work the way the Armor Guide originally said. It was later changed, or supposed to have been, to reflect how AP actually works. If someone has a link to the Armor Guide that would be great. I can't find it to check it out myself.


Basically, the AP DOES NOT do bonus damage to the PC or Mob. For instance, originally we were led to believe that AP3 vs AR1 would do 50% bonus damage. It does not do this damage to the mob or the PC. It does the bonus damage to the Armor. So 100% adjusted for resistswould get through onto the mob or PC and an additional 50% dmg would be done to the armor. This was supposedly corrected in the Armor Guide but I haven't been able to find the link to check it out for sure. Yes, this is a big deal and completely different from the way most people believe it to work.

CaLVines
Wed Nov 26, 2003 11:55 pm
#9



DiLune wrote:

Basically, the AP DOES NOT do bonus damage to the PC or Mob. For instance, originally we were led to believe that AP3 vs AR1 would do 50% bonus damage. It does not do this damage to the mob or the PC. It does the bonus damage to the Armor. So 100% adjusted for resists would get through onto the mob or PC and an additional 50% dmg would be done to the armor. This was supposedly corrected in the Armor Guide but I haven't been able to find the link to check it out for sure. Yes, this is a big deal and completely different from the way most people believe it to work.






Ok, I trust you that is how it works now. The big question than is: is it INTENDED to be like this? Or is this a bug and will be fixed? I think you are saying it's working as they want it to, but can you clarify this?

If this is really how it is supposed to be, that is a slap in the face of the rifleman. It will basically nerf our weapons (especially the T21) even more against 90% of the targets. How many things are AR3 in this game anyway?


On the ironic side: They have this AP system in place. They write a guide who says how this is supposed to work, and what is in there is the same as all the players always thought and all the devs always told us.

However, in the game this works differently.

Everyone expects this "bug" to be fixed someday. But then, instead of fixing the "bug", they suddenly claim it would be working as it's supposed to be and "fix" the guide they wrote themselves?

To me, this sounds like: "We have a bug. It's complicated to fix. Maybe we should jsut pretend it works as designed, and just change what we said before in the guide. That way it's less work".
KardenTyrell
Thu Nov 27, 2003 3:43 am
#10

finally! I can toss my below 200 base maximum damage Tusken rifle away (while Im in Rifleman tree)......and pick up the big guns



- "TK-231 reporting in" -
[|Arresting hawtpants members for a living|]
DiLune
Thu Nov 27, 2003 10:10 am
#11

According to the Dev who pointed this out to me (I was under the same assumption everyone else was) this is the way it was intended to work. It was supposed to have been changed in the Armor manual butwasn't (I finally found the manual.) I'm letting you know that he told me here because he said this was public knowledge so it isn't supposed to be a secret. It just isn't very widely known unfortunately. I'm trying to get some more clarification from him, and an explanation if possible, but its T-Giving and I doubt the Devs will be back posting until Monday.
CaLVines
Thu Nov 27, 2003 11:49 am
#12



DiLune wrote:
According to the Dev who pointed this out to me (I was under the same assumption everyone else was) this is the way it was intended to work. It was supposed to have been changed in the Armor manual but wasn't (I finally found the manual.) I'm letting you know that he told me here because he said this was public knowledge so it isn't supposed to be a secret. It just isn't very widely known unfortunately. I'm trying to get some more clarification from him, and an explanation if possible, but its T-Giving and I doubt the Devs will be back posting until Monday.




Thanks! No hurry though.

It's just very important. One of our "advantages" always was supposed to be "high AP", which we never had but we were confident that is was a bug and we would get it some day. Now it seems that the AP3 of the T21 is only useful if you really find something with heavy armor, it's definately wasted in PvP. If we indeed loose all benefits form a higher AP, this will make all current weapon evaluations wrong. It will take away a lot of effectivness that we had in theory. Rifles won't have a good DPS anymore unless against AR2 or 3 targets.

And I don't think I like that.
Seflyn
Thu Nov 27, 2003 2:42 pm
#13

I tested this on another thead and AP DID add damage when used against a target that has resist to the damage type done. I checked the health, made sure floaty damage was the real damage done to the target etc.


Againwhen Iused an AP1 energy weapon on a target with 1% resist to energy damage I gained about 24% bonus damage to the targets HAM. I checked the HAM before the shot and after and the amount lost was the amount that should have been lost if AP did add damage. I have hit targets for damage which should be impossible unless AP does add damage.


The dev also said AP reduces resists, which it does not seem to do at all.


(Both of these tests were done awhile ago, but they were after a response to our correspondent from a Dev saying that AP did not add damage so I have a feeling it's still the same issue.)


Doing damage to armour is a total waste of time, what kind of advantage is that?




_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
The lies of SOE: http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=222831
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