Rifleman Archive

Thread: In responce to tips for riflemen: Against my better for fear of nerfs.

Phantom25
Sun Aug 24, 2003 11:54 am
#1

Okay people Look, I understand that you have been told by our rep that the Concealment tree is worthless. I must say that I disagree. I am sure his method my be good too, but I will tell you, I have been gaining between 40-60k exp an hour with my riflemen solo and despite my better judgment I am going to say how.


While pisoleers may be the strongest thing since sliced bread in PVP, No one matches riflemen for PVE. Why? The answer is simple; concealed shot. Now I know that you are are saying to yourself, " but the mind cost is so high and I have been told it doesn't work" This is simply not true.I have found that with a stat migration that Maxes your mind and puts 500pts in focus and will I can go for about an hour before I rest using concealed shot. Of course I am using an E11 whos mind ham is 34. (btw the time I have to go before I rest is contingent upon the size of the hams of the creatures I am killing). Most people seem to favor high health+action builds for thier characters, and because we are a combat class this would seem to make the most sence. But HS, MS, and CS, all use Mind. So for a rifle men the mind pool needs to be the highest(inccidently this really rules if you want to cross class with medic, oh and dont' wear armour, it shirnks your mind pool and reduces your mind regen rates=BAAAD)


Okay enough theory, by this time you are wondering if I can back up my claim. Here is the key, find animals that do not have "pack" mentality. Thats it. Creatures that are in this group are things like Foaming Vynocks on talus, Tortors on Talus, and the Dryks on Talus. While talus is my favorite planet, there are animals on every planet that has animals that are huge that will school you normally and give lots of exp, but are not pack. Once you find said creature that gives you around 2.5 exp per kill, get 50 m away from the beast and just que up concealed shots. I seriously target a creature like a tortor, que up a bunch of CS, go cook myself some food and come back and see that my character has gained 2.5k exp.


How powerful is this? Lets just say that I can solo the Snorbal Missions on lok with Concealed shot.These are 50 difficulty missions. Yes this takes me a bit longer since the beasts take 40% less damage from eveything but it has the bonus of getting me 16k in the process. I recomend creatures with less resistances for faster kills and easier on the hams if all you want is exp, but realistically you can solo any mob in the game with CS as long as they don't have pack. Now you may need to rest on some REALLY big creature whos ham is just bigger than yours, but generally they don't heal and dont' go away. so with a little patience you can take THEORETICALLY a Kryt dragon solo with ALOT of rest. But lets just say I gained 200k rifle exp in 3.5 hours of play so this method works.


Things to be aware of:


Okay it's not quite as easy as I say. Sometimes you will miss 3 times in a row and the beast will see you. RUN and come back after they finish chasing you to finish what you started. This leads to my final point, as your enemy gets up and walks around, towardsor away, don't hesitte to hit "peace" and move to a more advantageous position. We are snipers so patience and calling the shot shouldnt' be too much of an issue for us


OHHHH!!! DO NOT I REPEAT DO NOT try to solo the non-mission snorbs using this method. They are pack. The missions ones are not, the regular ones are. Don't try to solo elder males and them come crying to me that the heard jumped you, because I have just warned you


Anyhow guys, I hope this doesn't end up getting us a nerf, but I couldn't keep something so good to myself, I hope you find it useful.



Azre'el Blain


Call the Shot


ps I lied one more thing Foaming Vynocks rule for getting through your Marksmen tree the aggro but they don't have pack and you can take them down with 2-3 mind shot 2s. Happy hunting.



Rcuhljr
Sun Aug 24, 2003 1:02 pm
#2

You can outrun tortors, but to snorbals, I am targeting one pool and I have a bleed attack, I assure you I kill them much faster, calves take maybe 40-50 seconds with 15-30 seconds down time, adults are probably 2 minutes a little less. And my method can kill the adult males as well.



~~~~~
Ghobri Felkar - Rifleman [2,0,0,1] Chef [shelved until fixed] CH [What do you do when you have scout exp coming out of orifices?] - Lowca
Jimy Euringer -ID/Musician/Dancer -Bloodfin
Atekazza - Planned CH/smuggler
Rebu'Nam Teel - planned Master Architect Master WS Master Merchant
CloneMeForever
Sun Aug 24, 2003 2:01 pm
#3

Conceal shot is a mixed bag, yes it does let you shoot at mobs that don't BaF with impunity as long as you don't miss. But, how efficent this is questionable since you're doing less damage per special shot and attacking all 3 ham bars. Still if this method works for you, by all means keep doing it. Sometimes slow and steady wins the race . As far as cover not working, i'm not sure entirely what it supost to do. Is the mod supost to make you get into the covered state easier, or is it a defense modifier while you're already under the covered state? If it supost to make you fail less getting into the covered state then it's horrible broken, I'm a master and I inevitably fail 4 times in a row consistantly trying to get into cover.




-No one in particular on the Starsider server
ParadigmaMike
Sun Aug 24, 2003 5:28 pm
#4

Tried a few times conceal shotting. MAN thats boring.

Stack mindshot1 and mindshot2, then use warning shot and supression fire, voila



----
Master Rifleman, Master Entertainer, Medic
SWG-Skemo
Sun Aug 24, 2003 5:35 pm
#5

Supression Fire doesn't work on creatures



Morven

Proprietor of Morven's Culinary Creations - Brenn (-3083, 3252)

Master Chef - Master Rifleman

"Cooking up death, one headshot at a time."
LecheHombre
Sun Aug 24, 2003 11:50 pm
#6

Phantom, I'm with you 100%. I find conceal shot to be a fantastic skill, in a sense *too* powerful as you suggest. Along with allowing you to solo any non-assisting mobs, it is also great for limiting the numbers of attackers of mobs that do assist. For example, if I am taking rebel missions and come upon one that sets me against two Stormtroopers, I can conceal shot one (that one won't see you), the other one goes aggressive, and you can then lead it a safe distance away from the first one and finish it off. Basically, with conceal shot you can reduce your number of simultaneous opponents by 1 in any situation.

In any case, I agree that at the very least people should try conceal shot for a while to see if they like it. Don't just ignore this skill because most folks here seem to bash it...



0000101010110000000100111101011011011100
1110100101101110011110101100010000100000 Kitigruqe - Officer
1001110000010011001110111100100000101000
0100110101110101000011001110110100010010 Ikoro - Medic
0111111100000101111010011111011000101111
1111100101100100111101010011100110111010 Kylista - Spy
0010000011111011101010010000110101011011
Elder Creature Handler


AldeonAvardulin
Mon Aug 25, 2003 12:17 am
#7

Conceal shot doesnt work on BAFing mobs, or social mobs. Also, its random pool damage, therefore takes forever. Also, none of the bonuses work in the concealment line. + to crawl speed, +to cover, none of them work. If conceal shot, or conceal worked on social mobs it would be good, but it doesnt.


Since all high level creatures, tend tobe social (baf), its one worthless skill.




----------------------------------------------------------------------------------
Like you Only better
Aldeon/Chadn radiant
Rcuhljr
Mon Aug 25, 2003 12:27 am
#8

Or instead of wasting time doing random damage you can just attack snorbals and run away from them since you as fast as they are, and you can hunt calves with no fear because once they run about 40 meters after you and take 1/4 of their pool they turn around and start walking away SLOWLY. Hello nerf stick.



~~~~~
Ghobri Felkar - Rifleman [2,0,0,1] Chef [shelved until fixed] CH [What do you do when you have scout exp coming out of orifices?] - Lowca
Jimy Euringer -ID/Musician/Dancer -Bloodfin
Atekazza - Planned CH/smuggler
Rebu'Nam Teel - planned Master Architect Master WS Master Merchant
Phantom25
Mon Aug 25, 2003 12:52 am
#9


Right it doesnt' work on pack mobs. An right it is random pool damage. However I can still kill a tortor bull in a minute without him even knowing I am there. Can you top this? Also your statement that all high level mobs are always Pack isnt' true. Tortors for one are not. I have also been doing some exploring and sniping and been finding that while many are red, red and BAF or what I call Pack creatures in my post, do not go hand in hand. Sometimes they do and sometimes they do not. Pick the creature and know the enemy and you can gain exp to your hearts content.



As far as the bonuses not working. I am not so sure that is true. I can indefinatly use Concealed shot and NEVER get aggro unless I miss 3 times in a row and sometimes not even then. Usually after3 hits no matter what other attack I use I WILL get aggored on. If there is a factor I am mission please tell me, but I can give you the name of at least 6 people who have watched me do this + the person I learned it from who can verify what I say is true.



As to running from snorbs, sure you can do it, but I would rather not be doing alot of running on lok, to much of the stuff there Is aggressive aggro.



As far as it being a worthless skill, let me ask you how long using your method does it take you to clear a nest of torts or snorbs? And can you name a creature that with more exp and less time that you can kill to get exp faster? Also can you top going 6 hours with out dying once, havign 6 battle fatigue, and obtaining 22 total wounds and this only because I got impatient once? I am not trying to brag, but I realize I am trying to sell something that people dont 'believe works. And so far no one has answered my question. Can you take a level 50 difficulty mission and solo it using your method with no danger of death?


I have named mobs to try so if you could do the same and give estimates abotu how long it takes you to mow through things that would be awesome.



Azre'el Blain

Seflyn
Mon Aug 25, 2003 6:23 am
#10






Krupskaya wrote:

If you want imbalance, imbalance is getting high on Tatooine Sunburn and chain pistolwhipping four Giant Baz Nitches at the same time as they all bleed to death.



See this is why knockdown is getting the nerf, it's because of PvE just as much, if not morethan PvP. I wish a dev would just come out and say it.



_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
The lies of SOE: http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=222831
WayneInAustin
Mon Aug 25, 2003 6:50 am
#11

-----------------------------------------------------------
SWG-Skemo wrote:
"Supression Fire doesn't work on creatures "
------------------------------------------------------------


Works fine in my world! I have killed 3300+ XP (10K+ HAM) Mountain Skill using MS2, MS1, suppression fire.


Now sometimes I find animals that resist it better than others, and thats irritating. But it seems toalways work to some extent.





____________________________________________
Way'ev-Da on Eclipse
Came to life in Restuss, on Rori, 07/03/2003
Master Rifleman 10/18/2003 - present
Master Smuggler 1/25/2004 - 11/05/2004
Dancer buffs + Muon + Musician Buffs + Vasarian Brandy = Sex, Drugs, Rock&Roll, and Alcohol(Man, I love this job!)


AlmiBoawou
Mon Aug 25, 2003 8:16 am
#12






Krupskaya wrote:

Sorry to burst your bubble, but 40-60K per hour isn't that great. And it hardly makes Conceal Shot overpowered. Any ranged profession with stackable bleeds can easily beat that on Snorbals. And there are far better. I've broken 120K an hour with my Pistoleer on Giant Baz Nitches (new and old) and would have made 100K an hour with my Rifleman if not for constant deaths due to warping mobs Any elite combat profession can make that number if they know what they're doing.




Arg those warps... I probably look like a fool when that happens to my rifleman, I visibly panic sitting at the computer, trying to switch to pistol as fast as possible (since if they hit my while I'm holding a rifle, I'm pretty much dead). I'm not sure how much xp I've been able to get in 1 hour, but it's a nice feeling taking on 4 giant baz nitches at once, all of them with 1-2k mind bleeds on them, and all of them slowed to a crawl due to some mysterious bug (?). I'm sure some of you have seen this... it tends to happen after using warning shots / other shots over and over again. Eventually the baz nitch will just stop running, and star moving VERRRY slowly, making it insanely easy. It happens with other creatures too.
Krupskaya
Mon Aug 25, 2003 12:24 pm
#13

Sorry to burst your bubble, but 40-60K per hour isn't that great. And it hardly makes Conceal Shot overpowered. Any ranged profession with stackable bleeds can easily beat that on Snorbals. And there are far better. I've broken 120K an hour with my Pistoleer on Giant Baz Nitches (new and old) and would have made 100K an hour with my Rifleman if not for constant deaths due to warping mobs Any elite combat profession can make that number if they know what they're doing.


If you want imbalance, imbalance is getting high on Tatooine Sunburn and chain pistolwhipping four Giant Baz Nitches at the same time as they all bleed to death. Heck, I had a great time whacking Frenzied Grauls on Dantooine too -- not that great XP, (but better than 40K/hour) but, man, it was **edit** amusing to watch my Pistoleer wiping the floor with a towering thirty foot tall beast by repeatedly slapping it with his pistol. Even when knockdown is ineffective, Pistolwhips seem bugged in that every hit adds 15 seconds before the enemy can make any offensive or healing move -- Jaegan88, the Pistoleer correspondent, has commented on it. AFK macroes as a Pistoleer would suffice to pull in well over 60k an hour. One of the reasons I opted for Rifleman instead, it was all too darn easy. So, yes, I might contest your assertion that Riflemen easily exceed Pistoleers in P v E




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