Rifleman Archive

Thread: rifleman problem i'm having with BHs. need some advice

CorralTaak
Thu Oct 02, 2003 7:58 pm
#1

i dont know if this is a character problem, personal skill problem or a network problem but...


i can not nor have i ever gotten a first shot off on a bounty hunter that knows i mean to harm him. i guess i'm glutton for punishment. the situation is; i get killed by a BH, clone, (go overt cause i dont believe in revenge) run right back out to the area i was killed (east of anchorhead near the of couse imp owned house) and set up in the kneeling position. the BH is at 90...80...70...60...and im on my back being eyeshot with either no shot fired or a missed shot!!!


now is lag to blame? i am on dial-up.


is my technique to blame? i have tried being in combat from 80m till the BH is within range, and i have tried waiting untill in range before firing (this is less frequent because the BH usually puts me in combat at 80m). i normally start with mindshot 2 and go to headshot 3.


why can i not hit him first...with a rifle and he can have me on my back with a carbine/pistol?


im not asking to win solo but i do want to be able to put a hurting on his mind pool which i can't even get to half normally. any hints/techniques would be helpfull.


and is cover usefull/useless in PvP

SilverLobo
Thu Oct 02, 2003 8:07 pm
#2

BH is a pure combat class and is very tough even for a Master Rifleman. Fighting one as a Novice is almost a no win situation. If you know you cant take him with pure damage, then use your 2 mind dots he will die, maybe after you do, but he will go down.

GalacticDarkMaster
Thu Oct 02, 2003 8:19 pm
#3

I just spam him with Head shot 2's, as a master firing my sliced DLT20a with a damage upped 33% by a crate and lowering mind ham. I can do about 141-300 damage with it, with the head shot 2 bonus and it costing about 20 for mind ham, its nice to spam them back
Grahd_Plats
Thu Oct 02, 2003 9:15 pm
#4

CorralTaak, you wouldn't happen to be on the Bria server would you? Becuase, your discription of the BH east of Anchorhead is all to familiar...


And yes I know what u mean. BH always seem to fire first even when you see them coming from range. I dunno how they do it. But the best advice I think anyone can give u is to stay out of PvP as a rifleman until u reach master...Then and only then will u have a shred of a chance.

Kurrash
Thu Oct 02, 2003 9:16 pm
#5

Well I was trashing a Bounty Hunter all over Anchorhead the other night. He killed me once in about 12 passes and he started with a revenge TEF every time. I only ever use a laster Rifle got one Thats sliced to 475 damage and I put a 33% max damage 16% Mind cost powerup on it. (NOTE: I would be using a T21 but well I'm on Tarquinas). So My laserrifle is over 600 damage all together. Most times he would trigger the TEF against me by coming up to within 16m and hitting lightning single on me. Well I would unequip my rifle and start slowly moving back and forth (not really moving so much as rocking) the rocking would give him all the penalties for a moving target and If he accidently did hit he wouldn't get that bugged 2.5 heavy weapons are melee weapons bonus. After he shot and missed I quickly equiped the rifle start running away from him (so that his second Lightning Single wouldn't have valid Target) hit Flushing Shot 2 for the stun then Strafe Shot 2 for the Kill About half the time it would take a third shot but most of the time my third shot was Sniper Shot.


A few times he came at me with the pistol but it was equally inefective. I kept moving a range and he missed alot. Those times he did more damage than the LLC times but it all ended the same. Now I do get some Defense bonuses from Master Ranger that I'm sure contribited to his missing, but mainly it was good tactics and a good weapon. I will have to say this I wouldn't use any gun PVP that didn't do at least 550 damage ( Meaning Laser Rifles and T21's) Don't worry about HAM costs cause if the fight goes past 3 or 4 shots you'll be dead anyway. Normally when PVP gets hairy I pop some food and some Moun Gold to keep me going, but in this particular case I stayed sober.


And I'll go ahead and throw this out. I really don't get the people that Swear by The DLT20A. It does HALF the max damage of a Laser Rifle without even mentioning the AR. The minimum damge is very close and with a laser I've never had a duel that lasted long enough to use up all my HAM.


So How I Beat Bounty Hunters (In summary).


1. Forget Mind Shot (Dots Take to Long)


2. Forget Head Shot ( Low damage High HAM)


3. Use Flushing Shot 2 (Stun is good)


4. Use Strafe Shot 2 (Damage is good)


5. Keep Moving (away if possible).


6. Use High Powered weapons with powerups and avoid overrated wussy weapons.


7. Drop you gun if they pull out the LLC.


8. Eat Food and Take Drugs as needed.





Kurrash

Master Ranger
Master Sharpshooter
Vymordryss
Fri Oct 03, 2003 8:40 am
#6

Riflemen are extreamly weak until they hit master.

Also kneeling is part of your problem. For some odd reason if 1 person is moveing and the other not, the one moving gets the advantage on first attack.

One other thing that was not mentioned is wearing a helmet. If your only concerned about BH's get a Acid Spec'd Chittin helm, the best on your server. It has low ham and can have a high acid resist.



Vymordryss Akaetwa Of Cats
Malaydra Jedi Knight of the Rebellion
CATS Theme Music - http://www.rathergood.com/laibach/
Cats vs IMPHL
Grahd_Plats
Fri Oct 03, 2003 9:39 am
#7

A chitin helmet for defense against scatter pistol + eyeshot,huh? Never heard of that one...about how high of acid resists can a chitin get to?



Also, thanks for the info about the "us kneeling = they shoot first". That explains alot. Hope they change that. What purpose does it serve? It just ain't right.


Pecos
Fri Oct 03, 2003 11:35 am
#8

There's no defense for a scatter pistol. It's AP1, your chitin helmet won't do crap. It'll cost you more mind to use it than it will ever save you from.


The only reliable way to beat a BH is to surprise him with a Mindshot2 and then run out of range and wait for him to fall over, or hope he's not buffed, be a Master Rifleman (fighting a 0040 BH) and hit him with a couple StrafeShot2's.


BH is NOT a pure combat class, they are half scout on the bottom end and one-quarter "investigation" on the top-end. Saying they're pure combat has to be some kind of joke.


Rifleman is pure combat and we have nothing that can compete with Eyeshot. I've been getting Eyeshot for 350 in PvP at a rate of 1 per second because BH's have these overpowered Krayt enhanced scatterpistols now. BH's basically break PvP because no class has any chance of beating a smartly played BH.


Even a retarded chimp playing a BH can win the vast majority of his fights. A straight pistoleer or carbineer has no chance against a 0040 BH.


Grahd_Plats
Fri Oct 03, 2003 1:55 pm
#9

Pecos doesn't the chitin helmet still have AR1? AR1 vs: AP1 = null


So, then wouldn't the acid resistances on the helmet that he was talking about now come into play and provide some protection against the scatter pistol?


I thought this was how it works....

Jaled-bare
Fri Oct 03, 2003 2:05 pm
#10

I vote for taking eyeshot away from BH completely and giving it to *gasp* us!!


no wait, that might make sense. sorry.



btw Pecos that's the best sig I have ever seen

jnat
Fri Oct 03, 2003 3:49 pm
#11

You wont stand a chance against a BH until you reach master rifleman, your DPS won't be enough, then it will be about 50/50.



Zhug


Master Rifleman - Weaponsmith


HARP00N
Fri Oct 03, 2003 4:48 pm
#12

but strafe 2 hits random pools


you can hit all 3 pools and not kill him cuz u didnt hit same one twice

Ypiana
Sat Oct 04, 2003 1:54 am
#13

I'm master gunfighter, BH pistol 4. I haven't checked recently but I believe my accuracy is 145 and speed 109. This means that I basically never miss at any range while standing or running even if I have a -blind- state on, and every BH or Pistoleer special can be spammed at the speed cap of 1 sec.Everyone hasa penalty to hit a moving target and pistoleer gets bonus to accuracy while standing and moving so I take advantage by always moving. Against an unarmored target my scatter pistol will hit for about 82 - 142 with eyeshot.


What this means is when I engage someone I look at their ham bar and whether or not they are armored. If they don't have a helmet and all bars are full health and they aren't on muon gold it's undoubtedly time to use eyeshot. Since eyeshot puts a blind effect on someone I usually lead with eyeshot and determine whether or not to spam it based on the amount of damage my first shot does. If it goes down a tiny bit, I'll target the other ham bars, if it goes down zero, they are on muon gold. If 1/8 or more of the bar disappears in one shot, the target has about 5 seconds to live.


So, that's how eyeshot works, and now you know the enemy a bit better . Best targets for eyeshot in the game are unarmored people or those who've drained their mine pool down a bit. If you're novicerifleman you're going to have it rough soloingPvP due to speed and accuracy and if you really want to do it I suggest you find a group.


Other ways a pistoleer can target mind is fan shot (massive damage in all pools) stopping shot (massive damage in a random pool, 1/3 chance it will hit mind) and also BH can put mind bleed on you. Fan shot is darn sweet because people's action bars get very low in intense PvP and sometimes the health will be full, mind full, but action dying for attention, and often just one fan shot will incap them.


AlsoI'm only master marksman with intense interest in SWG rifles but I suggest you try some of the other shots. If you make the target dizzy with (flurry shot?) followed by suppression fire from ranged support abilities and both states stick, the guy will fall down. BH is totally offense - the get 0 resistance to any state affect. Pistoleer gets nice resistance- plus 30 against dizzy, knockdown and stun, and decent ranged defense.


But this youwould work better in a group because by the time you hit with both effectsyou'd probably be dead. Fact is though combat in this game is made so that groups make the individuals stronger, otherwise it's like rock-paper-scissors. I dunno how many times a ranged fighter was kiting my TK Master guild brother and one burst of suppression fire from me turns the whole kite-the-kung fu guy into the ranged fighter's worst nightmare.


Also, if anyone says master rifleman sucks for PvP talk to Contura or Vymordress on Starsider and they will educate you in the art of dealing out massive quantities of death with rifles.


Also because of my rifle envy I have a thing for teaming up with riflemen, where eyeshot and bleeding shot combined with headshotssimply rule the house.


-- YP









I killed my parents... You're next!
/godmode 1
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