Rifleman Archive
Thread: Armor Piercing WORKS now.
vaalenko wrote:
btw, surprise shot kicksass.*g*
Really ? I will have to test it, feel up to explaining in cause i don't get a chance to.
I'm curious too, what is surprise shot doing now?
I almost have the xps for a new skill, so it would be great to hear what it's doing now.
It works exactly like concealshot for me when in cover, but withbetter damage. Have not used it on BAF mobs yet.
2 questions:
Issurprise better than Strafe Shot 2 (for damage and/or ham cost)
Do grouping mobs still swarm when you hit from cover?
Barb your surely not reading our comments currectly. What mob have you tried to kill? A mob with 300 HAM?
I do 2500+ damage with my T21.
i will try moving to a different planet and shooting something else.
i hope to the heavens i dont have to replace my T21 this soon **edit** things are pricey
There's definitely something different with the way damage information is displayed above the head of the target now. I think that's what's throwing people off.
If anyone has been able to decode how this works I'd love to know ![]()
I agree with the people who say that AP is fixed.
Ja'elk
Jaelk wrote:
There's definitely something different with the way damage information is displayed above the head of the target now. I think that's what's throwing people off.
If anyone has been able to decode how this works I'd love to know
It works the way it always has EXCEPT FOR the killing shot. That's the only thing that's different now from before the Wednesday patch.
Before the patch, if a critter had 11 points of Mind left, and you shot it for 25 points of Mind damage, the Floaty Damage would say "-25". Now it will say "-11".
So if you're one-shotting critters and seeing "OMG, I ONLY DID 300 POINTS OF FLOATY DAMAGE, BUT MY BATTLESPAM SAYS I HIT FOR 1763!!!", that's because it only took 300 points to kill the critter.