Rifleman Archive
Thread: The Rifle CU weapons
MinimeAbala wrote:
rumor has it that that heavy explosive shell rifle will be a commando gun. just a rumor.
as much a rumor as the proton guns (all varients will be commando)
noplayer knows for sure.
MinimeAbala wrote:
rumor has it that that heavy explosive shell rifle will be a commando gun. just a rumor.
i most certainly don't hope so... finally an explosive weapon for my smuggler/rifleman hehe
if we do get those weapons, the nightsisters better watch out, since i'll be able to finally dmg those stalkers/spellweavers/guardians hehe
MinimeAbala wrote:rumor has it that that heavy explosive shell rifle will be a commando gun. just a rumor.
no rumor has it that commandos saw the word Blast, and got excited.
Effective Range: Long
Type: Rifle
Description: A power rifle capable of taking down even the toughest targets.
Also don't think there is a blast damage type in the CU
And even if it is going to be a Commando weapon think thats what I am going to have as 2nd prof anyway because I can't afford the skill points for the 2 extra trees I'd need for Rifleman/TKM can only really afford the one extra Branch
Commando = Brawler, Unarmed Specialization Tree (4 boxes), Marksman Ranged Support Tree (4 boxes)
So looks like Rifleman/Commando for me then
Ackehece wrote:
The funny thing is I saw it and didn't want it... It's an ugly gun!
Screw how it looks, as long as it gets the job done
Cpl_Fisher wrote:
Ackehece wrote:
The funny thing is I saw it and didn't want it... It's an ugly gun!
Screw how it looks, as long as it gets the job done![]()
I have a fine sense of Aesthetics and that rifle kinda offends then them... At least I can hope for a few of the others we have seen listed. (even the ink gun looks nicer).
but otoh I do like effectiveness as well and if it is effective and cert'd to rifleman I will own it and use it in the proper situations.
Message Edited by Ackehece on 03-22-2005 12:52 PM
You know whats funny? There is no such thing as long range in this game.
Ajnin wrote:
Name: Explosive Shell Sniper Rifle
Effective Range: Long
Type: Rifle
Description: A power rifle capable of taking down even the toughest targets.
Cpl_Fisher wrote:
I have a sense of aesthetics too, I'm more concerned with the target's appearancethough, the crispier/blown up/shredded into a million bits, the better!
*points out that Cpl_Fisher is more commando then rifleman..... which is yet again shown in his preference for shredded and burned targets rather then targets with nice small holes punched through then so that light can be seen but the whole is still generally intact - much easier to clean up after.....
Rumor has it that rifleman will have greater ranges than the listed 64m in the latest CU documents
If this is the case, then yes by all means long range combat is possible. However, I doubt that this is the case, since we need to keep some sense of balance in the game - but just imagine a melee player trying to catch up with a rifleman kiting from 100m away.
(It's the meleers ass for not having some friends with ranged that for sure. Finally, we'd get ranged > melee in outdoor situations like it should be)
One can only hope, eh?
Message Edited by Zhentarim on 03-23-2005 05:40 AM