Rifleman Archive
Thread: Attn: Dev's! Do something with Master Headshot please.
sounds like they invested in accuracy while moving skills tapes or accuracy foods.
check your galaxy trade forum. everyone seems to be selling them.
Message Edited by ArkadyRossovich on 03-17-2004 12:48 PM
And while were on the subject of comparing this game to real life, I'm having trouble fitting my motorbike into my PDA.
Standing and moving does, infact ,lower a riflemans chance to hit. Range is also a factor. If I had to guess, and this is just a guess mind you, these rifleman had spent a good deal of time, monety and resources to increase theiraccruacy to help counter our mobility shortcomings.
Please don't call Nerf on our profession because a handfull of proficient individuals made your fight difficult. You said that you saved the bases, so the riflman skills must not have been a game-breaker.
not a flame whatsoever. just letting ya know that even with master rifleman, our accuracy blows when moving.
Our guns are even worse close up. Here's a tip get in close to us and move around. Then you'll nullifly any advantages we have. And if your defending you base then hide behind the walls or inside the base, we can't hit what we can see.
chays77 wrote:Our fight wasn't all that difficult really, we improvised we adapated, and overcame the Imperials. But while watching the fight it was all rifleman vs. rifleman with some cm's and docs included. Here were all my friends getting frustrated as they lay dead on the ground. They only thing they were good for were shields for the rest of us rifleman so we could take out their rifleman. Now these guys love PVE and love their profession. They want to do more PVP, but can't because of the Rifleman. Something needs to be done.
this is exactly the kind of post that does no one any good.
ill elaborate.
your not a rifleuser and dont know the negatives and the positives of the class. as of pub7 our weakness has been fixed and is now working as it should be, from a bugged invulnerability to how it should be working making us vulnerable to melee attacks. if you think that a pistol user should be able to outdamage and outdo a rifle user at 64 meters your thoughts on this entire topic are invalid and should be ignored by the devs.
if you find that rifle users are still not vulnerable to melee attacks and can back that up with tests and proofs beyound "wahhh i got OwNzErEd". then i will be the first to help your cause. but it sounds to me that your team had a rough time by a well organized team using the strengths of their classes by covering the weakness with other classes.
it just sounds to me like they were organized and each class playing their role with the other classes covering their weakness. if you lost some pistoleers(or whatever class i pick them cuz they whine the most) who were trying to duke it out with rifle users at 64 meters the problem is NOT with rifles nor the rifle specials.
layering the attack sounds like a valid method to me. rifle in the back carbineers in the middle pistol up front and medics and commandos making harrassing attacks under cover of the rifles. sounds like legitimate sound strategy. if they were as organized as you said i am surprised you won. but i still fail to see the problem with headshot. its just our specific targeted attack. the carbineers have legshot and the pistoleers have bodyshots. our disadvantage is lack of close-in protection and lack of a knockdown inherent in our profession. the other two have KD that prevents the opponent from healing. in pub8 we are going to be even worse in PVP due to the fact that the mind will no longer be non-healable or perhaps specifically targeted. no word on those cahnges yet.
im sorry if it came out as a flame but i am very reactionary when it comes to someone calling for nerfs on things that are not having problems and the basis of it is one side or another got trashed once in PVP. i am also at work and dont often have time to fully read what i type. so you will find that i often have to make further posts to fully expound my thinking at a later date
WAIT UNTIL THE COMBAT REVAMPS....
Next publish the mindbar will be healable... there goes all the FOTM rifflemen. Fights should be a bit more varied after the exodus. But get ready for the next influx of TKM/M.Doc... Even the BH eyeshot spamers will prolly disperse... Mind damage wont be as important any more with the new HAM system....OUch we swordsmen are getting the worst of it... that was our ONLY saving grace left...