Rifleman Archive
Thread: PvP CU/R/B
GraySeven wrote:Ranged DB for Ranged Professions!It is as unreasonable to ask a ranged combat profession to run up to someone for the DB as it is to ask a melee combat profession to run to 64 meters of range to DB someone.Melee should not have this PvP advantage.
This is something we can keep in mind, though theres an addition now with Deathblows, they require a setup time..plus they can be disrupted. Ranged offcourse has the advantage now with disrupting a deathblow, while melee has it with delivering it. How exactly this plays out...we'll see during testing.
Then again, HOW exactly a deathblow is disrupted right now, isnt revealed as of yet.
Devide your findings into catagories,
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Type of Enemy
Versus Ranged
Versus Melee
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Type of Rifleman
Solo Combatant
Supportive Combatant
Allrounder
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Type of Enviroment
Urban Combat
- Inside
- Outside
Outdoor Combat
- Forrests/Jungle/Swamp
- Plains/Deserts
- Hills/Mountains
Special Enviroments
- Dungeons
- Factional bases
Make notes in different type of tactical play, devided in 3 main categories
---------------
Type of Tactics
Assault
Defence
Ambush
Assistant Testers: Issik Oleh LorianKano jEdU-hObO_gRaSs ltgrifter jonaga Ruddy DarthINSANUS
my Ingame Contact name: TK-TwoThreeOne
The first phase will be testing the novice experience, but even there I'de like to see how this works out in PVP. Participate in duels, or enable special forces while in this vulnerable stage. Write down observations, bugs, issues...even though its not really intended for pvp in novice levels. But for the most part, first It's in the higher phase where we'll be truelly testing all aspects of pvp combat. In the Elite level profession PVP testing, I'de like to establish 3 different PVP aspects to a rifleman, wich will be tested, 3 pure general roles.
Solo Combatant
Supportive Combatant
Allrounder
Remember while Long range damage dealing is the role of a rifleman with its profession standing alone, combined with other professions, your combat effectivity, and combat role gets more diverse. It's good to distinct profession pride between, survivability, and combat roles....so keep that in mind. More details following, lets get started first.
Message Edited by KardenTyrell on 04-10-2005 04:10 PM
My ingame name is Nexxx. Perhaps we should all meet in like Anchorhead or something for some dueling??
It reminded me of novice brawler duels at launch, when two people would stand there beating each other but missing 90% of the time and hitting for 5 damage
Message Edited by Ackehece on 04-17-2005 12:20 AM
uh60pilot1993 wrote:
As a rifleman, i have never been able to participate in PvP. melee warriors have an outragieous advantage in PvP duels in my opinion.
All the more reason to try it in CU and see whether that is still the case. Think through the tactics avilable to you to try and limit the other player's options, and maximum your effectiveness. If you still feel that a ranged player is at a disadvantage, provied that feedback to the Devs and this thread.
Taking cover if tres cool. It breaks at 64m, as of 4am pst last night, but the dot literally drops off the radar.
I, as a TKM/BH, was getting hit for approx 2000+ damage by my buddy's T-21. I screwed up my respec, so no rifle BH till tonight.
On lesser attacks, the average damage was about 800ish.
Snare shots were lasting about 3-5 seconds, I don't remember testing headshot or not.
As soon as I can respec, I'll run a full gauntlet of Rifle PvP tests and let ya know who she works.
EDIT: Oh, sabre block seems like a minimal concern now. Be more worried about teh 1500+ damage they will hit you for.
Message Edited by Issik on 04-16-2005 09:42 PM
Issik wrote:
Aight folks did some testing on TC4-Bria CU
Taking cover if tres cool. It breaks at 64m, as of 4am pst last night, but the dot literally drops off the radar.
I, as a TKM/BH, was getting hit for approx 2000+ damage by my buddy's T-21. I screwed up my respec, so no rifle BH till tonight.
On lesser attacks, the average damage was about 800ish.
Snare shots were lasting about 3-5 seconds, I don't remember testing headshot or not.
As soon as I can respec, I'll run a full gauntlet of Rifle PvP tests and let ya know who she works.
EDIT: Oh, sabre block seems like a minimal concern now. Be more worried about teh 1500+ damage they will hit you for.
Message Edited by Issik on 04-16-2005 09:42 PM