Rifleman Archive
Thread: T21's Yummy
AP is now set to heavy, even on the Pre Patch T21's.....range mods are still screwy but I don't know if that is just PrePatch or that just hasn't been fixed....btw VS mob NPC's this thing hits like a mack truck now
This brings up something I've always wondered about but have never seen discussed (probably just missed it)....
What does 'AIM' do. I assume it gives me a better chance of hitting my target (duh!) but how much better?
I was usingit on Greater Womp Rats last night with my First Shot (prone ... aim... mindshot2... etc.) and I was hitting them but getting some crappy numbers on the mindshots. I would think if you took time to Aim that your chance for a big hit would increase. Was I just unlucky, or does it not work, or does it do something else ?
Apologies... I should probably have askedmy 'Aim' question above in a new thread (So I will!). Please ignore the aim question in this thread...
Does anyone know yet if post-patch T-21s have the correct range modifiers? I just checked my pre-patch rifle and range is still messed up.
Kondahsa
Sardines wrote:
Holocron, said that would fix the T21s but all post patch T21s won't be fixed.
Supposedly the AP rating is being applied to pre-patch guns... since Holocron said that pre-patch ones wouldn't be fixed though, I'm thinking there must be SOMETHING better about the post-patch ones.