Rifleman Archive

Thread: Hunting/Soloing Nightsister Spellweavers as a Rifleman

Seelentrinker666
Wed Sep 29, 2004 4:23 am
#1

I need help here on how this could be done most efficiently.


I was thinking about using Conceal shot as long as possible, but am not sure bout the type of Rifle I should use on em.

They seem to have 100% resist to every damage type available for rifles (no rifle that does blast damage as far as i know)

I am also a Master Weaponsmith and would like to know if there was a certain template of a Rifle that I could craft that would be most effective on the spellweavers...


any help gladly appreciated


Flyingmoon


Master Rifleman (soon to be)

Master Weaponsmith

Chimaera, Corellia, Riverlands 188 -3532




IGN : Flyingmoon
12 point Master Weaponsmith, Crafters Trade Federation (CTF)
Shop at: Corellia , Riverlands 188 -3528 (ca. 1000m off Coronet starport)
gunner4life
Wed Sep 29, 2004 4:26 am
#2

we cant hunt spellweavers , protectors and one other type ( either stalkers or sentinals ) . no way to get around this . i guess you could stick a poison on them with a dot rifle but that would take forever.






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sepaku



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RottaBetito
Wed Sep 29, 2004 4:48 am
#3

thos MOB are 100% special resist to Energy/Acid. Good luck if you wanna solo. Against Spell or Prot, riflemen are just good to pull them out so our fellow melee tank can beat the crap out of them

Message Edited by RottaBetito on 09-29-2004 01:48 PM




Rotta Betito
MASTER DOCTOR/SHARPSHOOTER

Ackehece
Wed Sep 29, 2004 7:41 am
#4






Seelentrinker666 wrote:

I need help here on how this could be done most efficiently.


I was thinking about using Conceal shot as long as possible, but am not sure bout the type of Rifle I should use on em.

They seem to have 100% resist to every damage type available for rifles (no rifle that does blast damage as far as i know)

I am also a Master Weaponsmith and would like to know if there was a certain template of a Rifle that I could craft that would be most effective on the spellweavers...


any help gladly appreciated







as the previous respondents said - we can not hurt em so there is no efficient way to kill them for us. Generally we avoid them unless we have a meleer with us and then we single draw em so that our melee support team can toast them. If you have master marksmen you do have access to a kinetic pistol which at least damages them a little - but you had better be very good at kiting if you try that.



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




Locs
Wed Sep 29, 2004 2:36 pm
#5

This really dies suck, supposedly the most powerfull class in the game ( non jedi ) cant even hurt!!!! them, where as people like Marksmen can. I think Rifleman is the only Fighting proff that cant hurt them!!!!



llllll Loc - Elder Jedi - CA
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Ackehece
Wed Sep 29, 2004 7:34 pm
#6






Locs wrote:

This really dies suck, supposedly the most powerfull class in the game ( non jedi ) cant even hurt!!!! them, where as people like Marksmen can. I think Rifleman is the only Fighting proff that cant hurt them!!!!







hmmm - most powerful is a relative statement. All professions have strengths and weaknesses... guess what- you discovered one of ours.


Also Carbineers can not injure them as well... (so we are not the only profession that can not damage them)


Message Edited by Ackehece on 09-29-2004 08:35 PM



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




Molveno
Wed Sep 29, 2004 9:19 pm
#7






Sotaudi wrote:

NS Protectors, Spellweavers, and Stalkers are all 100% resistant to every damage type a rifleman can deal. Therefore, as has been said, there is no way for a Rifleman (with no other professions) to damage them with a crafted weapon. You may be able to apply a poison, disease, or fire with a DOT weapon, but we cannot even bleed them anymore because bleeds no longer bypass armor and resists like they used to.


You can, of course, try to damage them with an uncertified weapon, but you are unlikely to survive long enough to do any real damage to them doing this.






are you sure about this bleed issue?

because i was able to hunt some 100% resistant sisters last week by first giving them a mind bleed with one of my rifles and getting aggro at the first tick,then switching to tkm to do the rest..


Keissin Ineira

Master Rifleman / TKM

Chilastra

eq_mind_wipe
Wed Sep 29, 2004 9:36 pm
#8

This really dies suck, supposedly the most powerfull class in the game ( non jedi ) cant even hurt!!!!


This is the biggest misconception in Star Wars at the moment. Virtually any pure melee class is better at taking down big targets such as 50k spellweavers than any ranged profession, including rifleman.


The melee hope people keep believing this fallacy, especially swordsmen.
Sotaudi
Thu Sep 30, 2004 12:01 am
#9

NS Protectors, Spellweavers, and Stalkers are all 100% resistant to every damage type a rifleman can deal. Therefore, as has been said, there is no way for a Rifleman (with no other professions) to damage them with a crafted weapon. You may be able to apply a poison, disease, or fire with a DOT weapon, but we cannot even bleed them anymore because bleeds no longer bypass armor and resists like they used to.


You can, of course, try to damage them with an uncertified weapon, but you are unlikely to survive long enough to do any real damage to them doing this.



Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



RottaBetito
Thu Sep 30, 2004 3:04 am
#10


Well, once I pulled the stalkers, prot and other nastyladies for my tanks, I usually walk around to kill Singing mountain clan.


Arc Witch & Guardian are more or less the equivalent of spellweavers & protectors HAM wise, expect that they respectively have 5% & 10% resist to energy.





Rotta Betito
MASTER DOCTOR/SHARPSHOOTER

Sotaudi
Thu Sep 30, 2004 2:40 pm
#11






Molveno wrote:





Sotaudi wrote:

NS Protectors, Spellweavers, and Stalkers are all 100% resistant to every damage type a rifleman can deal. Therefore, as has been said, there is no way for a Rifleman (with no other professions) to damage them with a crafted weapon. You may be able to apply a poison, disease, or fire with a DOT weapon, but we cannot even bleed them anymore because bleeds no longer bypass armor and resists like they used to.


You can, of course, try to damage them with an uncertified weapon, but you are unlikely to survive long enough to do any real damage to them doing this.






are you sure about this bleed issue?

because i was able to hunt some 100% resistant sisters last week by first giving them a mind bleed with one of my rifles and getting aggro at the first tick,then switching to tkm to do the rest..


Keissin Ineira

Master Rifleman / TKM

Chilastra








Do you know if the bleed ticked off any actual damage? I suspect what probably happened is that you hit the target with a bleed. The bleed set, but when it went to calculate the damage, it negated all the damage because the target is 100% resistant to your damage. However, the bleed timer does not care about how much damage is being done, it just faithfully ticked off a 0 damage each time the timer expired. Since the target will aggro if it is aware of you (e.g.., once the bleed ticked)whether you have done any damage to it or not, the fact the bleed ticked off probably aggroed the target even though you did it no damage. Then by switching to TK, you could then do actual damage to it.


I could be wrong (I know, I know, contain your shock...I have actually be wrong once or twice), but I recall testing the bleeds on a Protector or Spellweaver after the bleed nerf and had to run for my life because I could do no damage to it even with a bleed. Unless something has changed, I am pretty sure that bleeds take into account armor and resists now, so the bleed should cause no damage.




Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



XaverriJade7
Thu Sep 30, 2004 3:44 pm
#12

Last time I tried a bleed, it's still as you said Sotaudi





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Oss_Wilum
Thu Sep 30, 2004 7:48 pm
#13

why would you even want spellweaver, just concealshot elders. as a master swordsman i am not complaining when it comes to my proficiency against NS, but i am soooooo jealous of concealshot



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