Rifleman Archive
Thread: Abriged History of Sniping
Message Edited by Waste93 on 11-28-2004 07:23 PM
World War II : The second world war saw many changes in warfare. However the role of the sniper did not differ much from the first world war. The major change being that warfare was now much more mobile so the sniper also had to be.
There were few equipment changes for the sniper. A only major one being the use of semi-auto as sniper rifles (Soviet SVT40 and the German G43). Most still prefered the use of the bolt action rifle. Telescopic sight were improved over the prior conflict with greater magnification possible. Scopes in both WWI and WWII had magnification usually of 3-4X. Though in WWII there was also use of 6X and even 10X scopes.
One change of note was however urban combat. In prior wars this was not nearly as prevelant as it was during WWII. If you have seen "Enemy at the Gates" you get a good idea of how urban warfare presented it's own unique challenges to the sniper.
** Historical Sidenote ** One point of interest. If you have seen the movie you also know of the duel between Zitsev and Konning. The the story is slightly different than that shown in the movie, there is no real historical evidence that such a duel actually took place. Though this story is usually taken as fact, there is a lack of evidence that there was a Major Konning in the german military that was sent to Stalingrad and was killed. Of course records could have been lost so this story is unconfirmed.
Vietnam : Semi auto sniper rifles generally fell out of favor with the US military. The Marines in particular switched back to a bolt action rifle. Bolt action rifles are more accurate since there is less movement within the rifle itself while the bullet is going down the barrel. Of note is also that Marines called their snipers Recon Snipers.
US snipers usually worked in teams. They would not only snipe the enemy but also acted as forward observers in calling in artillery when they felt it was needed.
We also have the use of large caliber weapons for extreme range sniping. This was usually done by mounting a scope to a tripod mounted .50 machine gun and firing it semi auto. Kill shots of over a mile were recorded.
Present : Many snipers have now gone back to the bolt action rifle. They usually work in teams and their primary role is not only elimination of high value targets, but also of observation. But we have also seen the advent of another kind of sniper. The law enforcement sniper.
Military Sniper : This is the sniper most people think about. The military sniper has the role of not only eliminating high value targets, but also of observing and reporting on the enemies movements. Typical ranges for the military sniper are usually 600-700m. They use high precision weapons, high tech optics, and old fashioned accurate shooting to acomplish their mission.
The military sniper is also a formidable psychological weapon. Soldiers in general understand that they can be injuried or killed in combat. But it is usually an abstract concept for them. Yet the thought of a sniper picking them out will usually send a chill up their spine. It is this aspect of being singled out that has throught the snipers history led them to be reviled not only by the enemy but also in many cases by those on their same side.
In the past it was not uncommon for a sniper that was captured to be summarily executed. Not was it uncommon for the snipers own comrade in arms to call them "murders".
Concealment for the military sniper is of vital importance. If they are spotted the enemy can call in heavy weaponry to destroy their position. It is for this reason they prefer to engage at long range. It makes them harder to spot and easier to escape if need be.
Observation is also of vital importance since the modern role of the sniper is also to gather information on the enemies movements.
Law Enforcement Sniper : There are some important differences between the LE Sniper and the Military Sniper which is why I'm listing it seperately.
LE Snipers have a much different target type than the other sniper types. They are usually called in as part of a SWAT team in hostage and barricaded subject situations. This also usually means their terrain is urban.
Urban terrain and because of the criminal, as opposed to military, nature of the targets allows the LE sniper to set up much closer to the target. Also camo is of less importance. The criminal knows the cops are out there anyway and they really can't call in artillery on the snipers position (at least the vast majority of the time). So the LE sniper will set up on rooftops or in buildings with clear lines of sites. Also most criminals are armed with pistol so even a distance of 100m can offer the LE sniper a fair amount of protection.
The LE sniper is part of a larger team. Usually a SWAT team. The LE sniper will cover the SWAT team as they make entry. Prior to that their main task is observation. Watch the target, determine how many bad guys, what weapons, where people are. Information that is vital for an entry team. Sometimes the LE sniper will also be called on to take out a target of opportunity.
Hunter : I'm hoping by now most of you will see why I've included a hunter as a type of sniper. Many of the innovations such as optical sights, ghillie suits, and the word itself came from hunters. A sniper is basicaly someone that can fire accurately over distance from a concealed position. A hunter also does this.
A hunter hunts animals. That is a major difference between the hunter and the other types of snipers. Yet many aspects are the same. Hunters fire from long range using optical sights in an effort to hit the target in a single shot. If they miss their prey is likely to escape.
The hunter also relies on camo. But not only visual. They also rely more on scent and sound camo than the others. Though animals are in general fairly stupid, the have keen senses and have not problems bolting when the sense something wrong. So the hunter has to not only hide visually. They most also practice sound (stealth) and odor discipline and negate the animals increased senses.
Conclusion : So there is the basics about the history of sniping and the types of sniping. Hope this has been of some interest to some of you and hope you learned some things. I am not an expert on sniping. It is a topic that has interested me for a long time so I've read a fair amount on it. But my knowledge comes from reading experts and from firing actualy sniper weapons. Not solely from playing on the computer and RPGs.
I'm also hoping from reading this you will get an understanding of why Rifleman being Snipers is not possible under the current game system. The sniper relies on four items for sucess. Accuracy, Range, Concealment, and Observation.
Accuracy is a skill we have. It is something the game has. So that is not an issue. However there is part of an issue here. Snipers rely on long range accurate fire to kill the target. Firing at ranges that non-snipers can not do effectively. However in the game the accuracy of Master level professions makes it so there is no real difference between the Rifleman (sniper) and the non-sniper.
Range. Distance is the snipers friend, at least in the military snipers role. The greater distance between the target and the sniper the less chance of the sniper being spotted and killed. In the military sniper role the sniper is usually part of a two man team. Which means they are usually greatly outnumbered. So while the sniper knows he is accurate over a great distance, they also know the average soldier is not. In the game there is no range. 64m max range isn't even the length of the typical rifle range. Nor are they very likely to increase it. That means the rifleman gets off one or two shots before the enemy locates and closes the distance if need be.
Concealment. SImilar to the range issue. As shown above the sniper relies on being able to remain unseen while the target and shoot their target. Yet in game there is no real concealment. We do have ConcealShot. But that works only on MOBs and NPCs. It has no effect on players since a player can see and be seen by all other players.
Observation. Something that probably can't be simulated in the game. The fourth part of the sniper profession is the ability to observe and report enemy movements while remaining hidden. How this would be put in the game I have no idea.
So of the four skills vital for the sniper. Only one is mostly in the game. That is accuracy. One can not be added (observation) that I am aware of. While one (range) the Devs have set they will not change, while the fourth (concealment) could possibly be changed to fit in with a sniper role.
So how are Riflemen suppose to be snipers?
Message Edited by Waste93 on 11-28-2004 07:28 PM
Message Edited by rahzael on 05-04-2004 08:03 PM
That was one of the best, most informative posts I have ever read on these boards, and Ive been reading them since day 1. I loved it. I read the book about Sgt Hathcock, and one of the truly interesting things about snipers, besides being skilled, is the mental aspect.
Of course when I think swg I dont think of the snipers you mentioned. For my sniper fill, I would play Day of Defeat, or a first person shooter. All the points you bring up are valid. I dont think we will ever see the Rifleman as a sniper in swg, but that is alright I guess. Sniper is more fun playing in first person mode anyway.
Awesome post
Eined
Great post, really informative on the birth of an evolution of the sniper.
-I agree with you in this game they can not duplicate a real life sniper. The type of "sniper" we will be if they force us down that role will be some silly slow firing rifleuser that is incompetent in battle and has no ranged nor camo abilities. I really wish they would increase our range by 64m(total 128m) and give us a player camo ability(were the player has to detect us and can not target/see us until the player gets a "You have detected a Sniper" Message. Thats the only way I know how to bypassRadar Hacks that everyone says will destroy Stealth). Though 128 is a small range it is closer to the LE sniper who uses to his advantage that his objective's Weapon has a limited range.
But we know Rifleman will not get 128m Range and Player Camo so this is a moot point. I think that we will be snipers in name only and it will be used as something to define our limits but not what we really are. Like pistoleers/carbineers/ectsay "Your snipers you should shoot slow" but you will never see them say "Your snipers you should have Player Como and a much longer range, maybe double that of your current range".
So in closing let us enjoy rifleman now, before they totally cut us into shreds.
Message Edited by XaverriJade7 on 05-05-2004 06:00 AM
It is my understanding that large caliber rifles were used in WWII. The Anti-Tank Rifles were not good at their intended role, but proved superb at picking off Infantry. Today's Barrett (50 cal) is for all intents and purposes an ATR, though it is now know as "simply" an sniper rifle.
Pardon the nitpick, please. Thanks for the history lesson!
Message Edited by MSP0 on 05-05-2004 09:26 AM
Allow us to initiate combat with overts while covert.
we would still be seen by other player but would get 1 (rather useless) shot before they could attack.
Again this would never work with the community at large.