Ranger Archive
Thread: CU Master Ranger/Master Creature Handler = 1k HAM most it seems.
Rooks wrote:
Well, seems my entire Template is now no better than a Crafters when it comes to Combat.
According to early reports on the Creature handler forum, CH skills give NO HAM Bonuses either.
So someone like me who is a Master in both, gets nothing but his base 1k HAM now, plus a few hundred from basic marksman skills..
With the weapon skill classes being increased, my current template means I have to drop Pistoleer boxs and will just have basic marksman skill boxs cause of the Ranegd Support columns now required. I cannot even get Novice Pistoleer anymore.
Bad bad bad news for me.
just an "off the wall" thought ....
The CH shouldn't get the CL increase. Since he will get higher CL pets as he levels.
The CH isn't supposed to do the fighting, his pets are.
Allthough a CL increase would be nice I guess. Commanding Rancors and getting hit with full force by chubas is going to be ackward but anything else would be a bit unfair.
Master Ranger | Master CH is hosed though but any template with master ranger is going to be that way
Oculus wrote:
Well it kinda makes sense.
The CH shouldn't get the CL increase. Since he will get higher CL pets as he levels.
The CH isn't supposed to do the fighting, his pets are.
Allthough a CL increase would be nice I guess. Commanding Rancors and getting hit with full force by chubas is going to be ackward but anything else would be a bit unfair.
Master Ranger | Master CH is hosed though but any template with master ranger is going to be that way
Then the CH is in general at a big disadvantage: when aggroed (s)he will not be able to call pets out so how is definding/attacking going to take plae? None. With no health increase it means 1 blow and incapped,,,,
OR
as alternative allways have a pet out, which already causes problems live:
* pathfinding
* pets aggroeing others (not very well to control, due to hate system, like pet squills attacking everything)
* pets running off, chasing a target for example
* pets disappearing mid fight
So where does that leave the CH?
Message Edited by Dariane_Kamutsovy on 04-08-2005 12:55 PM
Dariane_Kamutsovy wrote:
Oculus wrote:
Well it kinda makes sense.
The CH shouldn't get the CL increase. Since he will get higher CL pets as he levels.
The CH isn't supposed to do the fighting, his pets are.
Allthough a CL increase would be nice I guess. Commanding Rancors and getting hit with full force by chubas is going to be ackward but anything else would be a bit unfair.
Master Ranger | Master CH is hosed though but any template with master ranger is going to be that wayThen the CH is in general at a big disadvantage: when aggroed (s)he will not be able to call pets out so how is definding/attacking going to take plae? None. With no health increase it means 1 blow and incapped,,,,
OR
as alternative allways have a pet out, which already causes problems live:
* pathfinding
* pets aggroeing others (not very well to control, due to hate system, like pet squills attacking everything)
* pets running off, chasing a target for example
* pets disappearing mid fight
So where does that leave the CH?
/ponder* whatif a rifleman could not get a rifle equiped while being attacked (OR) switched?* whatif a pikeman's ns lance decides to magically disappear* what would a tkm think when his equiped vk decides to attack something completely different?* whatif a jedi's ls would follow it's target that it has been thrown at and not to return?I think all those professions would holler, call, yell for MDK (murder death kill) so it would be fixed within 1 day. CH's have had to put up with THESE problems for months now.Ow and for those telling that you should not be able to call pets, consider this:* any WEAPONS (except pets) can be stored in crates. Pets can't/aren't (after they're READY to be put to work: taming, command training)* You can carry a lot of crates. For pets you have limited room in datapad* You can change a weapons ANYtime, without a penalty prior, during and post combat. Pets can ONLY be called/stored BEFORE combat (15s delay PER PET) and AFTER (30s delay)In effect the CH is much more hindred during combat then ANY other combat profession./rant offMessage Edited by Dariane_Kamutsovy on 04-08-2005 12:55 PM
It most certainly isn't perfect... but:
CH get their high level pets. That is the replacement for the CH getting CL himself.
Now if the CH was to receive the CL as well, the CH would only need a basic weapon cert to get the best of both worlds.
A master CH's pets should be equal to a master combat profession. If the CH himself is to receive the CL. Then the overall power of the pets need to be toned down to take this into consideration.
I guess that's the best way to go, considering your points.
Oculus wrote:
Dariane_Kamutsovy wrote:
Oculus wrote:
Well it kinda makes sense.
The CH shouldn't get the CL increase. Since he will get higher CL pets as he levels.
The CH isn't supposed to do the fighting, his pets are.
Allthough a CL increase would be nice I guess. Commanding Rancors and getting hit with full force by chubas is going to be ackward but anything else would be a bit unfair.
Master Ranger | Master CH is hosed though but any template with master ranger is going to be that way
Then the CH is in general at a big disadvantage: when aggroed (s)he will not be able to call pets out so how is definding/attacking going to take plae? None. With no health increase it means 1 blow and incapped,,,,
OR
as alternative allways have a pet out, which already causes problems live:
* pathfinding
* pets aggroeing others (not very well to control, due to hate system, like pet squills attacking everything)
* pets running off, chasing a target for example
* pets disappearing mid fight
So where does that leave the CH?
/ponder
* whatif a rifleman could not get a rifle equiped while being attacked (OR) switched?
* whatif a pikeman's ns lance decides to magically disappear
* what would a tkm think when his equiped vk decides to attack something completely different?
* whatif a jedi's ls would follow it's target that it has been thrown at and not to return?
I think all those professions would holler, call, yell for MDK (murder death kill) so it would be fixed within 1 day. CH's have had to put up with THESE problems for months now.
Ow and for those telling that you should not be able to call pets, consider this:
* any WEAPONS (except pets) can be stored in crates. Pets can't/aren't (after they're READY to be put to work: taming, command training)
* You can carry a lot of crates. For pets you have limited room in datapad
* You can change a weapons ANYtime, without a penalty prior, during and post combat. Pets can ONLY be called/stored BEFORE combat (15s delay PER PET) and AFTER (30s delay)
In effect the CH is much more hindred during combat then ANY other combat profession.
/rant off
Message Edited by Dariane_Kamutsovy on 04-08-2005 12:55 PM
It most certainly isn't perfect... but:
CH get their high level pets. That is the replacement for the CH getting CL himself.
Now if the CH was to receive the CL as well, the CH would only need a basic weapon cert to get the best of both worlds.
A master CH's pets should be equal to a master combat profession. If the CH himself is to receive the CL. Then the overall power of the pets need to be toned down to take this into consideration.
I guess that's the best way to go, considering your points.
You do realize that Pets have been useless in PVP and most PVE for the last 1 year since the Dec 03 nerf, right?
They took armor away from PEts, added 75% damage reduction for PVP and basically neutured the class entirely.
NOW we cannot even get HAM bonuses?
What the CU is doing is that ONLY riflemen/BH or Commando/Fencer or TKM/Sword will be the Combat classes, period.
All others will be "mid level" or "low level" and will slowly become obsolete.
The CU is fubaring MUCH more than it is fixing.
The pets we're nerfed for a combat rebalance that never came.
Now that creatures are being re-balanced so are pets.
What do you prefer. Useful pets and no CL increase or a CL increase and weak pets?
I thought CH was all about your pets. Or you might as well pick up a range/melee combat profession.
Oculus wrote:
So you've actually tested the pets on TC5 aye?
The pets we're nerfed for a combat rebalance that never came.
Now that creatures are being re-balanced so are pets.
What do you prefer. Useful pets and no CL increase or a CL increase and weak pets?
I thought CH was all about your pets. Or you might as well pick up a range/melee combat profession.
My template is considered "Low Level" in the Cu cause I have NO Elite Combat Profession.
Now, do you really think they are going to make PEts, which they have been stagnating for over a year, AS powerful as an Elite Profession?
This is just an example of the major FLAWS in the CU system, they are trying to take our existing classes and force them into the cookiee cutter level system from Wow and EQ2.
Rooks wrote:
Oculus wrote:
So you've actually tested the pets on TC5 aye?
The pets we're nerfed for a combat rebalance that never came.
Now that creatures are being re-balanced so are pets.
What do you prefer. Useful pets and no CL increase or a CL increase and weak pets?
I thought CH was all about your pets. Or you might as well pick up a range/melee combat profession.My template is considered "Low Level" in the Cu cause I have NO Elite Combat Profession.
Now, do you really think they are going to make PEts, which they have been stagnating for over a year, AS powerful as an Elite Profession?
This is just an example of the major FLAWS in the CU system, they are trying to take our existing classes and force them into the cookiee cutter level system from Wow and EQ2.
Erm... yes. Look at the CU documents. CH is considered a combat profession on par with the others. They haven't posted offense, defense, crowd control numbers for one reason; you aren't the one with the raw power. Your pets are.