Ranger Archive
Thread: Getting closer to the end
Still sticking it out, cos am too dumb to give in, but know what you mean tho.
/salute fellow rangers
/salute Si' Dorden of Flurry, you're missed my old friend
As for professions, BH/Pistoleer sounds like it might be a good combo for you.
Hope to still see you around.
Lorrowyn wrote:
Rangers can be so much more effective. We should be the Bounty Hunters of the creature world. We should be Steve Erwin. Ok, maybe I went to far there.
Anyway, I'd like to see the traps be more effective. I barely notice a change in attack speed of a creature in Adhesive mesh which seem to be the most resource intensive trap because of how many uses each has. That's not fair I don't think.
All that time and effort to get a high mask scent and a giant gubbur noticed me with my mask scent on. That is irritating.
I think the reason we get ignored is because we can't go into Coronet and do a simultaneous feign death to nearly crash a server to get people's attention.
watch what you say about that around here. many many rangers do NOT want to be shoehorned into PvE only! have you forgotten that we can track Players and NPC's??? not to mention Rescue which is now busted. I do NOT want to be made a PvE only profession thank you very much.
as to JB's post. all i can say right now is /agree
SickSix wrote:
Lorrowyn wrote:
Rangers can be so much more effective. We should be the Bounty Hunters of the creature world. We should be Steve Erwin. Ok, maybe I went to far there.
Anyway, I'd like to see the traps be more effective. I barely notice a change in attack speed of a creature in Adhesive mesh which seem to be the most resource intensive trap because of how many uses each has. That's not fair I don't think.
All that time and effort to get a high mask scent and a giant gubbur noticed me with my mask scent on. That is irritating.
I think the reason we get ignored is because we can't go into Coronet and do a simultaneous feign death to nearly crash a server to get people's attention.
watch what you say about that around here. many many rangers do NOT want to be shoehorned into PvE only! have you forgotten that we can track Players and NPC's??? not to mention Rescue which is now busted. I do NOT want to be made a PvE only profession thank you very much.
as to JB's post. all i can say right now is /agree
QFE.
I agree with SickSix on this point. I think before a revamp ever comes we have to hash that point out first. How can we mesh the two predominant visions for Ranger. In 1 vision we are Elite Outdoorsman Hunters and in another vision Ranger is more of a Commando Style Elite Combat Profession. I prefer the later but maybe we can find a balance between the two.
Message Edited by Dariane_Kamutsovy on 07-07-2005 07:26 PM
...I agree with SickSix on this point. I think before a revamp ever comes we have to hash that point out first. How can we mesh the two predominant visions for Ranger. In 1 vision we are Elite Outdoorsman Hunters and in another vision Ranger is more of a Commando Style Elite Combat Profession. I prefer the later but maybe we can find a balance between the two.
We use enough SP we should get both.
We should be able to do both PVE and PVP. Read up on the Antarian rangers...we helped Jedi in the books, the imperial rangers were a form a custom agents..hunting down smugglers etc.
Look at the amount of SP's we spend to be aMaster Ranger.
For what?
To be ignored.
For all our skills to be given to other professions.
The skills we are left with are mostly borked.
They won't talk to us about the profession, I don't see how "hashing things out" with them accomplish anything. If they talk to us, they will have to deliever a product...they don't want to deliver a product to us, so...we have what we have now...IGNORE.
They should be embarrassed to talk to us, a profession that cost the most in sp's andthey won't do anything with it. How in the name of all that isfair and equitable do they justify that to us?? What excuse can they possibly give us?
Good advertising..."come play SWG..be a ranger and hunt down animals fo resources...ooops wait a scout can do that better...be a ranger and take part in the war..ooops..wait, with those sp's you can be a MBH and still have skills to be a master rifleman...ooops...wait..never mind..don't be ranger...we screwed up on all those skill points we make you take to be a "Master Ranger". master of what?????
A profession that spends a ton on skill points for what? Answer me that developers.
Q F E
Goldear wrote:
They won't talk to us about the profession, I don't see how "hashing things out" with them accomplish anything. If they talk to us, they will have to deliever a product...they don't want to deliver a product to us, so...we have what we have now...IGNORE.
They should be embarrassed to talk to us, a profession that cost the most in sp's andthey won't do anything with it. How in the name of all that isfair and equitable do they justify that to us?? What excuse can they possibly give us?
Good advertising..."come play SWG..be a ranger and hunt down animals fo resources...ooops wait a scout can do that better...be a ranger and take part in the war..ooops..wait, with those sp's you can be a MBH and still have skills to be a master rifleman...ooops...wait..never mind..don't be ranger...we screwed up on all those skill points we make you take to be a "Master Ranger". master of what?????
A profession that spends a ton on skill points for what? Answer me that developers.
Not talking about restricting us to PvE, thoughI don't see us being all that useful against a Master BH, unless we can start using traps against other PCs.
Tracking PCs and NPCs is a cool skill of ours, but how often is it really made use of? I mean, it'd be nice to have some Ranger terminals for finding fugitives and such, be they NPC or PC.
Noone wants to not PvE. I'm talking about expanding what we already can do some to make it comparable for the amount of SP we have to use to be one.