Ranger Archive
Thread: For the sake of ALL professions, we need your help
Page 1 of 3
BlindTyldak
Tue Jul 06, 2004 9:06 am
#1
To all players of SWG:
As you know, Publish Nine brought a great many changes to the game, many of which we are still discovering the effects of. The profession of Creature Handler has come to discover something that down the road could ultimately affect every profession here. As we, like many others, are a very undesirable profession right now due to bugs and ineffectiveness, we are a very small voice in a big crowd due to people abandoning it. However, this issue is of such scope that we are hoping that the other professions will stand with us against this, lest it also affect you down the road. We ask for you to please just take a couple of moments to read this, and a couple of minutes to make a post or two.
I just want to first very quickly point out that this is not a "Jedi" issue, this is a "Developer Judgement" issue. We do not wish to point fingers at the Jedi players, because they are not the ones who created this code.
It has come to our attention that Jedi have the ability to take control of our pets in PvP and turn them against their masters; apparently they've had this ability for a while, but we didn't know about it until now due to the changes in the Jedi class and they all came out of hiding and into the fore of the game. In essence, they have the ability totake away our own weapon and class and turn it against us. There is no other class in the game where Jedi can take their weapon away from their target, and not only attack the target with their lightsaber/force powers/what have you, but with the targets own weapon simultaniously, leaving the target powerless to attack back. There is a loophole to this power that by giving our pets commands again we MAY be able to regain control in a fight, but due to bugs that have existed since launch, we have severe problems communicating with our pets sometimes, a bug that affects players in different ways. So our "out" from this meathod of force attack is potentially unavailable to many of us.
We are not asking for invulnerability from Jedi or anything of the nature. Jedi can still cut our pets down in almost no time, and even the Jedi admit that this is a useless skill in strict combat; they would much rather force choke our pets for 6k a shot. But with the coming combat reballance, we have no idea how effective our pets will be. In three months, our pets may actually stand a chance of some sort, and the ability to disarm us and attack us in this fashion would be instant death for any CH. All we ask for is that the ability for Jedi to take command of our pets be removed, so that we may use them as we were intended to do.
Where this affects everyone is that if the Devs can do it to us, they can do it to you too. We need to get the point across to them that giving Jedi, or ANY class, the ability to completely disable a specific class of player and use their class against them is unacceptable. This is the equivilent of a force power that would make you stick your blaster to your head and pull the trigger, or poison yourself intentionally. It's the equivilent of a player being able to force a dancer or a musician to stop performing if there is a TEF'd character in the cantina. It's the equivilent of making you take off your armor and your weapon, handing them to the Jedi, and the Jedi using them while he cuts you down with his own skills.
NO PROFESSION SHOULD HAVE THE ABILITY TO COMPLETELY REMOVE ANOTHER CLASS'S WEAPONS,ABILITIES, ANDDEFENSE AND USE THEM THEMSELVES.
ALL PLAYERS HAVE THE RIGHT TO USE THEIR CHOSEN CLASS AS IT WAS INTENDED WITHOUT ANOTHER PLAYER TAKING IT AWAY FROM THEM AT ANY TIME.
Please show your support for these statements by posting here, and also by taking a moment to post in the Creature Handler forums. We really need your help in getting this message across to the Developers that this is unacceptable for any profession, and do it in a manner that does not turn into a Jedi/Anti-Jedi flame fest. Again, this issue is with the DEVELOPERS, not the players.
The next class that this happens to could be your own. We need to stop this now.
Fodder650
Tue Jul 06, 2004 9:27 am
#2
Im a master CH who really feels our profession hasnt been nerfed. But thats just not right if its true. Really nothing more to add then that. Im asking the jedi I know. And Im sure i'll hear "Sure we do but no one uses it". Which really isnt a good answer
Vorpaks
Tue Jul 06, 2004 9:32 am
#3
I'm trying to imagine my own Rancor attacking me... LOL! Okay, no really, that would suck, all mine have nasty disease/poinons on them urk. Actually I am really curious about this - have people play-tested it? How do you peace out your animal/take back control? I can imagine this would lead to spamming wars between you and the jedi... not so bad now that everything is quesed... it would leave him open to other attacks since he wouldnt be able to use two skills at once I imagine. Hmmmmmm. I'll have to try it out. Can they take control of more than one at one time? Can they make it use it's special attacks if they don't know the commands?
"Where this affects everyone is that if the Devs can do it to us, they can do it to you too."
Well, any FS character can now use camps (shrug) and... can they get harvesting mods? My brain is mush after too much long weekend. I think it would be kinda neat if jedi could bounce our traps back on us... if we could trap humanoids, which we can't.
I would be against this if there is NO WAY to re-take control of your pet. And I would be against it if the only way to re-take control was to run like a rabbit until the thing peaced out, or incap either it or yourself. I also think you should receive some sort of system message that your pet is out of control.
Otherwise it sounds like kind of a neat skill. Not for me in particular, since I have always been a Creature Handler and will probably never be a Jedi, but still a neat skill. Currently Jedi basically nullify every weapon in the game. Even lightning doesn't make much of a dent. If they ever implement the kind of mind control that would allow a Jedi to make you shoot yourself...
I reserve the right to change my mind though after I read more about it on the CH forums.
Fred_Skinner
Tue Jul 06, 2004 9:34 am
#4
I hate to sound cold, but...You people nerfed our camps and never gave it a second thought. Help us make them useful again and we will think about it.
SkyPreacher1
Tue Jul 06, 2004 9:34 am
#5
It has been play tested. It works. Imagine your pistol suddenly turning in your hand and shooting you at point blank range. Is that fair, but that is the power they give over CH to the Jedi.
I still don't understand how they could do this.
jamessolecki
Tue Jul 06, 2004 9:42 am
#6
yeah think if they took our camo, they would be invisible for 2 seconds, or our camps so they could... um.... oh or our harvesting ability so they could be a master scout.... um.... I don't see how them taking our "abilities" would help them..... but still you should atleast have a chance to regain control over your pets.
Flynn_Nomad
Tue Jul 06, 2004 9:46 am
#7
What could a jedi do to a Ranger?
Take away a Rangers rescue?
Really, what could a Jedi take from a Ranger, they don't HAVE ANYTHING TO TAKE!
"OMFG the Jedi made my HTFB deal wounds to me instead of HEAL me!"
LOL, Rangers at least you guys don't have to worry about this post 
Fodder650
Tue Jul 06, 2004 9:50 am
#8
Yeah thats what i was just thinking after i researched it a little bit more. The only way it effects us Rangers is that some of us are Ranger/CH's to extend are control over nature.
Just give me a command so when the jedi's throw their sabers i can yell "FETCH!" to my robas or gurrcats.
Vorpaks
Tue Jul 06, 2004 10:00 am
#9
Fodder650 wrote:Yeah thats what i was just thinking after i researched it a little bit more. The only way it effects us Rangers is that some of us are Ranger/CH's to extend are control over nature.Just give me a command so when the jedi's throw their sabers i can yell "FETCH!" to my robas or gurrcats.
OMG LOL!!!
I love to see that... if only for just a day!
Okay I read the CH forum and I can see why they are upset. So far it looks like there is no way to regain control of your pet. I still want to see this in play though. I agree with some of the posters that this won't be a major problem until the CB when CH will (hopefully) become more useful. I think it would be a little more fair if Jedi were able to simply "freeze" a pet for a certain amount of seconds, or if you were able to regain control after a short amount of time. I wish someone had posted particulars on how long this skill lasts, it isn't permanent.
And btw, I wince as I wait for JB to respond to this.
lootranger
Tue Jul 06, 2004 10:03 am
#10
that sucks. think if youre tk and end up kicking your own ass. like in that movie liar liar during the bathroom scene with jim carey.
Seraph00X
Tue Jul 06, 2004 10:06 am
#11
meh. that is apparently a risk you take by having a pet do your dirty work for you.
I'd like to see a jedi take control of my.... um, uh..... /areatrack? No, how about, um, uh..... um...... huh. I got nuthin.
Oh well.
I'd like to see a jedi take control of my.... um, uh..... /areatrack? No, how about, um, uh..... um...... huh. I got nuthin.
Oh well.
ReptileSpit
Tue Jul 06, 2004 10:24 am
#12
Flynn_Nomad wrote:
What could a jedi do to a Ranger?
Take away a Rangers rescue?
Really, what could a Jedi take from a Ranger, they don't HAVE ANYTHING TO TAKE!
"OMFG the Jedi made my HTFB deal wounds to me instead of HEAL me!"
LOL, Rangers at least you guys don't have to worry about this post
Regardless, I agree with the original poster. No profession should be able to completely take away another profession's weapons.
KaiRaene
Tue Jul 06, 2004 10:35 am
#13
I say wait for the combat rebalance til you consider this a massive boon to the CH professsion. After the rebalance if you find that you are fighting jedi daily in pvp then perhaps you could have a problem. With the massive work it will take for a jedi to progress and the severe punishment of death for a jedi I think they will still be scarce if they ever get the BH's fixed. lol.
Just build a macro /tellpet attack and loop it. Then let that jedi waste his force points using an attack that might work if your macro fails.
I think an added mod to CH would help this. Pet Loyalty - This ability allows you to build up a strong relationship with your pet that will make him falter should he be turned against you. Building up Loyalty would progress thru one of the lines and get a nice strong bump at Master.
BTW, I would like some support on getting harvesting removed from Jedi since when they grind they will be out harvesting me totally. Its just not fair... lol.
Page 1 of 3