Ranger Archive

Thread: Hybrid Class? Why not keep us Elite? As a Doc/Ranger....

MTaffin
Tue Sep 27, 2005 6:03 am
#1




As a Doc/Ranger I'd like to see Ranger keep it's Elite status. A Ranger has always been an Elite class and it should continue to be one and I think we should get away from all this Hybrid talk. I know it'll make us more combateffective if we have to choose a prereq from Marksman but really how many of us are actually going to give up any scout skills once the revamp gets here? So it makes sense to keep the foundation of Ranger where it is and from there you can go on to choose something that suits your play style.


I admit I may be a lone voice in the wilderness here, I haven't come across too many Doc/Rangers. But there are those that have choosen skills other than something based on Marksman. What happens to us come the revamp? Will we have to log out the night before near a Marksman trainer because come the server reset we'll find ourselves unable to move until we delete some of our skill points to make room for something we don't want?


In the end we allbecame aRanger even though that meant also spending all those skill points on Master Scout as well and as much as "Ranger" will be changing come the revamp I think those of us who have beena Rangerfor awhile should be able to continue playing it the we always have. The new changes sound very interesting, I just don't want to be forced to choose between Doc, Ranger or Scout because I get saddled with a skill ( Marksman ) I don't want.

Message Edited by MTaffin on 09-27-2005 07:07 AM


Message Edited by MTaffin on 09-27-2005 07:07 AM

Message Edited by MTaffin on 09-28-2005 05:42 AM

MTaffin
Wed Sep 28, 2005 5:45 am
#2

Just bumping my message incase any Devs happen to actually look to see what people are saying or what they want. While a prereq in Marksman would be good for most, there are some of us that it would hurt ....
MohdriDarkstar
Wed Sep 28, 2005 1:55 pm
#3

Easy.


Solution: Dump Ranger. Keep Master Scout.


There.


You're a Master Ranger Pre-Pub 24.


WildBil2Me
Wed Sep 28, 2005 3:43 pm
#4






MohdriDarkstar wrote:

Easy.


Solution: Dump Ranger. Keep Master Scout.


There.


You're a Master Ranger Pre-Pub 24.






Interesting point.




Col. Wyndinn Maer
Antarian Rangers: Wanderhome
SWGRanger.com
PyscoJuggalo
Wed Sep 28, 2005 4:04 pm
#5






WildBil2Me wrote:





MohdriDarkstar wrote:

Easy.


Solution: Dump Ranger. Keep Master Scout.


There.


You're a Master Ranger Pre-Pub 24.






Interesting point.






The Revamp aint coming out until a long long time, I'm a person who mainly plays on TC and have not seen a wiff of it Expect an ETA of Mid October to Mid November............. Oh and that's for TC.



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
WildBil2Me
Wed Sep 28, 2005 4:38 pm
#6






PyscoJuggalo wrote:





WildBil2Me wrote:





MohdriDarkstar wrote:

Easy.


Solution: Dump Ranger. Keep Master Scout.


There.


You're a Master Ranger Pre-Pub 24.






Interesting point.






The Revamp aint coming out until a long long time, I'm a person who mainly plays on TC and have not seen a wiff of it Expect an ETA of Mid October to Mid November............. Oh and that's for TC.





Yeah, chances are we won't be seeing it until Pub 26 or Pub 27 at the earliest (I would assume). Iwas just commenting on the ideaofScout being what we know now as Ranger - mostly.




Col. Wyndinn Maer
Antarian Rangers: Wanderhome
SWGRanger.com
MTaffin
Wed Sep 28, 2005 8:42 pm
#7






Easy.


Solution: Dump Ranger. Keep Master Scout.


There.


You're a Master Ranger Pre-Pub 24.






I Understand completely that the current Ranger skills are being moved to scout but it's not "easy" as you say since keeping Master scout and being stuck with marksman would make my CL less than 70. I enjoy my current template and the changes coming to Ranger sound like they'd make my template even more fun unless some of you get your way and we get stuck with marksman in some form. Keep the prereq's in scout then everyone can choose the way they want to play and not be forced to play the way everyone else is.


RosaShyanne
Thu Sep 29, 2005 11:20 am
#8


I don' see how a military-based profession could NOT have any marksman training. I plan to keep M Scout, and have already switched from M Pistols to M Carbines for the revamp.



---Rosa, Jedi
Rolfie
Thu Sep 29, 2005 11:36 am
#9






MTaffin wrote:






Easy.


Solution: Dump Ranger. Keep Master Scout.


There.


You're a Master Ranger Pre-Pub 24.






I Understand completely that the current Ranger skills are being moved to scout but it's not "easy" as you say since keeping Master scout and being stuck with marksman would make my CL less than 70. I enjoy my current template and the changes coming to Ranger sound like they'd make my template even more fun unless some of you get your way and we get stuck with marksman in some form. Keep the prereq's in scout then everyone can choose the way they want to play and not be forced to play the way everyone else is.







Without geting into a long drawn out discussion again. There are advantages to Rangers going preferred range and ressembling the other hydrbid professions.


Namely doing so we will have more points to use to flesh out our template. By utilizing eithermarksman 0040or marksman 0004 wewill have a net affect of 29 points being used twice. We then avoid the addional cost ofthe prereq fora weapon with the Devs design or the alternate Scout 0400 Marksman 0004 design.


Message Edited by Rolfie on 09-29-2005 11:37 AM





Rolfie Master Ranger, Bantha Poo FTW

Rolfie
Thu Sep 29, 2005 1:35 pm
#10






MTaffin wrote:

Yes there are advantages to Ranger going ranged IF you are already a ranged profession. What about Melee or anything other than ranged? While it gives a ranged profession more points to play with, it takes them away from any other template that we are currently playing.


After reading the profile on what is planned for Ranger I don't see anywhere where ranged weapons would come into play specificly for Ranger. Sure Ranger will come in handy for certain profesions but in and of itself it's strictly a stealth and trapping profession. So shouldn't it be based on scout?


Heck I know a BE that's very excited about the coming changes, no Marksman in her template but the ranger changes will really help her while out DNA sampling. Wouldn't it be good to consider what will happen to those who don't want to be ranged?








I guess we will all just have to wait and see what the Devs decide in the long run when beta testing starts.





Rolfie Master Ranger, Bantha Poo FTW

MohdriDarkstar
Thu Sep 29, 2005 3:51 pm
#11






MTaffin wrote:






Easy.


Solution: Dump Ranger. Keep Master Scout.


There.


You're a Master Ranger Pre-Pub 24.






I Understand completely that the current Ranger skills are being moved to scout but it's not "easy" as you say since keeping Master scout and being stuck with marksman would make my CL less than 70. I enjoy my current template and the changes coming to Ranger sound like they'd make my template even more fun unless some of you get your way and we get stuck with marksman in some form. Keep the prereq's in scout then everyone can choose the way they want to play and not be forced to play the way everyone else is.







And just WHY would you have to become stuck with Marksman if you kept Master Scout? Does becoming a Novice Scout now require Marksman?


No.


So stay a Doctor. Keep Master Scout. Drop Ranger entirely. Use the 63 SP in some combat professions, with your template it looks like you need it.


Seriously, it's like saying you want to be able to be a Master Doctor and Master Bounty Hunter. Ranger is simply not a Scout Elite any more. If you want to play a Ranger, just like if you want to play a Bounty Hunter, just like if you want to play a Smuggler, you have to make certain choices.


Message Edited by MohdriDarkstar on 09-29-2005 06:53 PM

Phenix1050
Thu Sep 29, 2005 4:02 pm
#12






MohdriDarkstar wrote:

Seriously, it's like saying you want to be able to be a Master Doctor and Master Bounty Hunter. Ranger is simply not a Scout Elite any more. If you want to play a Ranger, just like if you want to play a Bounty Hunter, just like if you want to play a Smuggler, you have to make certain choices.





One thing you might not have considered: animal harvesting is based on level. The higher the level of creature, the more you harvest from it. As a Master Scout, you will be forced to take at least one profession with a scout pre-req to reach level 80. This means SL, Bounty Hunter or Creature Handler. Thus you WILL be forced into a Ranged template except with CH, but combining CH with melee makes much less sense.


Thus a person who really wishes to harvest organics will pick up hunting IV and two combat professions, and because they can reach level 82 missions, they'll harvest more than a Master Scout who chose pikes or a melee weapons, because they'll be at a lower level.



PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
MohdriDarkstar
Thu Sep 29, 2005 4:04 pm
#13




Interesting.


Maybe picking up Hunting IV would be the solution.


Maybe keep all the mods for harvesting within the Hunting line (not in the Master box) so that this is a viable option.


It is something that should definitely be brought up with the Devs, neh?

Message Edited by MohdriDarkstar on 09-29-2005 07:07 PM

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