Ranger Archive
Thread: Hybrid Class? Why not keep us Elite? As a Doc/Ranger....
Message Edited by MTaffin on 09-27-2005 07:07 AM
Message Edited by MTaffin on 09-27-2005 07:07 AM
Message Edited by MTaffin on 09-28-2005 05:42 AM
Easy.
Solution: Dump Ranger. Keep Master Scout.
There.
You're a Master Ranger Pre-Pub 24.
Interesting point.
MohdriDarkstar wrote:
Easy.
Solution: Dump Ranger. Keep Master Scout.
There.
You're a Master Ranger Pre-Pub 24.
WildBil2Me wrote:
Interesting point.
MohdriDarkstar wrote:
Easy.
Solution: Dump Ranger. Keep Master Scout.
There.
You're a Master Ranger Pre-Pub 24.
The Revamp aint coming out until a long long time, I'm a person who mainly plays on TC and have not seen a wiff of it
PyscoJuggalo wrote:
WildBil2Me wrote:
Interesting point.
MohdriDarkstar wrote:
Easy.
Solution: Dump Ranger. Keep Master Scout.
There.
You're a Master Ranger Pre-Pub 24.
The Revamp aint coming out until a long long time, I'm a person who mainly plays on TC and have not seen a wiff of itExpect an ETA of Mid October to Mid November............. Oh and that's for TC.
Yeah, chances are we won't be seeing it until Pub 26 or Pub 27 at the earliest (I would assume). Iwas just commenting on the ideaofScout being what we know now as Ranger - mostly.
Easy.
Solution: Dump Ranger. Keep Master Scout.
There.
You're a Master Ranger Pre-Pub 24.
I Understand completely that the current Ranger skills are being moved to scout but it's not "easy" as you say since keeping Master scout and being stuck with marksman would make my CL less than 70. I enjoy my current template and the changes coming to Ranger sound like they'd make my template even more fun unless some of you get your way and we get stuck with marksman in some form. Keep the prereq's in scout then everyone can choose the way they want to play and not be forced to play the way everyone else is.
MTaffin wrote:
Easy.
Solution: Dump Ranger. Keep Master Scout.
There.
You're a Master Ranger Pre-Pub 24.
I Understand completely that the current Ranger skills are being moved to scout but it's not "easy" as you say since keeping Master scout and being stuck with marksman would make my CL less than 70. I enjoy my current template and the changes coming to Ranger sound like they'd make my template even more fun unless some of you get your way and we get stuck with marksman in some form. Keep the prereq's in scout then everyone can choose the way they want to play and not be forced to play the way everyone else is.
Without geting into a long drawn out discussion again. There are advantages to Rangers going preferred range and ressembling the other hydrbid professions.
Namely doing so we will have more points to use to flesh out our template. By utilizing eithermarksman 0040or marksman 0004 wewill have a net affect of 29 points being used twice. We then avoid the addional cost ofthe prereq fora weapon with the Devs design or the alternate Scout 0400 Marksman 0004 design.
Message Edited by Rolfie on 09-29-2005 11:37 AM
MTaffin wrote:
Yes there are advantages to Ranger going ranged IF you are already a ranged profession. What about Melee or anything other than ranged? While it gives a ranged profession more points to play with, it takes them away from any other template that we are currently playing.
After reading the profile on what is planned for Ranger I don't see anywhere where ranged weapons would come into play specificly for Ranger. Sure Ranger will come in handy for certain profesions but in and of itself it's strictly a stealth and trapping profession. So shouldn't it be based on scout?
Heck I know a BE that's very excited about the coming changes, no Marksman in her template but the ranger changes will really help her while out DNA sampling. Wouldn't it be good to consider what will happen to those who don't want to be ranged?
MTaffin wrote:
Easy.
Solution: Dump Ranger. Keep Master Scout.
There.
You're a Master Ranger Pre-Pub 24.
I Understand completely that the current Ranger skills are being moved to scout but it's not "easy" as you say since keeping Master scout and being stuck with marksman would make my CL less than 70. I enjoy my current template and the changes coming to Ranger sound like they'd make my template even more fun unless some of you get your way and we get stuck with marksman in some form. Keep the prereq's in scout then everyone can choose the way they want to play and not be forced to play the way everyone else is.
And just WHY would you have to become stuck with Marksman if you kept Master Scout? Does becoming a Novice Scout now require Marksman?
No.
So stay a Doctor. Keep Master Scout. Drop Ranger entirely. Use the 63 SP in some combat professions, with your template it looks like you need it.
Seriously, it's like saying you want to be able to be a Master Doctor and Master Bounty Hunter. Ranger is simply not a Scout Elite any more. If you want to play a Ranger, just like if you want to play a Bounty Hunter, just like if you want to play a Smuggler, you have to make certain choices.
Message Edited by MohdriDarkstar on 09-29-2005 06:53 PM
MohdriDarkstar wrote:
Seriously, it's like saying you want to be able to be a Master Doctor and Master Bounty Hunter. Ranger is simply not a Scout Elite any more. If you want to play a Ranger, just like if you want to play a Bounty Hunter, just like if you want to play a Smuggler, you have to make certain choices.
Message Edited by MohdriDarkstar on 09-29-2005 07:07 PM