Ranger Archive

Thread: Ranger Template

Abo
Tue Jul 29, 2003 6:50 am
#1

Hey everyone,


First post to the Ranger forum. I think I've got my template down, and I wanted to see how if anyone could give me an opinion on it. I know some say Ranger is nerfed, but it's the style I like to play and I think it will get better.


Here's the template:


Master Ranger


Master Rifleman


Novic Creature Handler (Taming Lvl 3)


Any positives or negatives?


Thanks for the input.


Aob




Aob'Alonao
Server: Vaclyn
GrafBenDa
Tue Jul 29, 2003 6:59 am
#2

I wouldn't want to give up on Ranged Weapons Support to max out Rifleman. Warning shot is just to valuable
Abo
Tue Jul 29, 2003 7:00 am
#3

warning shot didn't do didly to those Worts on Naboo last night. I haven't seen Warning Shot be very effective yet.



Aob'Alonao
Server: Vaclyn
Malborka
Tue Jul 29, 2003 7:26 am
#4

I've used Warning Shot very effectively several times.


Sometimes, I just use it to save my buddy's asses.This doesn't necessarily get me much in the way of XP - especially if it's not on the actual target they are fighting, but rather to keep social MOB's from assisting their friends.


Sometimes, I use it when solo-ing to keep a single large MOB away (and at rifle range) so I can keep hitting it with Mind Shots instead. Then eventually I get to kill it and harvest, but you just have to make sure it doesn't run too far away, so it doesn't get out of range before the bleeding kills it, leaving you with no XP's for the kill.


Malborka


Aspiring Ranger/Rifleman, Talus/Endor, Tarquinas Server

Puder
Tue Jul 29, 2003 7:29 am
#5

Warning shot is extremely effective, i use it religiously on anything higher than a blue con unless i know for sure i can kill it before it comes within melee. However i only use it with a pistol not a rifle
Abo
Tue Jul 29, 2003 7:47 am
#6

I thought it would be useful too in keeping the mob's away, but here's what happened last night.


I was on Naboo before heading to Dathomire and I hit a Wort at 60 m or so with a mindshot1, then by the time I got a warning shot off he was already running for me and it did no good. Maybe this was just an isolated occurence.


Should I be prone? What is the best way to use that shot? And please comment on my template before I get too far into it.lol






Aob'Alonao
Server: Vaclyn
GrafBenDa
Tue Jul 29, 2003 9:34 am
#7

This is the deal on Warning Shot


When it works it's **edit** potent ....Yes it's that good


I have taken down Elder Snorbels and Mature Snorbels on Lok using Warning Shot as part of my tactics


Fire your first shot, for me I am a Carbineer and I hit with ActionShot1 (a bleeding shot) then I hit with Warning Shot. The beast may run away on the first hit or not do anything waiting for another shot. Fire Warning Shot again till the beast runs away from you. Try to keep the Mob within firing distance and give chase if you need to. Eventually the Mob will charge back at you. Having Warning Shot ready and fire again. The mob may run away or it may keep coming but keep firing till it runs away again. It may take 2 or 3 hits to get it scare it off again. Keep pinging the mob back and forth with Warning Shot till its movement SLOWS. The Mob will act as if its almost paralyzed and you can kite the mob at your leisure.


That is why Warning Shot is so good, after hitting it with Warning Shot you have a Mob that moves about as fast as you can move crawling prone.

Abo
Tue Jul 29, 2003 10:21 am
#8

Thanks, I'll have to try that tonight.



But back tot he original post. Besides the warning shot problem, does the rest of it appear to be the best template for what I'm doing....hunting big game!





Aob'Alonao
Server: Vaclyn
Flick34
Tue Jul 29, 2003 11:36 am
#9

along with warning shot and other tactics you may use, make sure you are mask scented when you attack them. it also helps delay how soon they will find you to run into melee range. nothing is more satisfying than to watch a group of crazed robas wander around taking damage before they figure out whats going on. course once they do, you're toast in they come in force. (which they usually do)



Flick, Rebel Staff Sgt
Rodian Ranger/Medic/Pistoleer
Kauri, Black Sun Syndicate
Malborka
Wed Jul 30, 2003 12:49 am
#10

What was that, Abo?...Oh, your template....That's right....heh.


I'm doing the Ranger/Rifleman thing as well, but I don't have any interest in the CH path at all, so mine differs there a bit. Instead I'm keeping the Ranged Weapon Support IV and Intermediate Pistol (just as a close-rnage back-up, since there's no time delay in switching weapons). But that's just me.


Otherwise, your template sounds fine to me. But like I said, I really don't even know much about CH, so I couldn't say whether that choice is wise or not.


Malborka


Aspiring Ranger/Rifleman, Talus/Endor, Tarquinas Server

Mac_Leod
Wed Feb 18, 2004 3:15 pm
#11

I'm just wondering whatyou guysthink of this ranger template that I'm contemplating.


Master Ranger (Master Scout, obviously)

Marksmanship IV from pistoleer (for aiming)

Dirty Fighting IV from smuggler (for feign death and specials)


That leaves me with 12 skill points left over to fill in where I want to. I'm thinking of using them for the pistoleer specials and ranged mitigation, or the pistoleer dodge modifier, or to craft spices so I can earn some money on the side. What do you guys think? Keep in mind that I can only go up three boxes in any given tree.



MacLeod Hunting & Freelance Cargo Delivery

Connor' MacLeod, Proprieter
Loyal soldier of RATGWNIWNU
Beausoleil
Wed Feb 18, 2004 3:26 pm
#12

Just an opinion, but I think it will leave you a little weak.

I think Master Ranger / Master Any-weapon-or-combat-profession-you-like is the way to go.

I enjoy being a rifleman even though it means I can't duel anyone that won't give me a 40meter starting buffer. I can't wear armor cause I have all my stats stacked to Mind and I am a Bothan who makes a pretty crappy mind-centric character. I LIKE being weak in a certain area, and strong in others. It makes for a very fun time. This is in direct opposition to the "I have to exploit the best skills from every class possible" method, which leads to a bunch of boring copycats who don't need anyones help for anything.


You are already spending a LOT of points in being a Master Ranger and not getting a whole lot for it. Spreading your self across smuggler and pistoleer I think might leave without getting much from those classes either. But hey... it could end up with a very fun challenging way to play. Try it and see.



-K
Mac_Leod
Wed Feb 18, 2004 3:32 pm
#13








Beausoleil wrote:
This is in direct opposition to the "I have to exploit the best skills from every class possible" method, which leads to a bunch of boring copycats who don't need anyones help for anything.







Just to clear things (and this isn't a flame, or anything), I'm not trying to be uber. I've always heard that feign death helped bleed creatures. Hit them with healthshot2, then feign death, wait for bleed to stop, then repeat. Also, when I get tracking IV, I'd like to hire myself out to either faction as a scout, and the smuggler specials could help in some PvP.



MacLeod Hunting & Freelance Cargo Delivery

Connor' MacLeod, Proprieter
Loyal soldier of RATGWNIWNU
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