Ranger Archive
Thread: I told ya so :)
Found in the Rifleman forums...
"Now the question:
Are the skill mods in the Master Marksman worth it for Master Rifleman?
Or should i only keep Rifles 4 and Ranged Suport in the Marksman Profession to get Master Ranger and be able to use all Camo kits.
So the basic question is wich would be more important, The master marksman skill mods to the rifleman or the camouflage kits, traps and better camps.
Thanks if u can shed some light in to this."
"I was master ranger for a long time and dropped it to master marksman. Conceal kits are basically the same as mask scent, they won't be working on NPC's anymore. Traps are pretty much useless, camps are nice but weren't worth the skill points anymore. Tracking, if you like it keep it, other than that I would recommend marksman over ranger at this point in time."
Word is getting around already. This NPC thing will kill us. We will be the rarest profession in the game (or no masters at least). If the devs truely care about having people be serious about Ranger they will reverse this post-haste. I care not for any percieved imbalance (and I disagree with that one) but I DO care about us being a joke.
Now...I do agree with you that Ranger is being made useless by the devs on a couple of fronts and they need to fix that. However...I am kind of hoping that they just drop the camo line all together and give us some new skill. Even when it did work on NPCs, I still never used it. Not with vehicles, we can just drive by everything anyway, so we don't even need to be concealed. Maskscent has always been good enough for me and easier too.
Drop camo...give us a useful skill.
I agree TOTALLY. I saw this post as well and it really made me wonder how the DEV's can think that thisis a good idea. I chose Ranger and Rifleman because I see great potential in those professions. I do not know how much longer I will wait to see IF the DEV's will repond to our concerns. Frankly, I am getting a little ticked at them for (seemingly) stonewalling us.
rs1990 wrote:
Now...I do agree with you that Ranger is being made useless by the devs on a couple of fronts and they need to fix that. However...I am kind of hoping that they just drop the camo line all together and give us some new skill. Even when it did work on NPCs, I still never used it. Not with vehicles, we can just drive by everything anyway, so we don't even need to be concealed. Maskscent has always been good enough for me and easier too.
Drop camo...give us a useful skill.
atm if you camo your friends the critters that DB won't while conceal is up. Might be a bug but I camo the whole group, just in case.
It is also easier when acutally hunting, as aggressives notice the comotion a bit less and things get less "complicated" around dense areas. I'd still rather this be usefull, and not just a bell or whistle. We should be the stealth unit that all other games have, and game mearly hints at, and the featuredevs seem bent on removing.
You might say that camo kits are useless and should be gotten rid of all together because no one uses them. Especially when they have a bike because you can speed right past the critters and get away going to a mission. And you are right on the whole bike thing but you are wrong with the camos.
The true hunters use them. The harvestors. Those looking for specific types of animals. Because if you have not noticed on a bike things don't spawn properly. You are 100km away before they even spawn at times. They move to fast for the server. (and it kind of should be the case, they are fast and you wouldn't necessarilly see the dog on the side of the road if your doing 80 on the interstate).
But the Rangers, the hunters those harvesting for the big order that came their way need camo kits. Need them bad. I am hunting that rancor up ahead but look there is a gaping spider in front of me. Camo kit and we are sneaking past that spider to get our true prey. In these hunts we don't have our bikes, we have ourselves and perhaps for some a mount. They move slower they get caught in the spawns. Camo kits are useful and are used by the skilled ranger that is hunting that particular animal.
As for NPCs, you mean to tell me that that lazy, half paying attention npc is really going to catch every single motion a player does? Camo kits should work on npcs because you become harder to see. Now in the same respect they should be coded differently than animals for realism. Because yes with some animals you can walk right under their nose and not get detected if you are camoflauged correctly, but you are not going to do that to a human unless we are going to add invisibility to the game and that is not a camo kit.
Code camo kits for npcsbased on the distance to the npc. The closer you are the more likely you will be seen! But I will throw in one instance where it is possible that they should not work and that is on npcs. When you have a TEF. This is because you have attacked an factionnpc and more than likely they or their buddies notified the other faction npcs so they are specifically looking for you.
Basically, camo kits are useful and they DO need to work on npcs, but on a range basis and more than likely not when you have a TEF.
Caiden Appentice
Master Ranger/ Swordsman 3-4-4-3 (feeling the rancor love, making master more attainable, quicker)
Antarian Ranger Weharvest the good stuff for you! Give us a yell to join or for a harvest.
ya know... the fact that i couldnt sneek around nightsisters, maby snipe one using conceal shot then sneek up and loother with out getting jumped by her other 6 friends, was the one thing that realy made me decide to finaly drop ranger *crys* and chase holo-profs
this was the only realy cool usefull skill that we had, like every one said, ranger is just Not worth the skill points any more. may as well spend them on doc so you can buff and live when you get attacked by npcs ![]()
did i mention the lack or organic resources now, thanks to most of the rangers dropping it for more usefull profs, and holos? maby if a ranger could harvest 2-3x as much organic? i dont know... they just nerfed a class that was realy in need of some buffing... way to go devs
Hey, you know , if we become useless enough then there won't be many of us at all.. so then it would be cool to be a ranger.. cause we'd be rare... get it? We'd be like relics or something.. we could go in a bussy place and just ist there and pose.. maybe charge a fee to have people look at us..
Ohhh.. ahhhh... what's that? >.. I thihnk...no..no.. it can't be.... .no... you know .. I think it's a Ranger!!
GOOD GOD, A WHAT?! ..
You get the picture.
"maybe charge a fee to have people look at us."
Oh... A Carnival attraction. ![]()
Blast It!!
OH well.. we'll still be the main attraction soon enough.