Ranger Archive
Thread: Some more (minor) droid tests
Message Edited by Calculus_Entropy on 04-13-2004 09:00 PM
i hope u ment without
Calculus_Entropy wrote:
Traps - They seem to hit fairly often (4 out of 5 on P darts). The max range seems to be 55m.The droid can throw them with stopping your own combat. Also, if you are not in combat and the throws a trap the critter seems to aggro the droid, not yourself.
777erc wrote:
i hope u ment without
Calculus_Entropy wrote:
Traps - They seem to hit fairly often (4 out of 5 on P darts). The max range seems to be 55m.The droid can throw them with stopping your own combat. Also, if you are not in combat and the throws a trap the critter seems to aggro the droid, not yourself.
I think he means you can stop combat and the droid will still throw the trap.
PithrenDarkstar wrote:
777erc wrote:
i hope u ment without
Calculus_Entropy wrote:
Traps - They seem to hit fairly often (4 out of 5 on P darts). The max range seems to be 55m.The droid can throw them with stopping your own combat. Also, if you are not in combat and the throws a trap the critter seems to aggro the droid, not yourself.
I think he means you can stop combat and the droid will still throw the trap.
I'm reading this as "without stoping combat"
Thank you Calc ![]()
Ebe
My concern with the harvesting modand maybe you can test this out if you are so inclide, is the harvesting rate with the droid and without. You can get X number of resources per hour while hunting. Droids are a pain to use. They won't keep up, even on foot. So you need to pull the droid out at each layer, group with it and then direct it to harvest. I am assuming all of this because I haven't used one, so correct me if I am wrong.
Now ungrouped you get a full 100%. Grouped you get 65% and the droid gets 65%, or 130%. Is that extra 30% worth all the extra effort? Could all that 'droid time' be better spent on killing more animals and hence getting more resources? Basically the droid slows you down, but does it does it pay it's own keep?
Also what about larger groups of people. 3 people would harvest 195%. 3 people with 3 droids harvests 390%. Does the time it takes for everyone to pull them out, group them, and then harvest with them worth the time then? Does everyone need to have the droid, or if only 2 out of 3 or 1 out of the 3 have the droids, are they still worthwhile?
My concern is what impact, if any, do these modules have on the rate of harvest per hour for hunters. I think knowing this would go a long way to see if they are even worth it or not. I would hate for more interesting yet useless droids to be put into the game.
A couple more questions (or maybe other things to test):
- Can you control in any way the movement of the droid? If the droid can get Aggro'd maybe it can be used as a lure.
- If we /maskscent or /conceal and we have the droids out, are they masked and concealed too?
- Will they break our /maskscent or /conceal if a creature attacks them?
- When you are incap, is the harvester droid left out there to be destroyed? Can it be Aggro'd?
- Can you have both harvester droid and trap droid out at the same time, orare they just modules of the same droid?
Probably have a lot more questions but this is enough for now.
Fred_Skinner wrote:
Come to think of it, I never threw a trap on live... for... 3 months?
*ROFL* Spoken like a true Ranger!