Ranger Archive

Thread: Ranger usefulness in corvette

sherriffjustice
Mon Apr 19, 2004 10:51 am
#1

I have not gone on the corelian corvette yet. I am wondering if our ranger skills serve any purpose on this endeavor. Any input would be appreciated. Thanks



bufordtj
MCH
"Can't you see, I'm in high speed pursuit"
Erryk
Mon Apr 19, 2004 11:06 am
#2

think about an answer that would make you very sad...


there ya go.





Erryk - Ranger - Rebel Army Captain
Mastered: Marksman, Scout, Creature Handler, Medic (holo #1), Fencer (holo#2),
Brawler, Smuggler (holo#3), Artisan (holo#4), Entertainer, Image Designer,
Musician, Dancer, Teras Kasi, Swordsman, Carbineer, Pikeman, Rifleman,
Commando, Pistoleer, Squad Leader, Bounty Hunter.

Ackis
Mon Apr 19, 2004 11:09 am
#3

Not very useful.


Except as a meat shield/target.





Imperial Captain Ackis Losackego - Über f335h

WildBil2Me
Mon Apr 19, 2004 11:12 am
#4

Elite Meatshield... which Ranger tree is that the title for again... the one with Rescue?


Just kidding. though you may find rescue helpful in keeping your doc on his feet.


-WB



Col. Wyndinn Maer
Antarian Rangers: Wanderhome
SWGRanger.com
dhcpSilicon
Mon Apr 19, 2004 11:13 am
#5

Well, I'm a Ranger and considered myself highly useful on the 3 successful attempts we made at the Corvette this weekend (all 3 neutral versions).


Unfortunately I have to admit that none of my actual Ranger skills did anything at all for the group. My TKA skills helped a lot - as the Wookiee, I mainly just kept the targets intimidated and/or knocked down - and I served as the primary looter and secondary group lead. The actual leader was working on SL, so she kept us alive with that, and our smuggler did most of the actual switch flipping, and I just tried to keep everyone coordinated.


So I guess in that respect, I played the part of a Ranger - someone who guides the team through safely. But traps don't hit anything up there, you can't camp, you can't camo and you can't track (not that it would matter up there) so yeah.


dhcpSilicon
Mon Apr 19, 2004 11:14 am
#6






WildBil2Me wrote:


Just kidding. though you may find rescue helpful in keeping your doc on his feet.





That's what /taunt is for =)
Fred_Skinner
Mon Apr 19, 2004 11:21 am
#7

You are useful as the "sacrifice" to the killer droid room, you become the "logical" choice sense you have the least to contribute. Happy thought, eh?



Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


sherriffjustice
Mon Apr 19, 2004 11:24 am
#8

Has anyone heard or have a link to any future adventures of this type where we might be more than target practice for some droid?



bufordtj
MCH
"Can't you see, I'm in high speed pursuit"
WildBil2Me
Mon Apr 19, 2004 11:32 am
#9






dhcpSilicon wrote:





WildBil2Me wrote:


Just kidding. though you may find rescue helpful in keeping your doc on his feet.





That's what /taunt is for =)







yeah but if I use /rescue I don't feel like it's a totally worthless addition... that and I'm not a brawler. plus you don't have to think about using a skill with a description that includes "neener neener neener"


-WB





Col. Wyndinn Maer
Antarian Rangers: Wanderhome
SWGRanger.com
Nemo0
Mon Apr 19, 2004 11:53 am
#10






Fred_Skinner wrote:
You are useful as the "sacrifice" to the killer droid room, you become the "logical" choice sense you have the least to contribute. Happy thought, eh?







Odd... I happened to be the damage dealer in my group. You might be able to guess that we didn't make it very far.


Lythender Nirou
Master Ranger/Master Rifleman
Eclipse Server




Lythender Nirou
Crazy Bothan


Calculus_Entropy
Mon Apr 19, 2004 1:09 pm
#11






Ackis wrote:
Meh, to do the vette, you get naked, go up and make sure you have meditation 4 at least and neutron pixie. LOL






You are right..I forgot all about Meditation. It was nice to not have any wounds, but I was still gettting 1 shot like mad. Also, most of the people in my group stripped down after they lost their buffs (stored everything in their droids). I don't use armor, so I bought some no BE'd clothes for my Corvette runs. That was if the decay, it is no big deal.



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
dhcpSilicon
Mon Apr 19, 2004 1:11 pm
#12






Calculus_Entropy wrote:
As far as Ranger skills are concerned, I heard if you walk, you get aggroed less. I thought that maybe crawling would be even better. Neither of these theories hold water IMO .



I can verify that walking DOES get you aggro'd MUCH less. It's creepy, but you can basically walk anywhere on the ship except for the high-security areas. Sometimes the hallway security jumps you, but they're easy to deal with.

Calculus_Entropy
Mon Apr 19, 2004 1:26 pm
#13

In my experience, all bets were off after you got aggroed for the first time. There were times where I could wander around a high security room for longer than I could walk past the hall cronies. I will admit, I only tried this once. I will try walking again when I go up tonight. FYI, I have only been on the Rebel Corvette, so different faction missions may yield different results.



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
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