Ranger Archive
Thread: Alternative to SL/Ranger merge Merge Ranger & Scout instead
- Redistribute the skill mods in Ranger across the matching boxes in Scout. Scale the skill mods so the biggest overall mods by far come with the Master Scout box.
- Move Mask Scent to Novice anddistribute thevarious types of Camo kits over that branch.
- Eliminate the current Scout camps and replace them with the Ranger camps (put HTFB at Master Scout)
- Move the Ranger traps down into Scout (like we use most of the Ranger lvl traps anyway)
- Move Tracking down into Scout as well
- Move Harvest bonus down to Master Scout
Phenix1050 wrote:
Seriously...enough. People don't want Ranger gone. They want a viable profession that's unique and fun to play. not a novice profession that's overpowered. If people wanted to be uber scouts, they'd be scouts. Rangers are meant to be so much more. and while you see to have a depressing lack of patience, I'm much more willing to sit here and wait for a revamp that helps us rather than see the profession I love get deleted because some people can't wait it out.
So what you're proposing, essentially, is to reduce Ranger from an elite to a novice profession. I like this idea even less than the other one, for these reasons:
1. As a novice profession, scout would be horribly overpowered.
2. Most of like the uniqueness of Ranger, despite its shortcomings. We've made compromises before, I'm sure we will continue to do so, but this one is too big.
3. Simply put, we shouldn't have to be demoted from an elite profession in order to have a viable template.
and most importantly,
4. Even this drastic change would be worthless WITHOUT AN ACTUAL FIX. Moving all Ranger skills into scout isn't going to make them work any better. Traps won't magically start working if Ranger gets deleted. Camps won't suddenly have a purpose. Rescue won't have an epiphany and decide to function without the nonexistent /peace command. Camo won't stop aggroing grey cons when it breaks. None of this will happen without the devs taking the time to fix these problems. And if they ever do, why bother merging us with anyone?
I too would like to see something happen for us. Like many of you, I'm bloody well fed up with the complete lack of attention and respect that we're given. But I don't think this is the answer.
al-djinn'i
Master Ranger
Phenix1050 wrote:
Seriously...enough. People don't want Ranger gone. They want a viable profession that's unique and fun to play. not a novice profession that's overpowered. If people wanted to be uber scouts, they'd be scouts. Rangers are meant to be so much more. and while you see to have a depressing lack of patience, I'm much more willing to sit here and wait for a revamp that helps us rather than see the profession I love get deleted because some people can't wait it out.
Calculus_Entropy wrote:
My problem with this suggestion is that it (obviously) does nothing to help the Ranger Prof. As Phen said, no one wants Ranger gone, we want to be useful. Our goal here is to improve the Ranger profession, not give the devs quick solutions to our problems, regardless of how it affects us (which seems to be your mantra). Quick soultions are certainly preferable, but 'quick' is in the eye of the beholder.
Then offer something else besides the miserably failed concept of the 'revamp'. Something that has a shot of working while there are still enough people left in the game to care about being a Ranger or care about the skillset.
And I find the idea posted that Ranger & Scout merged would be "overpowering" hahaha thats funny in a sad sort of way because if the skills were so great then everyone would want them right? Fact is few outside the Ranger profession give a damn about Ranger or even Scout skills
In fact there are onlyfourthings a Ranger can do that a Scout cannot
1. /rescue (a nice, who cares? ability)
2. /conceal (another who cares now since anyone can apply a camo kit)
3. /areatrack - the only skill a Ranger has that others might want (anyone up for a Bladeback Boar hunt for the millionth time?)
4. Make camo - did you become a Ranger to be a crafter to supply everyone else? Didnt think so.
Everything else is just skill mods and even those dont matter considering a Scout simply can match our numbers by hunting longer. Just ONE skill that a Ranger has that is desirable by other professions.
Other profs dont care about the HTFB or camps in general, they dont care about our trapping (which is almost totally broken, and now we face nerf calls to the p-dart)
Ranger has no role designated in the post-CU world. Ranger is not included in the overall design of the CU, and the CU was a months long development effort. You really think SOE is going to go through that again just to make Rangers happy? Beause that is what it would take to balance Ranger as a full fleged combat proession against all the others if were to be revamped correctly. You really think that is likely? Is it any wonder they dont know what to do with us?
Hell Rangers hardly seem to know what they want done with Rangers, as we cant seem to come up with anything besides hoping for a miracle.
You dont like these options, well neither do I, so give me something better than what we have now.
Message Edited by Kinshi on 06-15-2005 02:40 AM
Message Edited by Calculus_Entropy on 06-15-2005 04:18 PM
Kinshi wrote:
Sitting and waiting for things to happen to usis NOT a Ranger virtue...adapting, overcoming, and improvising is. We sit and wait, we are guaranteed to die as a viable profession. We change, we adapt into something else, we survive.
Phenix1050 wrote:
Kinshi wrote:
Sitting and waiting for things to happen to usis NOT a Ranger virtue...adapting, overcoming, and improvising is. We sit and wait, we are guaranteed to die as a viable profession. We change, we adapt into something else, we survive.
Lol. I love that phrase. "Guarantee to die as a viable profession." How do you possibly type that with a straight face, considering that you just suggested that our profession be killed outright? Under your proposal, Ranger would be dead as a profession, not just as a viable one. Chossing between a totally dead profession and one that functions 1/2 the time, the way Ranger does now, I'm gonna have to say that I'll keep what we have now. Thanks.
I think I'm done with you. You repeat the same idea ad nauseum-- that change is better than waiting. If you came up with a single idea that didn't destroy our profession in the process, I might agree with you. But as it is, all your arguments boil down to the same incorrect assumption and you arrive at conclusions that are farther and farther away from reality.
Hate to say it, but the idea that people might actually support (in large numbers) the idea of killing Ranger and putting it into scouts means that you've already gove down the road of Mr. Quixote. You're dreaming man.
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