Ranger Archive

Thread: Anyone seen the CU combat profession schematic yet!

CuchulainnDarklight
Tue Mar 29, 2005 11:04 pm
#1

Here it is


http://starwarsgalaxies.station.sony.com/content.jsp?page=Combat%20Upgrade:%20Combat%20Schematic


Look closely and you can see 14 out of the 15 combat professions are here, with a unique role to play, even creature handler (which is very "Star Wars-centric)!


Which one is missing?

You wont need 3 guesses, yes your right, everyone gets the combat upgrade, Ranger get the profession downgrade as usual!




...has mastered the Pilot profession
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Nemo0
Tue Mar 29, 2005 11:21 pm
#2

Jedis are also missing from there. As for Rangers not being on there, the Devs know. We just don't know why (other than the usual guess of there not being enough time to deal with it at all in the CU).



Lythender Nirou
Crazy Bothan


Dariane_Kamutsovy
Tue Mar 29, 2005 11:30 pm
#3






CuchulainnDarklight wrote:

Here it is


http://starwarsgalaxies.station.sony.com/content.jsp?page=Combat%20Upgrade:%20Combat%20Schematic


Look closely and you can see 14 out of the 15 combat professions are here, with a unique role to play, even creature handler (which is very "Star Wars-centric)!


Which one is missing?

You wont need 3 guesses, yes your right, everyone gets the combat upgrade, Ranger get the profession downgrade as usual!





Yep, Ranger is missing, not to my surprise actually (no I'm not going to start the discussion again, my opinion is my own). Was rather surprised to CH in the middle of it...


Most of it does make sense tough, even tough I have the feeling some ranged professions in PvP might be the underdog (rifleman, carbineer) once again, reading the next quote:


"Certain professions still have abilities to target specific activity pools with de-buffs





  • Deathblow is no longer instantaneous



  • Deathblow will have a setup time in which it can be interrupted and the player is vulnerable



  • Deathblow will only be able to be done while in melee range. All professions will have the innate ability to perform a deathblow (some may be better at it than others) but none will be able to deal a deathblow from a distance

  • "


    a) so first the long range combatant must come into melee to perform the DB


    b) next, (s)he still suffers a wind-up time.....


    maybe it counteracts for kiting a ranged combatant can do to a melee combatant...


    /shrug


    As I read it, some more things became clear tough. There will be 3 bars still (HAM), but only H will take damage/wounds...


    And, as CH as well, I wonder about the PvP possibilities after the CU... According to the paper, the CH could be any range, from TKA tanker to Swordsmen offensive, depending on the pets one has...


    /boggle


    Anyway, I won't get my hopes up to far... It only might dissapoint me

    Dariane_Kamutsovy
    Tue Mar 29, 2005 11:31 pm
    #4






    Nemo0 wrote:

    Jedis are also missing from there. As for Rangers not being on there, the Devs know. We just don't know why (other than the usual guess of there not being enough time to deal with it at all in the CU).





    Jedi is the big circle around it all, with Ranger beside them..



    Ooops


    j/k


    agent156
    Tue Mar 29, 2005 11:33 pm
    #5

    No ranged DB? Bah there goes a big chunk of what make me of some use in PvP.
    WeiQuin
    Wed Mar 30, 2005 6:18 am
    #6


  • Deathblow will only be able to be done while in melee range. All professions will have the innate ability to perform a deathblow (some may be better at it than others) but none will be able to deal a deathblow from a distance





  • As a Rifleman, I find this offensive! One of our specials specifically allows for a RANGED DB. I can only asssume that Sniper Shot is being removed from the game... not that I ever used it, but its the principle... grumble.





    WeiQuinn Starblazer (Intrepid) Elder Ranger - Spy
    Master Ranger (4/8/04-11/15/05)

    "Once a RANGER, Always a RANGER"

    Siris Darkstar (Test Center) Elder Ranger- Commando DELETED
    WeiQuin Darkstar (Test Center) Elder Scout - Spy DELETED
    Torsade Darkstar (Test Center) NGE-Jedi DELETED

    Account Cancelled 6/20/06
    SickSix
    Wed Mar 30, 2005 7:08 am
    #7

    basically, Rifleman, will never get credit for their 'kills' in a pvp battle because a TKM will have to run up and actually aply the DB. other wise, the rifleman would have to move (voiding all specials) and come into the fray (meleerange=instantdeath) then stand there like a bufoon while waiting for the DB.


    i'll just triple incap people. cuase that's apparently what i'll have to do to actually 'kill' someone without dieing myself.



    SickSix
    MASTER INVISI-PUSS
    HadesNNHellriders
    You're supposed to sit here
    and die while I poison you.

    WeiQuin
    Wed Mar 30, 2005 7:20 am
    #8


    i'll just triple incap people. cuase that's apparently what i'll have to do to actually 'kill' someone without dieing myself.





    That's a very good point, I hadn't thought of that.

    I very rarely PvP though, so I guess its still a non-issue for me.



    WeiQuinn Starblazer (Intrepid) Elder Ranger - Spy
    Master Ranger (4/8/04-11/15/05)

    "Once a RANGER, Always a RANGER"

    Siris Darkstar (Test Center) Elder Ranger- Commando DELETED
    WeiQuin Darkstar (Test Center) Elder Scout - Spy DELETED
    Torsade Darkstar (Test Center) NGE-Jedi DELETED

    Account Cancelled 6/20/06
    Owen-Lars
    Wed Mar 30, 2005 7:24 am
    #9

    I brought this up in the CU boards and Corr boards as soon as it was announced. Riflemen will be put at a serious disadvantage now because they will have to go into the thick of things (when their whole profession is orientated around stating away from the thick of things) in order to get a kill.



    THORTAC BALCOR
    The Lost Ranger
    RANGER
    darmokVtS
    Wed Mar 30, 2005 7:27 am
    #10

    As it doesn't matter *at all* if you personally db'ed the target or not (ok, a very, very puny amount of fp) I fail to see the reason why rifleman are upset about it.

    It's important that the opponents die, who of your group delivers the actual db has no relevance whatsover (not even for the pointless PvP rating, if anything does then dealt damage matters here, not who delivers the db).




    Kope Sanisa, Medic / Imperial Pilot Ace
    McGyver, Smuggler / Imperial Pilot Ace
    Allanar Jansan, Commando / Freelance Pilot
    Dariane_Kamutsovy
    Wed Mar 30, 2005 7:28 am
    #11






    SickSix wrote:


    i'll just triple incap people. cuase that's apparently what i'll have to do to actually 'kill' someone without dieing myself.





    I knew my pets would come in handy...


    If I can keep a little bit of rifleman (still not known at the time if it's possible to be MR/MCH/Rifleman[-1--]), I can incap them and then send my pet in to do the DB in melee range


    /evil grin


    darmokVtS
    Wed Mar 30, 2005 7:28 am
    #12



    Owen-Lars wrote:
    I brought this up in the CU boards and Corr boards as soon as it was announced. Riflemen will be put at a serious disadvantage now because they will have to go into the thick of things (when their whole profession is orientated around stating away from the thick of things) in order to get a kill.






    The melee players of their group are probably already exactly there (in the thick of things) and can deal the db, if your melee groupmates aren't there or you do not have any melee people in your group you should be screwed anyway if the system works right .




    Kope Sanisa, Medic / Imperial Pilot Ace
    McGyver, Smuggler / Imperial Pilot Ace
    Allanar Jansan, Commando / Freelance Pilot
    SickSix
    Wed Mar 30, 2005 7:30 am
    #13






    darmokVtS wrote:
    As it doesn't matter *at all* if you personally db'ed the target or not (ok, a very, very puny amount of fp) I fail to see the reason why rifleman are upset about it.

    It's important that the opponents die, who of your group delivers the actual db has no relevance whatsover (not even for the pointless PvP rating, if anything does then dealt damage matters here, not who delivers the db).






    let's say your running from two meleers, and you manage to incap one....you won't be able to kill him becuase if you run back to apply the DB, then his TKM buddy will simply lay you over his knee and spank you:smiley-veryhappy:



    SickSix
    MASTER INVISI-PUSS
    HadesNNHellriders
    You're supposed to sit here
    and die while I poison you.

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