Ranger Archive

Thread: Now, with the new XP requirments.

YodaEar
Mon Aug 25, 2003 2:05 pm
#1

I truly believe it to be worth it


===============================



Worth what???? To get skills that should have been there at release it is worth a nerf?? Sigh. You guys are too easy. Is that all it takes? Do whatever you want to us as long as you finish our class?

DeltaXi65
Mon Aug 25, 2003 2:16 pm
#2

Yoda,


There are two schools of thought on the problems the Rangers have or have had.


1.) The devs F-ed up, and we're paying the price.


2.) They're making it better, but everything has a cost.


Don't be in the first group.


There are 33 professions in the game. I think that I can speak for the vast majority of players out there when I say that I'd rather play the game in the form that was in on June 26 and have the opportunity to have a say in the changes that get made than to have to wait another 3 months until every little bug and issue was worked out. The wait, for me, was getting unbearable and some game was much better than no game.


Did Ranger have problems? Yes. Are they being addressed? Yes.


Take heart in that! There are plenty of professions that were hurting as hard (or harder) that didn't get the attention we got, didn't get their requests answered in as timely a manner, and are still waiting to hear from the Devs at all.


The new skills that are being added are formidable - they make us one of the most important and skilled classes in the game. EVERY group will want a Ranger now, just like every group wants a Medic or a Squad Leader. We'll cut down on playing times exponetially by being able to find critters without hours of wandering.


Don't think of the things that we're being given as things we should have already gotten. Think of them as gains that complement an already fun profession. You started playing a Ranger even before the proposed changes came out, so you obviously found something fun in it. What is so wrong with continuing that fun a bit longer?


Those of you who complete the Ranger trees after the nerf can have even more pride in your accomplishment than those of us who did it before - because arguably you worked harder. That counts for something in my book, and it should count for something in yours.


You can play this game with a chip on your shoulder. You can bitch at the Devs. You can cry that its not fun anymore. But in the end, you're still going to play because you love the game. So try and see the silver lining and not the rain - it'll make your experiences in-game even more fun.


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

Razjek
Mon Aug 25, 2003 2:38 pm
#3

Actually if they wanted to be as fair to the ones currently working on the skill tree as they are being to the ones who have already completed it, then...

All they would need to do is auto complete the trees people have started and zero the experience.

Then the next skill tree will require the new amounts.

This way you get a little bonus but will still require more overall experience than the people before you had to endure.
Tsion
Mon Aug 25, 2003 2:39 pm
#4

Thanks Delta for the best response to a Yoda post I've seen in days.



O'Reilly Freeborn
O'Reilly's Organics ò inside the Transcendence Mall, East Lianorm - On the Lake at 3300, 2700, Naboo, Corbantis
Professions: @ Master Heavy Swordsman / Master Brawler / Scout/ Medic / Merchant - Retired Master Ranger
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Zip_Moonblast
Mon Aug 25, 2003 6:31 pm
#5

I am 99% sure that you will not lose any skills.This is because gaining a skill box is essentially an exchange of experience and skill points for the box itself. The game doesn't keep track of how much xp you've spent, just how much you have, and what skill boxes you have. Once you have a box, it's a done deal and when you acquired it or how much xp you acquired it for are things the game doesn't even care about.


Consider the mess the devs would find themselves in a year from now if they used a policy of readjusting everyone's skill boxes every time xp requirements changed. Suppose they make a further change of increasing the xp requirements for Trapping skills even more (something I wouldn't be surprised to see). If skill boxes were removed retroactively to match the new requirements, how many rangers would suddenly find that they'd lost Scout Trapping 4, a prerequisite for master scout and novice ranger? You couldn't also take away their other ranger skills and master scout box, but neither could you remove a prerequisite without removing what's above it.


No, go get as many boxes this week as you can. You'll still have them when the changes go live.

DeltaXi65
Mon Aug 25, 2003 7:35 pm
#6

Terras,


I'm positive that it won't drop any of the skills you currently have. If it were to be that way, I would expect the Devs to have either mentioned it to me, or to have made a post here. That would be too big of a change- and one that would significantly anger much of the population. They may nerf some professions, but the overall goal is to make the game better, not piss EVERYONE off.


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

slippsu
Mon Aug 25, 2003 9:52 pm
#7

ok now here were i might not behappy or maybe feel ripped off i should say. i finished frontiering 4 80k of exp now there going to reduce that to 60k , but i still have to get my lvl 3 and 4 skills in wayfaring ,trapping , and bio, now their going o raise the exp needed in those. so here i waste xxx amount of hours getting frontiering done that i could of been getting wayfairing exp or something and am sure there unlikely going to give me 20k exp back and the time i spent and now if am 3/4 of the way thu say wayfairing 3 and they change it ill be set back 20k exp in those areas costing more time. Dont get me wrong i think what their doing to is great but my time ,to me anyways means alot and now i feel like i wasted alot of it, and going lose more time and exp i put into something. unless they migrate that exp to another area in my skills.Am not sure how a master ranger feels about this, but me having skills i still and hours of time i could spent elsewhere put a bit of a damper on the good things we are getting. now all of this is based only on what ive read here on exp and what not and if my facts are wrong forgive me, i might of missed something if so please correct and inform me my errors.
Daoden
Mon Aug 25, 2003 9:52 pm
#8

Simply put it CAN'T drop what you currently have. The game doesnt' know how much scout exp you've already spent, it just knows what skills you have now. Once you buy a skill, its yours, and the exp you spent for it is gone, forever, its not logged anywhere, its just gone. It's the same reason you don't get exp back when you sell a skill back.



________________________________________________________

Benji Malkier - Gorath
Master Ranger, Soon-to-be Master Creature Handler, Novice Carbineer
Terras315
Tue Aug 26, 2003 12:10 am
#9

will it effect the skill we alredy
Segolas
Tue Aug 26, 2003 12:16 am
#10

As I understand it (someone on TC where these changes are live please confirm) it works like this:


If you have the boxes you keep the boxes. The you will grand fathered in/exempt to the new xp changes, which is good news for Wayfarers, Master Trappers, and Master Hunters... bad news for Frontierman.


If you don't have the boxes, then you will now need to get xp for whatever boxes you don't have filled under the new xp system for that skill box.


I hope this is the case, as I am maxed on all Ranger skills except Frontiering 3 and 4. So if it works this way then my 45k of current frontiering xp will auto qualify me for box 4 and push me 5k through box 4.

DeltaXi65
Tue Aug 26, 2003 12:25 am
#11

Segolas,

From my understanding, no one will be losing their titles due to the changing in XP requirements. It will only affect the players who are still working on boxes.

This is unfortunate, but unavoidable.

B



BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

Terras315
Tue Aug 26, 2003 12:25 am
#12

Will it effest the skills we already have ( and in advance, HOW DO YOU KNOW!?)

i can understand it effecting the amount of exp needed for the skill your working on, but if the skill is already learned and highlighted in your skills window, are you sure its gonna be effected?

im hoping no, i dont care if they changed it, i did what it said and i got the skill, i should be able to keep it. it may be harder for those without the skill yet, but hey, its gonna be a TON eaiser for them to get that fronteiring tree, i had to camp my butt off to get where i am in it, and im still no where near finishing it. plus they get the new abilities to work with while they train up, we had nothing but that pitifull rescue, which by the way is a waste of time (on occation it helps).

i guess it wont be too much of a pain getting that exp if they do rob us of our skills, im just really worried that they will take all of our skills away and make up some dumb excuse for it, they really just wanna waste our time so they can get more money... but im just venting... ignore that... never typed a word...
kamuishirou
Tue Aug 26, 2003 12:42 am
#13

I truly believe it to be worth it. And besides, I've barely been playing for over 2 months and I'm already out of Skill points, so trying to work on skills again with more difficulty will be good for me .



Roh

Master Scout/Master Marksman
Novice Ranger 1-1-2-3/Novice Carbineer 0-0-0-0

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