Ranger Archive

Thread: Ranger Skill Points: Post CU

MrTopi
Wed Apr 13, 2005 6:06 am
#92




Owen-Lars wrote:

YOU WILL STILL BE ABLE TO MASTER YOUR ELITE COMBAT PROFESSION


You can have:

Master Ranger

Master Rifleman (or any combination or elite combat profession)

4 skill point waste


Note: This is not a post to support either side (same skill points/less) or even discuss the issue, its a post so people can link to it anytime someone asks about skill points. This is because a few people have asked for a post like this ehhe.





According to www.typeblue.com/cbuilder/


It is: Master rifleman95 pt + Master ranger 120 pt totalling 215 pt, leaving 35 pt.


Is that character builder up to date? I am at work, unable to verify.





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JascoSmlee
Wed Apr 13, 2005 6:10 am
#93






Is that character builder up to date? I am at work, unable to verify.




Doesn't look like it, it's full of blank boxes. QFE what Owen said.



Jasco Smlee Antarian Ranger
Nosn Nuub +2 Starfighter Engineer
kNuubian Tech : Rori, Rebel Outpost : /way 3732 -6620
MrTopi
Wed Apr 13, 2005 6:12 am
#94

According to this builder: http://swg.bur.st/swg-cb.php


...we only get 4 points left over. Now, which one to believe?



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frightwig
Wed Apr 13, 2005 6:16 am
#95



MrTopi wrote:
According to this builder: http://swg.bur.st/swg-cb.php
...we only get 4 points left over. Now, which one to believe?





Whichever site you use (the first one has holes in it and doesn't add up the points), we only get 4 SP leftover after mastering ranger and an elite combat profession.



kimi raikonnen Kauri
° [Carbineer] :: [Bounty Hunter] :: Imperial Storm Trooper
° [Imperial Pilot Ace] :: Storm Squadron
° [Imperial Pilot Ace] :: Black Epsilon
° [Imperial Pilot Ace] :: Imperial Inquisition

MrTopi
Wed Apr 13, 2005 6:31 am
#96






frightwig wrote:
...we only get 4 SP leftover after mastering ranger and an elite combat profession.




That's not good. Was planning on Master Rifle/Master Ranger on my alt...


Comment: only use I can think of to the 4 remaining points, would be FS skills like 4 boxes Ranged speed.





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Fred_Skinner
Wed Apr 13, 2005 6:52 am
#97



MrTopi wrote:


frightwig wrote:
...we only get 4 SP leftover after mastering ranger and an elite combat profession.

That's not good. Was planning on Master Rifle/Master Ranger on my alt...

Comment: only use I can think of to the 4 remaining points, would be FS skills like 4 boxes Ranged speed.




While I don't know about 35, it is CERTAINLY not 4. Look at my template in my sig.



Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


frightwig
Wed Apr 13, 2005 6:56 am
#98

Well, I meant 4 SP left over after you master ranger and an elite combat profession.

So, you can still go Master Rifles/Ranger.

That's what I am right now, and if I keep it post-CU, I'll have 4 FS points of +20 melee defense, so that's 0 free.

Weighing some other templates though... They're starting to look much more fun to play at this point.. I'll always have my Test Center Ranger at least, though.



kimi raikonnen Kauri
° [Carbineer] :: [Bounty Hunter] :: Imperial Storm Trooper
° [Imperial Pilot Ace] :: Storm Squadron
° [Imperial Pilot Ace] :: Black Epsilon
° [Imperial Pilot Ace] :: Imperial Inquisition

frightwig
Wed Apr 13, 2005 7:22 am
#99


Fred_Skinner wrote:

frightwig wrote:
...we only get 4 SP leftover after mastering ranger and an elite combat profession.

While I don't know about 35, it is CERTAINLY not 4. Look at my template in my sig.



Your template is pre-CU though. (Master Ranger, Master Rifleman, CH(0003))

Post CU, you wouldn't be able to take up novice creature handler after mastering ranger/rifleman.


Here's a good site with, what seems to be, fairly accurate post-curb SP requirements.

(although combat medic shows battle armor mitigation/certification, and I thought that was still assault armor)



kimi raikonnen Kauri
° [Carbineer] :: [Bounty Hunter] :: Imperial Storm Trooper
° [Imperial Pilot Ace] :: Storm Squadron
° [Imperial Pilot Ace] :: Black Epsilon
° [Imperial Pilot Ace] :: Imperial Inquisition

RancorPoker
Wed Apr 13, 2005 5:07 pm
#100



JBMat wrote:
MCH/MR
Prediction: Unless the points and health issues are fixed, expect a mass exodus from Ranger.

Agreed totally. If they could simply remove 1 point from each box as they did for ID, things would be very comfy indeed. One could go up all 6 FS trees without requiring a drop in template.



Nedrub Xat
Master Bio-Engineer (retired) - Master Droid Engineer/Artisan
Force_Insensitive
Thu Apr 14, 2005 6:55 am
#101

/sigh

I've got 9 FS boxes at the moment and am TK Master & Master Ranger, which currently gives me 9 spare SPs. I guess that when the CU hits I'll not be able to keep my template and I'll have to drop Master Ranger. I just find this frustrating, added to this all the other problems people are talking about it all seems like doom and gloom. I have no intention of quitting the game over this, and I'll just have to see how the CU goes over the first few weeks before making the decision over ranger.

Just though I'd drop my 2 pennies worth in



Morky - Elder Jedi (CorSec Master Pilot) - Mayor of Redemption
Morkee - Elder 12pt Architect (Rebel Master Pilot)
Rexi - cl90 Medic (Black Epsilon Master Pilot)
Rasst
Thu Apr 14, 2005 11:37 am
#102

All those wonderful additions you offer to ranger/scout are great, but you forgot two important things:

1. Since Ranger considered non-combat profession, noone will change it during CU.
2. After CU some current templates will be ruined, surviving in the wild can be a problem.

Do you have any real suggestion how to live after CU? or any solution with little efforts to implenent? Except SP reduction and dropping Master Ranger - this two are already posted.

May be additional +50 defences +1000 hp with Master Ranger? Is it possible?



Ra'sst Rassi - Elder Ranger
/t Sunrunner.Ra'sst /t Sunrunner.Rys /t Sunrunner.Rasst
Drop vendor: All purpose, Dantooine (-922 2182)
/t Eclipse.Ryss
Xrystal
Sat Apr 16, 2005 10:03 am
#103






Force_Insensitive wrote:
/sigh

I've got 9 FS boxes at the moment and am TK Master & Master Ranger, which currently gives me 9 spare SPs. I guess that when the CU hits I'll not be able to keep my template and I'll have to drop Master Ranger. I just find this frustrating, added to this all the other problems people are talking about it all seems like doom and gloom. I have no intention of quitting the game over this, and I'll just have to see how the CU goes over the first few weeks before making the decision over ranger.

Just though I'd drop my 2 pennies worth in






Well I've been testing the CU and today the frogs were allowing us to build up the skills automatically for high end testing. Because my Live character is currently working on Master TK and Master Ranger I did the same in the CU.


Combat Upgrade : Master TK, Master Ranger (4 points left) - Combat Level 80 with 3150 Health (Trandoshan Bonus there I think)


Current System : Master TK, Master Ranger (18 points left)


Now I was considering doing some Force Sensitive stuff and get some scouting and melee bonuses but post upgrade it seems I have to make the choice ...


Choice 1 : Just use 4 points for Force Sensitive stuff .. is all that effort worth it ?


Choice 2 : Drop some Ranger or TK to do the Force Sensitive Stuff I want .. again same question.


Choice 3 : Work up and complete Force Sensitive and Move to Jedi and then make my extra character a Ranger/TK.


What I don't get is why Scouts are the only skill now that requires full mastery to get to its elite skill. As my fiance tells me .. hmph .. some balancing done there - laughs - .


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