Ranger Archive
Thread: Nrass... Why is a stealther far too imbalancing?
Lorell wrote:
I agree. We will most likely have to give up a skill tree though to get these new skills. I propose that they strip out trapping and replace it with this whether it's a suit or a skill.
Why would we have to strip out one of our trees? We already have Wayfaring which gives us camo kits and conceal. Just add this functionality to that line. Perhaps rename it "Infiltration". I know trapping is next to useless right now, but there are many, many ideas on how to improve it (just see the Outdoorsman proposal for an example of some cool and unique trap ideas the Ranger community has come up with).
If your argument is that the devs might want us to have 2 lines focused on stealth to get invisibility (i.e. Ranger must have Wayfaring AND Infiltration to be able to hide on radar), then I'm going to have to disagree. Make the Ranger skill tree: Master Ranger, Infiltration/Wayfaring line, Frontiering line, Tracking line, Trapping line, Novice Ranger. Then add the 'hide on radar' or 'complete pvp invisibility' skill to the Infiltration/Wayfaring line or to Master Ranger.
Just my opinion of course, but I fail to see why we should give up a potentially satisfying and unique line (Trapping) in order to gain concealment skills that should be covered by our current Wayfaring line.
Lorell wrote:I agree. We will most likely have to give up a skill tree though to get these new skills. I propose that they strip out trapping and replace it with this whether it's a suit or a skill.
So what's wrong with putting the "new" /conceal feature in say.... maybe, the skill tree the "old" feature was in?
We're supposed to get this profession improved, not ripped apart. Traps could be one very distinctive ability for rangers, if it wasn't for the fact that currently, they are nothing but slow specials that force you to stand still.
If you could be invisible to players in this particular game environment (which is technologically different from DAoC which does have a similar type of stealth skill), you would be vulnerable to a lot of really mean, jerky stuff. Hypothetically speaking, you might get someone who figures out that if they use some stealth skill and hide over covert detectors, that they could catch people in an unfair trap. Or they might go invis and wait for you to be in a dungeon or something and then train a high level creature on you. There is no way to know what would happen. Im not saying its never going to happen, just that there are more important things to do first.
I'll start off by saying I'm not a ranger. Secondly while I can see some imbalances with being invisible I also know that in order to attack a player they must have joined a faction. If some of the imbalances are worked out I don't really have a problem with someone going "invis" waiting over a covert faction scanner for unwary people of the opposite faction, this is a Galatic Civil War after all, by joining a faction your opening yourself to PvP, when your covert you just have less of a chance of being dragged into a fight that you don't want to be involved in BUT your still part of a faction.
I respectfully ask that posters don't bump threads multiple times in a row.
Thanks ![]()