Ranger Archive
Thread: Preliminary Droid Tests
Flynn_Nomad wrote:
Are you suggesting that this "Trap Droid" is a RANGER ONLY droid?!!! ( i believe its novice scout)
It is available to anyone who can trap, BUT it throws traps without costing the player a comabt move; that was my point, probably not the best wording.
And the harvest droid is novice scout too.
You guys should be up in arms.
Please don't rabblerouse
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Eclipse Server
couple of questions I have.
how will this work with our current harvesting bug? the one where if you try to harvest a resource that the animal doesnt contain you can no longer harvest from that animal. and is there a way to set it up to loot creatures also?, as many of us have /lootall in out harvesting macros so we dont have to remember what animals have special loot.
Going along the same lines as Percentage increase vs skill mod increase id like to refer to veghash enhancments.
I was very disapointed with veghash. I got the impression from the pre-publish rumours it would be more beneficial to master rangers thanthe novicescout. However instead of providing a percentage increase as i believe it should it instead provided a skill mod increase.
Through testing with i found every two skill mods works out to be around 1% increase. You dont mind much because a 30 point increase is great. However the problem arises when you see the percentage increase for nov scouts against master ranger clearly showing who benefits more from harvesting food.
Master Ranger = 100 Skill mod + 30 (vhash) = 130 = 30% increase in skill mod creating a15% increase in harvests (based on 2mod = 1 % ratio)
Novice Scout = 15 Skill mod + 30 (vhash) = 45 = 200% increase in skill mod working at a 100% increase in harvest yeilds.
As you can see a novice scout can harvest theoretically twice as much as they did before consuming food, however master rangers get a measly 15% increase.
I supose my point is........ if the droids provide a percentage increase (like the hash should) then i am fine with it, however IF it only provides a skillmod increase then i will be seriously disapointed as it will only further benefit the dabblers.
I think we should push for veghash to be reverted to a percentage increase like some of the other foods and if droids turn out the same then we have some moaning to do.
frkjerm Wrote (in a yoda like tone)
couple of questions I have.
how will this work with our current harvesting bug? the one where if you try to harvest a resource that the animal doesnt contain you can no longer harvest from that animal. and is there a way to set it up to loot creatures also?, as many of us have /lootall in out harvesting macros so we dont have to remember what animals have special loot.
Answer these i will:
I saw nothing in the notes about looting so i believe it is still down to the ranger or scout to loot the corpse.
On the bug point i expect it still to be present. If we programme the droid to harvest bone and we come across some quenkers we still wont be able to harvest the other resource because as we all know, quenkers are made of strawberry jelly.
Message Edited by Owen-Lars on 04-13-2004 08:12 PM
Owen-Lars wrote:
On the bug point i expect it still to be present. If we programme the droid to harvest bone and we come across some quenkers we still wont be able to harvest the other resource because as we all know, quenkers are made of strawberry jelly.
Message Edited by Owen-Lars on 04-13-2004 08:12 PM
Ok, i did some digging.
Master Ranger/Master Rifleman/Marksman 4-1-1-4 = No points left. +100 Creature Harvest.
Uberst Template
Master Rifleman/Master TKA/Marksman 4-0-0-4/Scout 0-0-4-0/Medic 2-1-0-0 = 1 pt left i think. +45 Creature Harvest.
In essence, Uberst Template can out kill you, and therefor out harvest you in 30mins time? Lets just forget the droids for a min.
I find it hard to believe, but I could be wrong.
Now Mr. Uberst goes and gets him a droid. Unless the droids harvest, atleast +25% more I dont see the gap so close. Granted I dont believe scout should be +45 unless Master, and probably you guys should get more. But I dont believe the Droid can close that gap so much as stated.
Now, you also buy a droid, we are back to +45/+100 ratio, the DE made some money, you get to kill and the droid does the menial task for you, you still maintain your current "ahead" ratio over Mr. Uberst. No change from current situation. A market is created to a profession which desperatly needed it. I see it as a win/win situation until the Ranger class gets revamped.
Like I said, there is already report from a Novice Scout on TC that his droid harvested less than he did, but he liked it 'cause he had the droid doing the harvesting while he killed. So he probably came out ahead a little than doing the manual harv, but definatly not even close to a Master Ranger.
Again, watch out for what your correspondent tests out and save the cliff jumping for the "Rangers Invasion"
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Yeah, sounds stupid hey? The thing is it's true... It gets even worse if he has some veghash (/thanks Owen for the math). Now you see why the ranger profession is generally considered borked?
RotorofCorRng wrote:
Ok, i did some digging.
Master Ranger/Master Rifleman/Marksman 4-1-1-4 = No points left. +100 Creature Harvest.
Uberst Template
Master Rifleman/Master TKA/Marksman 4-0-0-4/Scout 0-0-4-0/Medic 2-1-0-0 = 1 pt left i think. +45 Creature Harvest.
In essence, Uberst Template can out kill you, and therefor out harvest you in 30mins time? Lets just forget the droids for a min.
I find it hard to believe, but I could be wrong.
RotorofCorRng Wrote:
Again, watch out for what your correspondent tests out and save the cliff jumping for the "Rangers Invasion"
Invasion? ARE YOU MAD?
We would have a hard enough time filling a small naboo house with our underwhelming population.
Id call it more of an apearance............... I like the sound of that "The Ranger Apearance"
can you imagine the reaction in game?:
Al Groundwalker say: "Holy S**T thats one of those new ranger guys"
His Friend says: "Cant believe the devs added a new profession b4 fixing ours"
Al Groundwalker says: "yeah that sucks"
Thortac Balcor (Master Ranger) says: "No actually, we have been in from launch"
His Friend says: "haha, yeah of course you have mate......... lol "
Al Groundwalker says: Come on lets hunt, this guys obviously doesnt want to give us a truthfull answer"
His Friend says: "Ok, goodbye you lying B*****d"
Thortac Balcor (Master Ranger) says: "wheres that cliff?"
Fred_Skinner wrote:
Here's how I do it...
Snipe the herd.
pop the lair.
Snipe as they pop out.
pop the lair.
Snipe the remainder
kill the lair
Harvest everything in one shot. Takes me... oh, about 15 seconds to use a macro to do that. If the droid gives me less harvest... why am I doing this again? The TKM/MRM, by the way, walks up to the lair or SS2 while going in and then hits the lair and sweeps and sweeps till9 rancor are on the ground in half the time it takes me to snipe the first 3, harvests, and moves on. If he harvests less with droidtoo... your not gonna sell him one ether.
I'm not dissing the idea, seriously. It all depends on how this is implimented. If the module increased our modifier by a percentage (+45+ 15% -> +52%, +100 + 15% -> +115) instead of adding to it (+60% vs +115%) then this would be fairer. If it's the same, I still might buy one. If it is less, no chance. It would have to harvest as I killed things for it to be usefull to me, without farther instruction. Tell it to harvest hide and as each body falls, that is what it does, for as long as it is out and has power. Otherwise, my macros are going to be faster.
Clear as mud? Any of this make sense to you? Btw, is there a droid made that has only CL3? would tht be MSE? I only have 3 pet levels left after Achillies is out
Well, you don't hunt buffed nor do you wear armor. I do, and I can easily tank 4-5 enraged rancors. I don't think a TKM/RM can kill those rancors significantly faster than me.
Another thing; won't having a droid grouped with you decrease your harvest like any pet would?