Ranger Archive
Thread: Ranger Revamp: The Focus (Tier Names)
Owen-Lars wrote:
camo, survival, tracking, creature knowledge (lays the paving stones for further intel gathering on targets)
All are recon specific.
Lets look at the definition of Recon again.
: a preliminary survey to gain information; especially : an exploratory military survey of enemy territory
Neither camo, survival, nor creature knowledge really fall into that.
You don't have to be camo'd to gather information on a target. Nor do you need to know how to survive in the wilderness. Nor is creature knowledge required.
Those may make it easier in some cases but they are not required and not part of Recon. You can do air recon or satelite recon. I don't see those using survival, camo, or creature knowledge. Yet that is doing recon. Spies recon targets but they don't use those skills.
They are not Recon specific. They may make it easier but they are definately not required or part of it. Which is why Recon may be a sub-role, but not the primary one.
Message Edited by Waste93 on 12-23-2004 04:31 PM
Owen-Lars wrote:
Well just remember survival, trapping, exploration and stealth arnt 'Required' for hunting either when you are pushing that role.
I said 'Survivalist' is the primary role. And all those you mentioned are integral parts of that. To survive in the wilderness you need to know how to hunt (which includes trapping), exploration, camping, stealth, etc.
Recon doesn't require those attributes. It's one aspect of 'Survivalist' but not the other way around.
And from the basis that you require them to 'Survive' in the wilderness you can expand to include them to work vs NPCs and PCs.
If I can set traps for animals those same traps can harm people. If I can track animals I can also track people. If I can hide and sneak past animals with their enchanced senses it will also work vs people. All those are basics of surviving in the wild that work both vs animals and people. However they are not Recon abilities. They don't involve gathering 'intel'. They are about surviving in the adverse conditions of the wile. They are all aspects of 'Wilderness Survival'. Hence 'Survivalist'.
Message Edited by Owen-Lars on 12-24-2004 01:03 AM
I have no problem with not calling our main focus Recon (just please not "survivalist" even the word makes me bitter). But I do have a problem with the idea that Ranger skills can not be used in a military type application or used to enhance a combat profession.
Owen-Lars wrote:
No im getting it, i just dont agree with what you are saying. By your statements you are saying that if i got rifles in marksman i could be a lesser gunner? Nope, you can use rifles LIKE a rifleman but you only get the gunner role once you get rifleman boxes. This is what im getting at. Although there is no other way for a rifleman to advance over marksman rifles without actually using rifles you still get your own unique roles.
No. What I'm saying is that all Rifle skills are extensions of the base requirements. All the skills I get as Rifle are extensions (improvements) of the basis laid down by the Marksman skills that I have to get beforehand.
Recon IS based off scout, thats what we are all trying to say. We have stealth already, can be enhanced and paves the way for intel gathering (who would you want to look at someone's weapon stats? thats spying, leave it to the smugs i dont want it. Give us the ability to show enemy possitions, put IR markers onto targets the group can track them and bingo you got scouting/recon skills). We explore which allows us to get to our targets, move better than anyone in the game and seek out new places, boldly going no...... oops wrong story.
Recon isn't based on scout. Recon is a military term. Scouting as set up in SWG isn't military. It's creature orientated hunting skills. Yes you have stealth. But stealth isn't Recon.
And I think you are proving my point about ability creep. Marking enemy positions isn't ahunting skill. It's amilitary skill.
Why wouldn't you want to be able to see stats of another players equipment? You could tell what the weakest resist is for their armor and make it easier to take them down. Seeing the stats of their weapons could let you fine tune your defenses. And that kind of info if intel (Recon).
Anyways here it is:
Very nice. Though your use of Intel is an issue. Hunting Efficiency would seem to be a better useage.
The base skill is all creature related. You don't intel or recon creatures. You do that against people.