Ranger Archive

Thread: Top 5 List Poll

Calculus_Entropy
Tue Apr 06, 2004 6:59 am
#40

Hey Rancor, perhapsI will ask TH on the Corr forum about those promises. You bring up a valid point that those promises need to be addressed.



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
FallingByTheWayside
Tue Apr 06, 2004 7:07 am
#41

*claws his way up the cliff of posts*


must....have......defense........mods.......



_________________________________________
Nebau Eave: Mayneh het Terhanen
----Master Ranger
---------Master Pistoleer
--------------Shadowfire-----Rebel Warrant Officer I
Forever Zabrak, I will survive and protect
Rancorrider4
Tue Apr 06, 2004 7:56 am
#42

/bump for the late arriving Rangers this morning. Important stuff.



nppmaHamus

o Galactic Geographic Explorero

Master Mountain Climber


HeavyMG
Tue Apr 06, 2004 8:46 am
#43

When I think of camo, I think of a special forces unit with camo paint all over his face and body, with twigs and leaves attached to him. This is not supposed to disappear suddenly when it breaks, only arouse the curiosity for a brief time (5 seconds?) of some creature or NPC. If we don't move after a few seconds, the camo stays in place and they don't aggro. Camo should never be "broken". If we move or provoke the mob within that period of time they can attack, but only that creature and not other mobs.
WildernessDude
Tue Apr 06, 2004 9:13 am
#44

I agree with Nemo. The bits I like best? The constant reminder to the devs that it was THEM who told us we would be getting the changes soon after LAST AUGUST. I go with the proposal that we find out what happened to all this we were promised. I would go with that over the top 5. We should repeatedly remind them that they promised this-that should be at the fourcourt of any proposal. Please don't back down on this-they should definitly deliver on what they said they would. It annoys me extremely when I think of all the rangers playing since last august waiting as the months go by for a change that was supposed to be happening soon. I know I keep going on, but they shouldnt be allowed to fob us off any longer.
DarthDominus
Tue Apr 06, 2004 10:31 am
#45

/another bump for these important issues. IE: The closest chance we have right now to seeing something happen for us.




Xayn Geist - Dark Jedi Padawan & Imperial Navy Ace
Aezyn Khell - Master Shipwright & Co-Owner of Dark Side Technologies
(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

Rancorrider4
Tue Apr 06, 2004 1:51 pm
#46

/bump for the evening crowd. Important stuff all, lets keep this at the top of the page. We may actually be seeing Dev movement!



nppmaHamus

o Galactic Geographic Explorero

Master Mountain Climber


AgonThalia
Tue Apr 06, 2004 2:02 pm
#47



Rancorrider4 wrote:
We may actually be seeing Dev movement!





you were unable to determine anything from the tracks in these forums.

Seriously, I hope this is a sign that we are being looked at.



Draknev
The Last Ranger Correspondent
Subterfuge and Sabotage, Concealment and Camouflage:
Colonel: Rebel Alliance

777erc
Tue Apr 06, 2004 3:26 pm
#48

could we sneak in the curing tanning idea somewhere in here or is it too late. That is a great idea



Narrec Plac
Chilastra
Pistoleer, Fencer, CH
Calculus_Entropy
Tue Apr 06, 2004 3:36 pm
#49

I will work that into harvesting



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Kells
Tue Apr 06, 2004 4:48 pm
#50

Sigh, this is the second time I'll be typing this as the forum monster ate my first attempt. I agree with Nemo's top five for the most part. I'd just like to reiterate a few points. We need an increase to the amount harvested, if it comes down to a choice between higher amount or multiple harvests I choose higher amount no doubt. Camo should work on NPC's, no debate here, if camo works on animals it should darn well work on NPC's. Heck animals have better sense of smell and tracking abilities then humans, if a blood hound doesn't know I'm there neither should Billy-bob. Traps need to applyway better states and there should be way more ranger traps then there currrently are. I haven't usedone trapsince I finished ranger trapping 4, that is truly sad...I like JB's idea about the directional tracking if the range is increased. Tracking should tell us all animals, and NPC's that will spawn in the given radius. As it stands now we track and are told nothing is there and then we move 50m and a spawn drops right on our head, this is unacceptable. As far as camps are concerned refer to the outdoorsman, the modular camp ideas. Lastly, I love being a ranger, it is a way of playing the game for me. We DESERVE attention and respect from the devs, and come he!! or high water we will get it.



Bo' Tinsu
Kells
Tue Apr 06, 2004 4:50 pm
#51



Sigh, this is the second time I'll be typing this as the forum monster ate my first attempt. I agree with Nemo's top five for the most part. I'd just like to reiterate a few points. We need an increase to the amount harvested, if it comes down to a choice between higher amount or multiple harvests I choose higher amount no doubt.


Camo should work on NPC's, no debate here, if camo works on animals it should darn well work on NPC's. Heck animals have better sense of smell and tracking abilities then humans, if a blood hound doesn't know I'm there neither should Billy-bob.


Traps need to applyway better states and there should be way more ranger traps then there currrently are. I haven't usedone trapsince I finished ranger trapping 4, that is truly sad...


I like JB's idea about the directional tracking if the range is increased. Tracking should tell us all animals, and NPC's that will spawn in the given radius. As it stands now we track and are told nothing is there and then we move 50m and a spawn drops right on our head, this is unacceptable.


As far as camps are concerned refer to the outdoorsman, the modular camp ideas. Lastly, I love being a ranger, it is a way of playing the game for me. We DESERVE attention and respect from the devs, and come he!! or high water we will get it.


Message Edited by Kells on 04-06-2004 04:52 PM



Bo' Tinsu
Kells
Tue Apr 06, 2004 4:52 pm
#52

So sorry for double post.



Bo' Tinsu
Page 4 of 5