Ranger Archive
Thread: Top 5 List Poll
Rancorrider4 wrote:
We may actually be seeing Dev movement!
you were unable to determine anything from the tracks in these forums.
Seriously, I hope this is a sign that we are being looked at.
Sigh, this is the second time I'll be typing this as the forum monster ate my first attempt.
I agree with Nemo's top five for the most part. I'd just like to reiterate a few points. We need an increase to the amount harvested, if it comes down to a choice between higher amount or multiple harvests I choose higher amount no doubt.
Camo should work on NPC's, no debate here, if camo works on animals it should darn well work on NPC's. Heck animals have better sense of smell and tracking abilities then humans, if a blood hound doesn't know I'm there neither should Billy-bob.
Traps need to applyway better states and there should be way more ranger traps then there currrently are. I haven't usedone trapsince I finished ranger trapping 4, that is truly sad...
I like JB's idea about the directional tracking if the range is increased. Tracking should tell us all animals, and NPC's that will spawn in the given radius. As it stands now we track and are told nothing is there and then we move 50m and a spawn drops right on our head, this is unacceptable.
As far as camps are concerned refer to the outdoorsman, the modular camp ideas. Lastly, I love being a ranger, it is a way of playing the game for me. We DESERVE attention and respect from the devs, and come he!! or high water we will get it.
Message Edited by Kells on 04-06-2004 04:52 PM