Ranger Archive

Thread: Heads up on all current Ranger changes on TestCenter (long)

TheDarkNerf
Sun Aug 24, 2003 12:43 am
#27

i would still trade 4k in wooly hides to find out how the interface works or if it just spams your chat box.



Ndydar Azeikoth
Ranger, Rifleman, and dabbler in resources
Corbantis
mp294
Sun Aug 24, 2003 12:46 am
#28

"The DarkNerf" LOL, thats great


Sorry, but im not a ranger on testcenter, so I cant test it out. Can any TC Rangers shed some light on this?




Kreel
SolrFlare
Sun Aug 24, 2003 1:30 pm
#29

Right, the scouting xp changes make sense to


a) Bring it in line with other professions if you are soloing


b) compensate for the additional xp you'll get in groups.


And regarding scouting xp, I pulled in about 25k yesterday just on Tatooine. I was grouped with my partner who is a master ch/medic. We would use the pets to tank dragonettes, Bocatts(regular ones not weaker diseased ones) and Rontos/Bull Rontos. Plus just popping all the little stuff along the way. I harvested all the kills. So, with a large enough group and you and maybe one other person harvesting, I could see about50k or soin a single day on the more difficult planets right now without taking advantage of bugs/exploits.




------------
Solr_Flare

Server: Chilastra
Character: Solarius Kerash
Profession: Master Ranger/Pistoleer
Deathtoll
Sun Aug 24, 2003 3:37 pm
#30

Finally a reason to complete my trapping line and get my Masters... I STILL want my semi-permanent high tech field base tho !!!



  • Lo'tek Deviant, Tarquinas

  • Hunt Master

  • Creature Handler
YodaEar
Sun Aug 24, 2003 4:27 pm
#31

Scout XP was totally out of whack. I maxed Bio Science inone night just 1-shot kiling/harvesting worrts and rills around the startertowns on Tatooine.


===========================================



So the rest of us should suffer because a few gotthrough with exploiting a bug??


I just spend the last like 4 hours killing every blue Icame acrossand right now I have 10k scout xp from it.Doesn't sound like it needs nerfing to me.I one shot blues and get 42-60 a pop from them. That is at least 238 one shots to get that. This would cover the first level of ranger hunting.


Sorry, but the xp seems fine to me. I feel like I am grinding right now, that says it all.

YodaEar
Sun Aug 24, 2003 4:28 pm
#32

I can make 40k scout XP in 2 hours, enough to fill a 4th tier skill box.


=============================================



Oh, and please share because I just don't see it. I MUST be missing something. Even killing bolle bol on Naboo or whatever they are I only get 300 scout xp, the downtime is too long to make it worth it.

YodaEar
Sun Aug 24, 2003 4:33 pm
#33

Also I would like to add if you are a Master Ranger or already have scouting xp lines maxed out please do not tell me the xp increase requirement is good. It is ridiculous to hear that from someone who it is not affected by.


Trapping was the only line that needed it. Scouting xp does NOT. Am I happy with the additions, yes. But the increase in scout xp requirements is overshadowing that at the moment for me.

Zip_Moonblast
Sun Aug 24, 2003 6:22 pm
#34

YodaEar, dunno what else to say to that, really. Everyone's experience, combat abilities, etc., are going to be a little different, and if gaining scout xp has seemed slow or tedious to you, then nobody can dispute that perception. All we can really say is what our own experience has been (e.g., I gain scouting xp boxes far faster than I gain rifle xp boxes) and let you take that for what you feel it's worth. I don't think Verena was using any sort of bug or exploit, but just commenting on how fast you can get scout xp from the newbie mobs. Five quick pistol shots, 5 dead rills, 50 scout xp each, 250 xp. It's a lot faster than a drawn-out battle with one bolle bol.


At any rate, we do have a good week or more to take advantage of the current requirements, so hopefully that will be some consolation. If you still need both Wayfaring and Bioscience boxes, I'd recommend getting to level four in one or the other of them first, then move to working on the other tree. This is because almost half of the total xp increase we're getting occurs in the level 4 boxes. To wit:


Wayfaring 1 - now: 10k, later: 20k (save 10k if you get it now)


Wayfaring 2 - now: 20k, later: 30k (save 10k if you get it now)


Wayfaring 3 - now: 30k, later: 50k (save 20k if you get it now)


Wayfaring 4 - now: 40k, later: 70k (save 30k if you get it now)


(Field Bioscience and Trapping follow an identical progression)


So if, for example, you have none of the boxes now, and are able to earn 100k scout xp in the next week or so, you'll do better in the long run if you use the 100k to get levels 1-4 in one branch, rather than getting levels 2 or 3 in two branches.

bennybanglong
Sun Aug 24, 2003 7:15 pm
#35

it's no big secret in getting 40k of scout xp in 2 hours. Kill gnorts,etc. 40 scout xp and it takes one second to kill each one, have a macro setup to harvest.


It's boring, but if you want fast scout xp, kill one shot animals such as gnorts etc. Too many people want to waste time taking 10 minutes to kill a Fambaa and getting only 300 scout xp in 10 minutes and then complain that scout xp is too hard to get.

pr1s0ner
Mon Aug 25, 2003 12:02 am
#36

We're finally getting tracking!!


This is HUGE!


Don't complain about the increased XP, at least they are giving us what we asked for.


I maxed out trapping, wayfaring and bioscience two weeks before I maxed out camping.


Now obviously, it would make a lot more sense if I reached the top tier of all my skills around the same time, assuming I was going breadth first up my tree. There just wasn't enough opportunity to camp.


So there are two choices to fix this:


1) decrease the amount of XP needed for camping or


2) increase the amount of XP needed for everything else


They did both!


Course it doesn't bother me cuz I made master already.


Codak


Master Ranger / Mercenary


Naritus




The Prisoner
YodaEar
Mon Aug 25, 2003 2:40 am
#37

I don't think Verena was using any sort of bug or exploit, but just commenting on how fast you can get scout xp from the newbie mobs. Five quick pistol shots, 5 dead rills, 50 scout xp each, 250 xp. It's a lot faster than a drawn-out battle with one bolle bol.


====================================================



Like I said before. I did this last night, one shotting blue cons and getting 42 a pop for 4 hours. I got about 10k from it. I just do not see the 40k in 2 hours thing by doing this.

Garaaz
Mon Aug 25, 2003 4:39 am
#38

WOW



reading this just changed my entire plan for my character. I was only going to get Frontiering 4, my friends want the camp, but now I may go master, or all but trapping.



BYE BYE CHEF LOL





May the FORCE....
DIE with you!
Rassylon
Mon Aug 25, 2003 6:33 am
#39

I have a question in the new tracking line which i disagree in renaming are we losing the creature knowledge, creature harvesting, and creature to hit bonus. I dont mind losing the creature harvest but the other 2 are valuable one to know your prey and two a slightly better chance to hit every little bit helps you know

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