Ranger Archive
Thread: SOE responds to CU revolt?
I don't hate the new system. I haven't even made up my mind yet. I just would like clarification.
Perhaps it would be betterif I keep itto one question. Does this mean instanced dungeons or does it mean that new quests are going to be harder?
Again I apologize, I did not mean to attack you in anyway. But I am still confused about the whole thing.
The old system could not be balanced to the same degree this system can be so its easier to make content balanced to provided either a fast/slow/easy/tough experience. The new system is far more balanced so quests can be made that provide a challange for everyone and not just the few gimped classes.
If anyone is confused as to why the combat level system is a bad idea, I can put it most simply as, mobs should have the same damage output, regardless of the skill of the player fighting them. With the combat level system, weaker players who have little defences and offences anywayget the most damage, and strongest players who have the best defences get the least damage thrown at them. So, to put it another way, it makes it even harder for the people who would be having a hard time anyway, and it makes it even easier for the people who don't need it to be easier because they're at the top of their skills.
Keep it constant, KISS.
(For the uninitiated, KISS= Keep It Simple Stupid).
Message Edited by DaveG on 05-06-2005 03:59 PM