Ranger Archive

Thread: Urban Sprawl

Phenix1050
Sun Sep 11, 2005 8:36 pm
#27






lootranger3 wrote:

On bloodfin there is a City right outside the opening to the canyon. That would suck for them.





well, it sucks for me that there are less natural spawns there because they wanted to be super close to the graveyard.
It wouldn't mean that you couldn't live there, just that it would cost more. I mean, if Big Foot lived in a certain area, you'd assume that you'd spend more on house repair. A LOT more than living in the middle of a tranquil, serene field with ample amounts of potable water.


in my mind, the game needs to have more negative consequenses. I'd also change the code so any house could be on any planet, but that houses built for certain planets would be better suited for certain environments. Thus a nabooian house would cost more on tatooine, and vice versa, because they're improperly suited for the other environment.




PHE'NIX ANTARUS
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Temujin23
Sun Sep 11, 2005 8:43 pm
#28


Like Circe' said, southern Lok is screwed on naritus. We have plenty of krayts in the SW, though, a couple km or so north of jabba's.


al-djinn'i


Master Ranger





Wake up! Time to die.
Volntyr
Sun Oct 02, 2005 11:02 am
#29

I think the worst case scenario about all this urban sprawl is that the entire player base will have several city planets like Coruscant (wall to wall structures, from one side of the map to the other)if the promised structure cleanup is not completed in 6 months time.


Tyrn Vol - Bria


SeanBlader
Sun Oct 02, 2005 10:27 pm
#30

I'm actually tempted to create a character on Bria, just to see if it can be done, heh.




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xakia
Mon Oct 03, 2005 1:50 am
#31

Those player cities were actually useful for this quest. Just grab a few cannibal dewback missions from their terminal. I guess they can't be found on npc city terminals.



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"Jedi, you've ruined your ...no no that can't be right. SOE you've ruined your own lands! You'll not ruin mine!"

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