Ranger Archive
Thread: Space Rangers?
HornedSandRanger wrote:I'm RSF 2211... just found out they are the imp aligned freelance pilots.... oh well looks like i'm dropping it to do jabba's or corsec's
I'm in the same boat. I keep going back and forth on my privateer between wanting that RSF master badge for roleplay reasons and wanting to fly with my rebel pilot friends. As a result, I have about a dozen of those mercenary bandoliers.
My ranger though is rebel pilot all the way. Going for 2-2-2-2 this morning!
Message Edited by Scarin on 11-13-2004 08:44 AM
darmokVtS wrote:
4333 Imperial Navy Pilot flying for the Imperial Inquisition here
Hakai wrote:
2/2/2/2 (taking as slow as i take ranger and scout. just enjoy the flying and the shootin).
Right now i'm flying in a modified Z-95 (yes you heard that right).
I spend most of my time trying to squeeze the last bit of capability out of this underrated ship.
The speed and manevuerability are excellent (the player made one that is), and with the engine i managed to snag (low low mass with high maneuvering and speed) i zip along making other players hate me.
trust me, this ship is WAY underrated.
Yes and no--at low levels it's still usable but the mass limit is way too low for higher tiers. I currently use up just about all of my 65k mass in my A Wing and wish I had more to spare. I even have my Y Wing just about maxed out on mass(much better guns and shields than my A Wing, though). The high level components really add up.
Nemo0 wrote:
Yes and no--at low levels it's still usable but the mass limit is way too low for higher tiers. I currently use up just about all of my 65k mass in my A Wing and wish I had more to spare. I even have my Y Wing just about maxed out on mass(much better guns and shields than my A Wing, though). The high level components really add up.
The mass constraints are pretty tough, but i've shot down a bunch of Tier 3 and 4 ships with this thing. Takes a lot more hits, but i also soak up a lot less (my Y-wing feels like a bullseye sometimes).
A better weapon does not always win the battle. Sometimes just frustrating the enemy because they can't hit or chase you is enough to make them drop their guard, then you can whittle them away (hit and run tactics...my fav)
Most of the fun for me is trying to find those items that can let you squeeze it in there, or making the decision for more speed or more firepower/protection.
What i tend to do is leave the armor out, and just fit in a better shield gen and engine. Makes it a lot easier to dodge hits and such. Boosters are nice very high, but if i can get a booster with low mass but low consumption it works as a quick jump to get out from the enemy's sights.
i use the Ywing longprobe for the heavy work of cracking open the larger ships and such, but for my fun rides i prefer the z95. (and up to Awing when i get the cert).
i'm not saying it's the know all be all, just that it's pretty underrated. I've had more than my share of people that want to duel becuase i'm in it, and are very upset when they can't kill me.
Message Edited by Hakai on 11-13-2004 10:52 PM
Message Edited by Fred_Skinner on 11-15-2004 10:14 AM