Ranger Archive
Thread: CU: Question about the health issue
Dariane_Kamutsovy wrote:It's quiet easy already...Tested on CU:From Marksman ---- to Marskman 1--- -> increase of 50 health (rifle tree)From Marksman 1--- to Marksman 1---1 -> no increase (ranged support)From Scout ---- to Scout -1-- (trapping tree, the only real combat related so far within scout): NO increaseHence the (maybe preliminary conclusion): no health increase for scout/ranger.Based on assumptions:* no answer from Devs regarding this piece of missing information* why would ranger trapping tree add health if scout does not* is there anything else within ranger trees that would account for a combat tree?/me point up to the quotes made on Blair's log already.Answer those questions for me...
Yes we know scout gives no health bonus. But from this *nothing* can be drawn that says "elite combat master / master ranger won't have the full health" which gets repeated here by some people quite often or do I overlook some important part
Key question of mine is not "does scout/ranger give a health bonus" as I am quite certain it doesn't. Key question is: Does Scout/Ranger *need* to give a health bonus or not (or in other words "does a single elite combat mastery give the full health or not"
What I basically want to get "through": Lets focus on the *real* issues we have and not some health bonus that we might quite possibly not even need to hit full health and that (as it's tied to combat level) will very likely *break* the consider system for those who do not have a mastered combat elite profession.
Message Edited by darmokVtS on 04-04-2005 08:23 PM
MiniDato wrote:
Based on what has been said so far in the CU Notes, it can be inferred that Ranger is also not included and therefore cannot raise Health much above 2000 for having a single Elite Combat Profession mastery (assuming on their rules that Scout/Ranger don't count towards this).
That agrument is invalid. We are not included in the CU, yet we get an armor cert. If anyone here has been a Master Ranger under the CU, and can unequivocally say they did not get an increase health, only then canone say that Master Ranger does not grant increased health. Until then, all we have is speculation.
Message Edited by Calculus_Entropy on 04-04-2005 12:35 PM
MiniDato wrote:Based on what has been said so far in the CU Notes, it can be inferred that Ranger is also not included and therefore cannot raise Health much above 2000 for having a single Elite Combat Profession mastery (assuming on their rules that Scout/Ranger don't count towards this).
Again the question, what is your *exact* source (and if there is not a single source alone you get this from, please line out your exact way to get to the 2k number including links to *official* postings/docs about the curb, TC experience does not count as elite profs are not open there yet) that gives you this 2k for "single elite combat master"?
We simply do not *know* yet how much combat level / health a single elite combat mastery will give (as the combat level is *not* listed in the skillboxes as far as I saw and we cannot reach that elite combat mastery yet to just check our resulting health).
Message Edited by darmokVtS on 04-04-2005 08:45 PM
Calculus_Entropy wrote:
If anyone here has been a Master Ranger under the CU, and can unequivocally say they did not get an increase health, only then canone say that Master Ranger does not grant increased health. Until then, all we have is speculation.
Isn't that what I just said?
I'm merely stating what I have so far experienced with regards to skills gain in the CU on TC and I am saying until they unlock the Elite Professions anfd therefore Ranger, we cannot know for certain. I also stated that based on what I have experienced with Scout and what I have read in the notes with regards to Health bonus you can make an 'inferrence' that Ranger will be excluded from the bonus. (Note: The emphasis/bold and bright colour of the word 'Inferrence'. I never said this is how it will be, I said the notes Infer that and until it can be tested we simply are speculating)
I'm not trying to argue against what your saying here Calculus, I'm simply stating my understanding if it, no more and no less. YES, there is an armour certification on Ranger in CU, I'm not saying there isn't. Is my argument invalid? No, because I'm not trying to make an argument in the first place.
I'm simply saying based on what I have experienced/read so far I believe (not know!) Ranger is going to be excluded from the health bonus because all the details to date suggest it. I am however going to wait and see when the professions are unlocked on TC.
Regards
Mini-D
MiniDato wrote:
I'm not trying to argue against what your saying here Calculus, I'm simply stating my understanding if it, no more and no less. YES, there is an armour certification on Ranger in CU, I'm not saying there isn't. Is my argument invalid? No, because I'm not trying to make an argument in the first place.
Message Edited by CuchulainnDarklight on 04-05-2005 08:21 PM
CuchulainnDarklight wrote:
2. You can get 2000 by mastering one elite combat profession (rifleman, tkm, whatever)
Put forward the exact way that you used to come up with this number please :-).
(btw, I do not want to say it will happen or not, I just want to point out that we just don't know yet)
Message Edited by darmokVtS on 04-05-2005 09:04 PM
Jolandir wrote:and the most is with 2 Elite Combat Professions
Would you mind pointing me to the doc saying exactly this?
- getting 2 lines for a single master combat adds 250 to your health (like marksman 4004 to go Rifleman) -> at that point you're sitting on 1250 health.
- adding additional boxes in that same basic profession at THIS point do not seem to add to health (I've now got 4214 Marksman, and still ahve 1250 health).
Anything else is speculation. We all have "ideas" of what may be required, we may have "strong gut feelings", but until we get to work up elite professions, we can NOT say with any certainty or authority if hitting 3000 requires 1, 2 or a full 2.5 or so. We just don't know. The best things we can all keep in mind right now are focus on testing the things we can (levelling scout, how well traps work once they re-enable trap tossin' abilities, leveling up basic marksman/brawler skills, initial investigation of Stim A's and B's, etc). It's just not worth getting TOO spun up about whether or not we'll be able to max health YET. Once they unlock elite professions, yes, then we can test, then we can KNOW what is possible with Master Ranger. We'll have our answer as to whether or not Ranger grants health increases, we'll have our answer as to whether or not 1 or 2 combat professions are required to max health. Until we can test those specific things, we can't say, and we shouldn't let this get to us and spin out of control over something we have absolutely no insight into or control over at the moment.
Jolandir wrote:
So this means if you Master Scout, which you have to do to make Ranger, and you Master Ranger you have Mastered two non-combat professions, which means at best you can master one combat profession, if you are M Ranger, which means at best, even though you should be one of the most dangerous characters in the game you will only be able to gain 1000 to your health bar while total combat people will have the ability to gain a full 3000 to their health bar.
Jolandir
This is were everyone gets their maths wrong!!!
The MAXIMUM health you can have is 3000, therefore the maximum health addition is 2000, however we will not be able to achieve this max as we will only be able to master ONE elite combat profession therefore Rangers get either 1000 as a ranger or 2000 as a ranger/ master combat compared to everyone else with maxed out combat templates.
NOONE will be able to add 3000 to their health bar as stated by the devs the max (unbuffed) is 3000 and you start with 1000.
If you have a LOT of time on your hands - read the published Cu notes, its all in there - SOMEWHERE!
Cuchulainn Darklight, will not track, nor apply camo, nor use traps in hunts, nor take orders for organics, as these may well involve or, lead to,combat and I am categorically NOT a combat profession, unlike doctors and BEs who are combat professions and can hunt for their own organics, whilst I craft camps as a non-combatant for the thriving galaxy-wide market in luxurious outdoors living equipment!
Message Edited by CuchulainnDarklight on 04-05-2005 01:33 PM
Message Edited by CuchulainnDarklight on 04-05-2005 01:35 PM