Ranger Archive

Thread: ranger + what to fill out character

UndeadBeat
Mon Mar 08, 2004 1:16 am
#14

Be like me


Pistols 4

Master Ranger

Master Squad Leader


One of the ultimate non healing support builds
Fred_Skinner
Mon Mar 08, 2004 11:34 am
#15






chile76 wrote:





GoldMemberBria wrote:

It depends on what you want to achieve of course. Try this one:


Master Ranger


Master Policitian


Master Merchant





Huh?


...snip...



He was joking I could see having a combat alt to go with this or this would be an alt for a guild's use. Gets them vendors, harvest on group hunts and runs the PC they are in.




Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


Nifty
Mon Mar 08, 2004 11:41 am
#16

I'm a pistoleer 1-1-4-2, and I get chewed on a lot. It takes quite a bit of time to do a mission lair unbuffed and unarmored. Buffed and armored, I can tear through just about anything solo on the starting planets. Multiple Gronda Patriarchs are no problem while buffed and armored. Sometimes I even intentionally get two of them so I can play around with fanshot on them.


Personally, I would never do a melee class in this game (outside of a holocron grind.) It's completely non-Star Warsy in my opinion. Well, ok, lightsabers are Star Warsy, but that's it.



Starsider: Abici Sselof, Master Entertainer, Musician and Pistoleer; Master Pilot
CapnKill
Mon Mar 08, 2004 12:05 pm
#17

Rifleman is always nice.. you won't need a pet at Master Rifleman.. don't really need one, since the concealment chane thing got thrown in there... You should be able to solo lots of things with a good rifle.


Carbineers will get some very nice things in publish 7, so that might be an exciting combat prof to try... I don't know why the ham costs are an issue... because I don't know why anyone would ever go out hunting without buffs... makes no sense.


Spider6
Mon Mar 08, 2004 4:41 pm
#18

I'm a 0440 ranger, 1044 bounty hunter, and 2000 medic. The bh trees are my fighting skills. The llc is the best hunting weapon I've used while the pistol with /eyeshot and /torsoshot are great for pvp. The medic skills keep me and my friends alive.



Saltz..I mean, Ebip


Darth_me
Mon Mar 08, 2004 4:55 pm
#19


CatAtomic wrote:


Darth_me wrote:
Ranger CH and Medic. Great for groups..can build camps and heal, also throw a pet into battle to help out. But also you can trully solo where no man has solo'd before.

You have no Marksman skills, Darth_me? That'd freak me out.





Ooops...I personally am pistoleer, and yes I add rife or pistol to that combo.



-------------------------------
Rohan Verillian
Ex Master Rnager, Master Marksman
------------------
Revmatt
Mon Mar 08, 2004 8:51 pm
#20

Sorry spider6, llc? What is that?



T'matawyrr
Master 2 handed sharp thing swinger 4/4/0/3
Master lil doc/4004 big doc
girl guide no more
A lttle tka
former Master Thingy maker
Dont deny your lust for the wookiees.
Daros
Mon Mar 08, 2004 11:00 pm
#21

Do not listen to the heathens amongst the group... melee is where it's at. If you want to hide in the bushes like a pansy, pick up a rifle. But if you want to fight like a man/woman and earn your hide, pick up a blade and wade on in there.Heck.. concealment is fun to sneak up on the enemy and whack away at him, while his buddies stand there asking "what's wrong, Bob?"


As far as that goes, TKs are supposedly the uber-damagers, as above mentioned. Swordsmen are heavy damage. Fencers are fast as heck, with good defenses. Pikemen.. well.. ah... we have the damn coolest looking styles.





---------------
Reynna Shadowfire - Lowca
Master Pikeman, Master Brawler, Master Scout, Novice TK, Novice Medic

"Do the people who threaten to quit really think some FotM dotmonkey who tried to buy his way to uberness is going to be missed? Nobody cares if you quit." -annelid0
Darkatrina
Mon Mar 08, 2004 11:47 pm
#22

Like Tophe above i use LLC 4 and find i deal alot of damage.



Zabrina Lilac Rebel ElderJedi Chimaera Glaaxy

TH: We won't get another chance of this, Helios.
Helios: We have no choice, General Thunderheart. Our servers can't repel lag of that magnitude.
TH: swgmod001 will have that thread down. We've got to give him more time.
Fred_Skinner
Tue Mar 09, 2004 12:13 am
#23

The best thing about Rifleman (although they had to fix BAF effects, very nasty bug there) is /conceal and using /concealShot. How this works is a slow firing but undetectible unless you miss shot that hits a random ham pool, leaving the target unawares. Non-ranger rifleman can eeek out 3 misses when prone before this effect is cancled butadding in the Conceal (if it does not break) gets you 3 more for a total of 6 misses. Not much lasts that long, even Krayts... but don't think about that: it's far too slow and will despawn or you run out of stomach and hit downer long before getting to half it'sHAM. In fact, it usually despawns and you get a fresh new one.


This can be used to solo some lower Rancor groups, but most TKM can just walk up and blow them over any way, if set up properly. The upper ones have enough HAM that you have to shoot the whole of the 2 or 3 waves to keep from having to deal with "friends" while harvesting... and some of the first bodies rot by that time. TKM or H Sword can sweep and do that more effeciently. That SS2 might get a few of them but there will be enough left to make me in to pasty Rifleman pudding without something to distract them. I suppose buffing and armour would help as HAM coast on any rifleman speacial prohibits use of armour. I usually don't want to waste the time (but then I'm always waiting on Tomo and Caiden... mmmm...).


It's not like you can get both RM and TK, like the PvP Godmode folks can, sense 140 SP suck up any chance to play with templates, and trust me, you do NOT want to dabble in Rifleman, it is underpowered until Master.



Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


dragontophe
Tue Mar 09, 2004 1:03 am
#24

I am master Ranger with LLC IV, can do some nice damage



Tophe Blaken
Master Pikeman
JuCat
Tue Mar 09, 2004 1:56 am
#25

Ranger/Rifleman are a natural fit. Concealment skills mods, terrain notiation affecting crawl speed. No usefull defense mods favors ranged combat. etc. etc.






JuJu VooDoo .. AI


Stewwi
Tue Mar 09, 2004 2:32 am
#26

do like im going to do


im planning to stay ranger and atm in doin rifleman, once i get to master and get tired of sniping then i do a melee prof then another ranged and so on will keep me busy for a loooooooooooooooooong time and ill still be a ranger



THE Ranger

on the farstar server
DaImpaler Girith
Proud Member of the Crimson Maraduers
Page 2 of 3