Ranger Archive
Thread: Ok I am getting reallt freagin upset now!!!!!!!
This isnt an exploit guys simple as. Sure its not working as intended but its still a functional skill in our profession.
People can report you allthey want but i bet its those who chain dazesor roots doing their little 'exploit' and the only reason why is because you spend less action on your little 'exploit' or find the dragon before them.
There are idiots in this game, you have to realise most dont like it when someone who can do what they are trying to do better comes along.
Let them waste their time reporting you. Infact tell the thanks, and feel free to send a copy oftheir compaint to the ranger corr; Owen-Lars, SWG Forums. Id be happy to tell them multiple ways to go entertain themselves.
No, they were using an ability out of its normal function, excessively boosting of a slice enhancment far from what it ever should be, a calculated and obvious exploit, there is a MASSIVE difference. Scouts and rangers are using an ability as it currently function. You try and use phec dart any other way? I hunting like i always hunt and the bug always sticks. Im not exploiting, there is simply no other (normal) way to use that trap without it bugging for me.
Its bugged, simple as.
If the trap worked as normal then by some calculated and structured way we could get it to perma root then yes it would be an exploit. But that isnt the case.
Owen-Lars wrote:
No, they were using an ability out of its normal function, excessively boosting of a slice enhancment far from what it ever should be, a calculated and obvious exploit, there is a MASSIVE difference. Scouts and rangers are using an ability as it currently function. You try and use phec dart any other way? I hunting like i always hunt and the bug always sticks. Im not exploiting, there is simply no other (normal) way to use that trap without it bugging for me.
Its bugged, simple as.
If the trap worked as normal then by some calculated and structured way we could get it to perma root then yes it would be an exploit. But that isnt the case.
Scouts and Rangers using a trap to perma root creature when that trapsintended function is to snare is also outside of its normal function. Sorry Owen I have to disagree. The SIMPLE fact is Publish 19 should have removed or broke this trap until it is fixed.
I hunt quite often and the bug does not always stick unless you ensure it does for which there are many ways to land the perma root with guaranteed success and many ways to break it
Message Edited by Serraphin on 07-01-2005 08:54 PM
Message Edited by Serraphin on 07-01-2005 08:55 PM
Personally I figure we get no dev attention anyways, so why expect any fix for our bug and/or possible exploit. If they won't pay attention to us, then that's their peroggative. And because they aren't I doubt they'll stop and ban the hundred or so Rangers on each server for doing something that has been a known bug for so long. It isn't like we haven't told them there is a problem, they aren't listening.
Anyways, I think we're safe as far as possible "exploitation" goes. The reporting people are usually just jealous and aren't interested in anything but making money, and to do it; they need us gone. So do what feels right, or don't, there's a good chance we'll all be fine when the day is done.
Many of us have reported and worked to remove this problem. However, our Corr appears to support this traps use in its current form and at least the appearance is that Owen has not strongly worked to remove this bug as he has other bugs that were not in our favor.
Dyrwen wrote:
The adhesive mesh doesn't work, the p-dart works like an adhesive mesh but better. If anything I've lost a trap and the use of another, and combined them to make a decent permanent trap. I'd imagine a CSR would talk to you before banning you or check your logs for anything too suspicous. As a Master it isn't like I'd even be doing it for XP, let alone profit if I'm not just sitting out there farming them all day like some people try to do, so there doesn't seem to be much risk. I reported the trap as a /bug one day, then I went out and killed a Krayt or two. They know I reported it in as bugged and until they fix it I'm willing to use what I have at my disposal when the time allows.
Personally I figure we get no dev attention anyways, so why expect any fix for our bug and/or possible exploit. If they won't pay attention to us, then that's their peroggative. And because they aren't I doubt they'll stop and ban the hundred or so Rangers on each server for doing something that has been a known bug for so long. It isn't like we haven't told them there is a problem, they aren't listening.
Anyways, I think we're safe as far as possible "exploitation" goes. The reporting people are usually just jealous and aren't interested in anything but making money, and to do it; they need us gone. So do what feels right, or don't, there's a good chance we'll all be fine when the day is done.
Please read and take into account the full post, thats why i wrote it.
Scouts and rangers are using an ability as it currently function. You try and use phec dart any other way? I hunting like i always hunt and the bug always sticks. Im not exploiting, there is simply no other (normal) way to use that trap without it bugging for me.
Slicing Exploit:
Slicing was working as intended, slicing worked,slicingworked normally.The exploit wasyou using calculated and clearly notnormalgame function to bypass the 'as intended' slicing caps.
PhecBug:
Phec trap itself is bugged. Unlike slicing which was working as intended, thetrap is not,it perma roots by design atpresent even in normal game play. The difference is that people were purposely and calculatedly bypassing the obvious working as intended slicing caps, using a trap that is bugged that it perma roots is not an exploit, its a bug.
If slicing only ever double slicingand people were using itthrough normal slicing means (going through the normal proceses) then no it wouldnt of been an exploit, a bug that resulted in lots of high sliced weaponsbut a bug none the less.
Do you recall the feign death base reset bug/exploit? Feign death worked as intended. We can list many many bugs Owen. Using the a known bug to your benefit, to bypass high-end or endgame content is an exploit. On this we will have to disagree until someone from SOE, namely TIGSS since she gets the exploit PMs, comes and makes a statement that the Pdart perma rooting of Gorax, GDK, and Krayts is an acceptable bug or exploit. You, Owen, have the ability to ask the question, please do so.
Owen-Lars wrote:
Please read and take into account the full post, thats why i wrote it.
Scouts and rangers are using an ability as it currently function. You try and use phec dart any other way? I hunting like i always hunt and the bug always sticks. Im not exploiting, there is simply no other (normal) way to use that trap without it bugging for me.
Slicing Exploit:
Slicing was working as intended, slicing worked,slicingworked normally.The exploit wasyou using calculated and clearly notnormalgame function to bypass the 'as intended' slicing caps.
PhecBug:
Phec trap itself is bugged. Unlike slicing which was working as intended, thetrap is not,it perma roots by design atpresent even in normal game play. The difference is that people were purposely and calculatedly bypassing the obvious working as intended slicing caps, using a trap that is bugged that it perma roots is not an exploit, its a bug.
If slicing only ever double slicingand people were using itthrough normal slicing means (going through the normal proceses) then no it wouldnt of been an exploit, a bug that resulted in lots of high sliced weaponsbut a bug none the less.
Message Edited by Serraphin on 07-01-2005 09:03 PM
Message Edited by Serraphin on 07-01-2005 09:09 PM
I don't expect them to start banning Rangers for using P-darts.
I know I /bug -ed the P-Dart problem on the first day I played after the CU. If it's a big enough deal, then let the devs fix it, or at least post that it's a known issue and they're working on it, or fix something so that we canplay the game. I haven't even seen that (though maybe I missed it).
Owen, Aside from this issue I think you have done an ASTOUNDING job. We just happen to disagree on this issue. What I would like for you to have done or do now is ask TIGGS or whomever you have the ability at SOE to ask to make a statement regarding this issue. Then we can move on.
Owen-Lars wrote:
Serraphin Wrote:
Many of us have reported and worked to remove this problem. However, our Corr appears to support this traps use in its current form and at least the appearance is that Owen has not strongly worked to remove this bug as he has other bugs that were not in our favor.
There is no-one who has said this isnt working as intended more than me, so dont get any idea that i think otherwise. Yes i dont have a problem with people using this bugged trap, just dont expect it to stay for long and certainly dont base your template around it, the bug will be fixed and soon enough because the devs know about it.
What did you want me to do? Dosky writingin an aeroplane above Austin saying we want this bug fixing above anything else. There are priorities and at this time trapping xp issues comes first, then traps not working then the one that least negatively influences our profession, which is the phec dart. The devs knew about it as soon as it turned up, make no mistake about it, but the main focus has been on getting trapping xp profession sorted and getting our other traps fixed at the same time to replenish the lost (albeit not as intended) effectiveness of the phec dart.
Make it so people can get novice ranger through trapping without dropping cl or going at 1xp a time
Fix the traps so we have an arsenal to work with and fix the phec bug
We should have (if all goes to plan) a working trap skillset (admitedly weak in ranger) where everythingworks as intended and can be leveled up without droppingcl or going at it 1 at a time.Maybe im wrong but that seems like agood deal to me.
Again the feign death 'ritual' needed you to do a calculated set of events to set up and actively seeked to use it to get your way. This isnt, this is a bug with the trap that simple doesnt drop its effect. Like i was saying before, if you had to go through this big set of events to set it up and activelly seeked to use the skill outside its normal purpose when for all other intents and purposes its workingcorrectly then yes it would be an exploit. But it isnt, you are just using the trap as it currently stands in the way a trap is suposed to be used in a normal hunting pattern using normal techniques.
The trap is bugged.
And using a known bug for your benefit or to avoid game mechanics is an exploit
Owen-Lars wrote:
Again the feign death 'ritual' needed you to do a calculated set of events to set up and actively seeked to use it to get your way. This isnt, this is a bug with the trap that simple doesnt drop its effect. Like i was saying before, if you had to go through this big set of events to set it up and activelly seeked to use the skill outside its normal purpose when for all other intents and purposes its workingcorrectly then yes it would be an exploit. But it isnt, you are just using the trap as it currently stands in the way a trap is suposed to be used in a normal hunting pattern using normal techniques.
The trap is bugged.