Ranger Archive
Thread: Why does ranger need a master novice profession when other professions don't?
I don't think you all are understanding... there is benefits to being force sensitive without being a jedi ( a true combatant jedi). I have been a ranger/TKM for most of my 1 year existence on Intrepid. I'm not very interested in having a true jedi, just force sensitive to modify my characters abilities. In the case of scout/ranger there is FS reflex survival (which is really a good modifier to ranger) but anways...
It could be done to where maybe you need Hunting/Trapping/Survival to become ranger and have exploration as a modifier. I honestly love ranger and the ability to harvest creatures... it is a great source of income if you choose it (I have an armorsmith alt so mostly went to it). It just seems like SOE took too long figuring out the combat portion of the CU they neglected the fact there are people that don't always want to be a tank or even in combat all the time in general. Just because they revamp Ranger I'd seriously doubt they totally give up the ranger's abilities... but then again after seeing what they've done to armorsmiths I could see the uneasy tension of the word revamp when talking about the ranger profession.
Message Edited by Bendar_Maxis on 07-05-2005 07:34 AM
Well I dunno about that, I'd say its pretty poor myself! But I do see your point, we are denied the opportunity to enhance our character with as many force sensitive skills as all the other professions, due to our higher skill point cost than any other profession.
Bendar_Maxis wrote:
I don't think you all are understanding... there is benefits to being force sensitive without being a jedi ( a true combatant jedi). I have been a ranger/TKM for most of my 1 year existence on Intrepid. I'm not very interested in having a true jedi, just force sensitive to modify my characters abilities. In the case of scout/ranger their is FS reflex survival (which is really a good modifier to ranger) but anways...
It could be done to where maybe you need Hunting/Trapping/Survival to become ranger and have exploration as a modifier. I honestly love ranger and the ability to harvest creatures... it is a great source of income if you choose it (I have an armorsmith alt so mostly went to it). It just seems like SOE took too long figuring out the combat portion of the CU they neglected the fact there are people that don't always want to be a tank or even in combat all the time in general. Just because they revamp Ranger I'd seriously doubt they totally give up the ranger's abilities... but then again after seeing what they've done to armorsmiths I could see the uneasy tension of the word revamp when talking about the ranger profession.
Message Edited by JascoSmlee on 07-05-2005 03:33 PM
oh how about this to add...
New Master Jedi Healer Ability: Flatulence (Causes target to constantly break wind,making them overt for 5 minutes)
will also cause surrounding NPC/PC to perform actions of spice downers if they come to close to the effected party ![]()
... and I'm on the path to jedi too, only I must be crazy, because I plan on dropping rifleman skills and keeping Ranger....
Dariane_Kamutsovy wrote:
...
why would a JEDI want to be a Master Ranger????
...
Well, if you're hiding from Vader on a swamp planet, Ranger skills would come in handy.
... and I just want the alt character.....
QFE
TomedNor wrote:
... and I just want the alt character.....
Dariane_Kamutsovy wrote:
why would a JEDI want to be a Master Ranger????
I believe we have one on our server, Dariane. Have you met Develius?
It is not here to support your Jedi-To-Be pearl needs.
Do what the rest of the crafters/Jedi do, start a Ranger alt. You'll be much happier with ranger on an alt than on your main character
BioEngine wrote:
Another thing I've been wondering about is whether or not we could ask for a stomach emptying modifier. I
I could edit this one all night long... I better stop before I get too far off-topic. ![]()
Message Edited by Leafgreen on 07-05-2005 01:37 AM
Too late! One thing leads to another soooo easily.
Message Edited by Leafgreen on 07-05-2005 02:55 AM
But yeah, no nerfing the foundations! Make it worth the investment.
Bendar_Maxis wrote:
I don't think you all are understanding... there is benefits to being force sensitive without being a jedi ( a true combatant jedi). I have been a ranger/TKM for most of my 1 year existence on Intrepid. I'm not very interested in having a true jedi, just force sensitive to modify my characters abilities. In the case of scout/ranger there is FS reflex survival (which is really a good modifier to ranger) but anways...
I think I understand completely... Because the CU left me with about 4 sp after changing a few things in template, I'm going for FS Survival tree, altough those trees DO NOT ANYTHING SIGNIFICANT when being a MR!!!!
DaveG wrote:
Dariane_Kamutsovy wrote:
why would a JEDI want to be a Master Ranger????
I believe we have one on our server, Dariane. Have you met Develius?
I cannot say I have... I mostly stay away from all jedi (even when I do go to the village... which don't happen much because of lack of progress in combat area....)