Ranger Archive

Thread: Harvesting formula explained almost

Dariane_Kamutsovy
Sun Feb 20, 2005 3:29 am
#14






Obata wrote:





Dariane_Kamutsovy wrote:

Congratz obata!

See you took my point of number crunching.. I'm working on some more formula's to get it over with once and for all (i hope)...









Um, not to belittle you, but I could not have come up with this without the data from their testing. This is exactly why we can't just do theoretical calculations to evaluate changes. Now that we have this formula, we can predict what future changes will do. But, as I said in another thread, it's always best to get hard numbers. Without them, you only have theory.


P.S. Can anyone tell what I do in real life yet?








Even with hard-data there is always a chance of mis-interpretion....
It's more often than not a combination of hypothetical formulas, assumptions and data the gets the job done...
JascoSmlee
Sun Feb 20, 2005 3:45 am
#15

I would seem the simplest fix then to keep all parties happy would be to increase the harvest skill mod of a Master Ranger. Oh if only...



Jasco Smlee Antarian Ranger
Nosn Nuub +2 Starfighter Engineer
kNuubian Tech : Rori, Rebel Outpost : /way 3732 -6620
KaiRaene
Sun Feb 20, 2005 5:29 am
#16

Umm.. since apprentice points are no more why dont you guys just drop the Master tag and go harvest fo the big times and then relearn it later on. Sure might cost 10k from a trainer if no other Masters are around but still. Thats obviously what SOE wants (jk)



New home of SWG Rangers!

"Ranger isnt a profession. Its a lifestyle for sure. But upon the desert plains of Tattooine that wandering hermit you see was once a proud Ranger. It may not be a profession anymore but the lifestyle can never be lost, changed or deleted. "




Obata
Sun Feb 20, 2005 10:02 am
#17






KaiRaene wrote:
Umm.. since apprentice points are no more why dont you guys just drop the Master tag and go harvest fo the big times and then relearn it later on. Sure might cost 10k from a trainer if no other Masters are around but still. Thats obviously what SOE wants (jk)





That would just decrease the harvesting of everyone.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
Obata
Sun Feb 20, 2005 11:31 am
#18







Dariane_Kamutsovy wrote:


Even with hard-data there is always a chance of mis-interpretion....
It's more often than not a combination of hypothetical formulas, assumptions and data the gets the job done...





I'll take hard numbers and scientific data analysis over hypotheticals and assumptions any day of the week. We have a saying in my line of work, "In God we trust. All others bring data." It's been my experience that data misinterpretation is almost always due to preconcieved notions, insufficient or flawed data, or a combination of the two. But I digress...


To those of you who are discouraged to learn how this all works, I can tell you that harvesting isn't the only system that uses this type of calculation. Medical healing/buffing uses a nearly identical equation. I don't know if the devs intended to create systems with diminishing returns, but that is esentially what we have.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
Bethya
Mon Feb 21, 2005 6:06 am
#19

Excellent work here Obata... depressing but excellent.


I presume that since Owen has posted in this thread, he is bringing the outworkings of their set-ups back to the devs so they can see the problem with the cold, hard data that oblata has provided?


I agree that the simplest solution seems to be a greater factor for the Master Ranger. I'm no mathematician so I'll simply ask if Obata can work out what it would need to be to redress the balance?


To the person who said: "I see nothing unbalanced about this" - in one sense you are right. If I'm grouped with a lesser ranger and I help them, of course they will get more out of it than I will.


The point, however, is that surely I should be able to achieve the same results myself on my own as that person can do when I help them. Otherwise, it's kind of like saying - here do it like this, you'll get more harvest by doing it this more efficient way, and then when I'm on my own, I forget all that and do it the less efficient way. Do as I say, don't do as I do, as it were. A course of action which every right minded Ranger is going to follow when there are credits on the line for every unit of resource harvested... yeah right... pfft... of course we'd do it the more efficient way.






sand, soil and sea
d'nara ci-iki, master ranger, FarStar

Keep watch over the worlds, Encourage the faithful, Restore the lost, Build up the community;
so that you may be amongst those who are truly known as a Master Ranger.



Obata
Mon Feb 21, 2005 6:15 am
#20







Bethya wrote:

Excellent work here Obata... depressing but excellent.

Thanks, but please don't let it depress you. Knowledge is power. Now that this is known, it should be easier to find solutions that are good for all.


I agree that the simplest solution seems to be a greater factor for the Master Ranger. I'm no mathematician so I'll simply ask if Obata can work out what it would need to be to redress the balance?





Sure, an extra +5 to a master ranger's harvesting modifier would give the master a slightly higher harvest than the tracking 4 ranger (and I do mean slightly, it would be too small to even notice with low level creatures). That said, I think the best solution is to let master rangers benifit from their own skills (i.e. let the 40% apply to the master ranger).

Message Edited by Obata on 02-21-2005 08:18 AM



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
Nemo0
Sun Feb 27, 2005 3:56 pm
#21

*cough*

Well, at least I'm not the only one to have noticed this formula. It matches all the data I've seen. I'm guessing Calc probably mentioned it to the Devs way back when.



Lythender Nirou
Crazy Bothan


Obata
Sun Feb 27, 2005 4:51 pm
#22


How soon we forget. Actually, I was surprised that the formula had not been derived sooner. Now I know that it was. Well done. It's onlyright that it be an actual member of the ranger community whocan claim to have discovered it first.

Message Edited by Obata on 02-27-2005 06:53 PM



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
Phenix1050
Sun Feb 27, 2005 4:56 pm
#23






Obata wrote:


It's onlyright that it be an actual member of the ranger community whocan claim to have discovered it first.



Nah. Dorks of a feather flock together. It doesn't matter what you in-game profession is.




PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
Nemo0
Sun Feb 27, 2005 5:21 pm
#24

I'd say that Obata is a member of the Ranger community. You've been at lots of the Ranger Meets (which would have been a lot less fun without you) and you post here quite regularly. And I only noticedbecause thegroup notification had just been added.



Lythender Nirou
Crazy Bothan


Page 2 of 2