Ranger Archive

Thread: Shipwrights and their Dev interact the way we should be able to

Serraphin
Mon Aug 29, 2005 11:14 am
#14


The point was that the Shipwrights are getting the interaction we all should.

Message Edited by Serraphin on 08-29-2005 11:15 AM

Kiryoku
Mon Aug 29, 2005 1:21 pm
#15





Serraphin wrote:


The point was that the Shipwrights are getting the interaction we all should.




agreed...


we just don't have somebody cool like Darth Platy working on us... it's obvious he really enjoys space... we just need somebody who enjoys the "creature" side of the ground game...




kago

-------------------------------------------------------
Skunkworks Ship Designs and Body Shop
A 10/15/12/17/10/10/17 point FS Shipwright (ridiculous, no?).
Custom Starship Components
(5708, 467) Valinor, Dantooine
LastEE
Tue Aug 30, 2005 5:23 pm
#16



SeanBlader wrote:
And you can call him Darth Platypus. At Fan Fest he said and I quote, "They can take space mining out of my cold dead hands." He has taken it upon himself to be THE Shipwright developer. He would specifically and personally take responsibility for bugs with the profession that were brought up at Fan Fest as well. If only every profession had someone so dedicated. He got a LOT of respect from people there, even if simply for the fact that he owned up to things being his fault. He'd take it like, 'Sorry, my fault, I'll look at it as soon as I get back.' You can't really be mad at him after that, you just gotta respect that he's stepping up to the plate and making an effort to get things right.




QFE. I felt the same.

Pida



Pida, Master Ranger, Master Creature Handler
Kobak, Master Commando, Master BH
Muddy Master DE, Master WS
Katrina' Master Doc, Master ID, Musician

Bye
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