Ranger Archive
Thread: This weeks correspondent submission
bravo!
this is a GREAT start. if they just fixed the things you listed above (without adding new traps) then we're on our way to becoming the great profession we should be.
just fix the bugs, and there will be a WORLD of difference for us.
thanks again, i appreciate all youre doing for us. :-)
Great job, Mineras!
I'm pretty sure you touched on all the major issues that have been discussed here over the past month.
Keep up the good work!
One thing i notice is that with the terrain negotiain plus i stiil run about the same speed as other people in my group. Up hill i go faster but not on level ground.
Its pretty bad when a Novice Artisan can keep up with me on level ground.
Rangers whould get a trot skill. It's not a burst run but is faster than the regular run that other players get.
Lets be realistic we rangers spend alot of time in the bush and we have honed our run skills so we can trot for long periods of time without getting tired.
Keep up the good job!
Nice job
I have temporarily stopped using my ranger because of these issues. Why would I get advanced trapping if it doesnt work?
And the funniest thing is that on the loading screen there are hints and one says "Multipe Scouts can harvest multiple resources from the same creature..." Meaning I get the bones, you get the hide, and he gets the meat. Makes sense. If I take the bones in RL does the meat and hide majically vanish?
I just think it's funny that SOE actually contradicts themselves like that.
KUTGW (keep up the good work)
I was about to write a response in practically the same vein as Element's post.. Please, oh please.. someone consider these additions ![]()
Mesgarth
Novice Ranger
I have a suggestion regarding camps: They obviously categorize staying in a camp while fighting to be exploitative. But I agree that disbanding the camp when fighting is pointless and very counterproductive (especially considering that camps currently don't protect you from aggression). Instead, they should simply prevent you from gaining camp bonuses to healing while in combat. I mean, they prevent a ton of other activities based on the "in combat" flag, so why not this?