Ranger Archive
Thread: Need Rangers Input!
WildBil2Me wrote:The problem that I'm trying to point out, which i think is illustrated in some of the early posts on the thread you mention calc, is that players in general just don't understand the different supply situations that each resource brings with it.A player in that thread priced the rori Avian meat at 40- 50 cpu. Rori Avian is not an easy resource to harvest. Rangers will not harvest it for that price unless they really are desperate to make credits.If that same price were offered for, say, Yavin Insect it would be much more appropriate (if not slightly high). The problem that's arising is that players are expecting resources to come flooding in as though there were a harvestor plopped on a solid vein.The nature of creature resources makes it such that Artisans and Medics NEED to compete with each other to get access to it. Rangers, like everyone else, will take bids on a resource and go out and do what they can to collect it.In response to NikkiDial, I agree this is an issue for doctors on any given server to discuss. Rangers are only taking contracts which are appealing. What's important for Doctors to realize though is that Rori Avian Meat does not equal Naboo Avian meat in difficulty. Its significantly more challenging to stack one over the other.
I don't WildBil...if the gatherers are used to getting 100cpu for uber meat and the Docs fix the price they will buy at to 20cpu without telling the gatherers, they will be pretty cranky. Just to be clear, however, I don't believe price fixing can/will ever happen. There are far too many variables involved to be able to make a difference.
Vorpaks wrote:
I won't accept contracts for things on Talus, Rori, or Tat (avian shudder) no matter what is offered. I've turned down contracts for over 300 cpu just because hunting that stuff is unfun and usually leaves me burnt out from the game for several days.
TryalNError wrote:
Vorpaks wrote:
I won't accept contracts for things on Talus, Rori, or Tat (avian shudder) no matter what is offered. I've turned down contracts for over 300 cpu just because hunting that stuff is unfun and usually leaves me burnt out from the game for several days.EXACTLY Paks. My motto is "If I can't get a mission for it, I won't hunt it." Tracking drives me insane so I rely on missions to get me the animals. I don't care how much docs/chefs etc are paying, I just will not do it. Now if the Devs or who ever made it possible to get missions for these puny little critters, I'd gladly hunt Rori herb or Tat avian. No problem. But for some reason those missions don't come up. Why? I don't know.I also go with what docs offer. My only thing is if mission pay outs are less than 4k per lair, I don't sell for less than 20 cpu. But I mainly sell for whatever the price is on the trade forums. And I give the meat away for free for the main doc I hunt for.
I noticed you are TKM - have you tried equiping a CDEF pistol or something similar? I actually can get nuna missions (or I used to) if I put away my rifle and go unarmed. The problem is there are still only a measly 3-6 nunas in a lair.
I don't buff as a rule and would rather give my meat to noobs than most price gouging docs.
Message Edited by JBMat on 11-10-2004 02:29 PM
(crowd applauds)
Pleas do not feed him it might make him happy
Vorpaks wrote:
I noticed you are TKM - have you tried equiping a CDEF pistol or something similar? I actually can get nuna missions (or I used to) if I put away my rifle and go unarmed. The problem is there are still only a measly 3-6 nunas in a lair.Not even worth the time to run back and forth, even for a MRanger high on veghash.
Convenient, since you didn't get flamed.
Price fixing in a free market economy doesn't work. Doesn't work, won't work, can't work. It always makes me chuckle to see the number of people who think that "forming a big union" and refusing to pay/sell above/below a certain price will solve everything. It might do if you had control over who had access to your profession and could prevent anyone from training skills unless they signed up to your scheme. But you don't and you can't. Even if you got every Doctor on the server to agree to a price, anyone else can take up Doctor and outbid you all by 1cpu.
Devs gave you a free market not a Communist dictatorship.
Piroa wrote:
I've never been a doctor and I don't usually get buffs, I don't really know much about the whole system. Can you tell me how much meat is required to make a buff pack and how many buffs you get from 1 buff pack. What, would you say, is the average cost to make a buff pack, if you had to buy all resources?
Some one on the other post asked exactly what it took to make one pack and what the cost was total to do it... I will copy and paste this to you,, This is calculated with the avian meat at 100cpu and the herb meat at 75 cpu
Piroa wrote:
Piroa wrote:
I've never been a doctor and I don't usually get buffs, I don't really know much about the whole system. Can you tell me how much meat is required to make a buff pack and how many buffs you get from 1 buff pack. What, would you say, is the average cost to make a buff pack, if you had to buy all resources?
I wish he would have answered this. Is it a doctor secret? I know JB gave some rough numbers (really rough), but can someone break it down in real numbers?
Cadina wrote:
Well for those who dont know.......... here's a lil break down for what it takes to make 1 buff pack
Health pack.....
28 units Avian
28 units Reactive Gas
3 Biological Effect controllers
2 Chemical Release Duration Mech
1 Solid Delivery shell
Lets not forget that ALL these components MUST be crated........so lets do a breakdown on this..
Lets say the avain is 100 cpu 2800 credits
Gas 5 cpu 140 credits
Cost on 3 bio controllers.. 360 credits
Cost on 2 Chem Mech,,,,2720
(lets not forget this is made with herb meat) something thats goin 75 cpu
Solid Shell.. 180 credits
Total: 6200
Lets not forget:::: This involves 3 factory runs... 4 if your crating
So then you have to put into consideration the credits spent on on buying the factories (which i purchased some at 81K last night) very expensive in my opinion..
The power that goes into the factories, the credits used to maintain the factories..
Oh yeah, I happen to use bespin port and cake when crafting,.. so that goes into consideration as well..
Not to mention the hours upon hours spent crafting
Oh one last thing,,, what about the resources that you waste in making schematics,,, When you look at it this way, does it all really seem like the people crafting are really making out like bandits????????
Personally I do this as a service to everyone out there,,,,, 80 percent of the money i make i put back into buying the best resources that I can to continue to be able to craft the best possible meds.. Oh yeah the best part.. I have spent at least 10 million credits alone is being able to craft at a 12 point scale.. so even that has to be considered..
I've made about2 million credtis total in 6 months of playing.
Even if a buff pack only gave 1 buff, that's at least a 100% markup from value to price. So, you had to buy some factories and food? We have to buy weapons and food and we have to travel to different planets to go hunt for you. Some people buy armor and get buffs to go hunt. Should we take everything we've bought in the past into consideration? Maybe we should be the ones setting the prices.
Buffing people is a service you get paid for. Hunting is a service we get paid for. I don't need to be rich. I have no use for being rich. To what, pretty up my house? I don't get buffs and I don't wear armor. I have the rifles I need, until they break. I'm paying taxes, buying food and traveling. I can take a few missions now and then to pay for that. Why don't you try to lower buff prices?Then you could argue to lower resource prices.