Ranger Archive
Thread: Ancient Krayt Hunter Gorax Foe
Serraphin wrote:
The Pdart should -snare- and the Adhesive Mesh should -root-. If both these traps worked as intended that Rangers and Scouts would have two methods of controlling combat for a limited duration of time aside from any other combat specials they have.
Doesn't the mesh root wear off if you attack again? The few times I bothered using it pre-cu was if I needed a quick getaway. If adhesive mesh doesn't currently function like pistolier's stopping shot, it bloody well should.
al-djinn'i
Master Ranger/Master Rifleman
Yes the mesh was borked Pre-Cu and is worse now but it is the trap that should be providing a functional root (not a perma root). I have to agree with you in that I wish the adhesive mesh worked as a Pistoleers stopping shot and the duration of the root should depend on the crafting of rhte trap but that is an entirely different subject. The Pdart worked fairly well Pre-CU unfortunately it is now immensley overpowered as the most effective PVE perma root Post-Cu
Temujin23 wrote:
Serraphin wrote:
The Pdart should -snare- and the Adhesive Mesh should -root-. If both these traps worked as intended that Rangers and Scouts would have two methods of controlling combat for a limited duration of time aside from any other combat specials they have.
Doesn't the mesh root wear off if you attack again? The few times I bothered using it pre-cu was if I needed a quick getaway. If adhesive mesh doesn't currently function like pistolier's stopping shot, it bloody well should.
al-djinn'i
Master Ranger/Master Rifleman
Recipe to kill an Ancient.
1. Pour 2 ounces of Boubon into the cook. Liquid courage yanno.
2. Go to Tat. (yeah, I know, but some peoples were once looking for Krayts on Lok)
3. Call Probot, not R series. No melee in probots.
4. Food up. Your choice.
5. Maskscent.
6. At 50m, p dart 1. Shoot the beastie at range. Backpedal to at least 35 meters. Instruct droid to attack then follow. It will attack but stay with you.
7. Specials. Bleed is great. Use sonic pulse to dizzy/stun as hits have higher damage when dragon is stunned.
8. When p dart 1 wears off, use p dart 2. Do not leave the 35-40 meter range and krayt will not retreat or run off.
9. Shoot your azz off. Melee people, you gotta have really big ones or be really stupid to take on a Krayt, but go for it. I will watch. From 35 meters thank you very much.
10. Remember, one shot from each group member = a badge for that member. Be nice, share.
Note- Nearby aggros may attack the dragon if you pull it through. I stress may. Dragonets did, feral banthas didn't.
And yes, I think p darts should be like stopping shot and ad mesh should root. But what do I know?
JB
got the ancient and gorax badges tonight. with my guild.
And it was one of the best nights i've had playing SWG in a long long time. I was laughing so hard i had tears coming out! i popped a HTFB in the graveyard and we were all sitting there waiting for another ancient to spawn (because two guys joined group after we got the badge, so they didn't have it). well two adolescents spawn so we kill one of them, then as we turn attention to the second one, TWO Grand's spawn and EVERYONE dies! LOL then, as i'm laying there, well everyone was laying there, i look around to see my bolotaur is down and two swoops! it was total carnage! but it was hilarious. you just had to be there i guess.
then, my bolotaur recovers and charges towards the two Grand Krayts, and i'm like NOOOOO!, but then he stopped right over me. i was laughing so hard, it was like he was guarding my corpse. then i saw group chat and one of the group members said "that's a brave bolotuar" and that just got me rolling again. oh man.... good times good times
Message Edited by Serraphin on 06-03-2005 12:38 PM
leutzo wrote:
Hmm still can not get this thing to work..The krayt just comes and kills me after the 2nd p.dart
It depends on your level as well....If you are say CL 25....I dont think you will ever stick a trap on a CL 80 or above...
Maleki>GHOST
Master Ranger>Radiant