Ranger Archive
Thread: Do we REALLY want battle armor instead of recon?
Phenix1050 wrote:
Then you will get killed in serious PvP. I would love to fight somebody in Recon armor with my capped FWG5. Crit shot I will hit for over 1500 easily before armor, and with Recon you'll only mitigate about 35% of that. 4 or 5 shots and I will beat anybody in Recon Armor.
Calculus_Entropy wrote:
(Note, I know that there are kinetic ranged weapons, but almost everyone, including NPCs, seem to carry energy weapons. Therefore, in my little world, Ranged=Energy.)
Oh, the FWG5 is Kinetic?
recon does seem like a natural choice.. however, you can get a set of battle armor boosted for energy weapons.
right now, my battle armor has a protection of 6556, vs. kin and energy. if i wanted a boosted energy protection for pvp, then i would get another set with more energy protection.
Maxanto wrote:
The only in game differences are the def against certian types of damage... I guess I am refering to a "look" or a role playing aspect.Combat armor is bulky and heavy by design... Recon armor is like heavy clothing, leather and the like....
Is there a game mech to it? No. But speaking in story or in character would it make more sense for a spy to be wearing 50 pounds worth of steel or 5 pounds worth of leather?-
Again I want to say personally I like battle armor... it looks awesome on my toon and I have bought several sets of this type armor...
again though, that's more of what's in the name (the roleplaying of the word Recon) than what actually appears in the game. Padded armor itself is described as light and flexible. One would assume bones weigh less than a full steel battle suit. But those are classified as battle. So what is "light and flexible" doesn't always mesh up well with what you'd think of when you thought of battle armor. (Incedentaly, I was one of the people that petitioned the devs for RIS and Padded to be in the battle set, since Rangers were getting Battle armor)
when I'm thining of what armor I think Rangers should get, I put the RP stuff aside. What suits our role best? In my mind it is battle armor. What "looks" best for a recon unit? Depends. Ubese looks light, as does padded, mabari and bone. But in the end, looks matter very little in terms of function. And while I do love the look of Ubese and Tantel Armor, I would prefer function to form.
Calculus_Entropy wrote:
Phenix1050 wrote:
yup. nasty little bugger, too! I had one that was made with a bugged scope and it turned out energy damage, so I had one of each, but they fixed that bug. But the FWG5 is kinetic as far as I know, and damage capped with just my BH speed mods, I have a DPS in the 550 range, unsliced. Given speed mods in Ranger and a nice speed slice, I could easily hit you for 750-1000 damage every 2 seconds if you were wearing recon armor. Ouch.
Calculus_Entropy wrote:
Oh, the FWG5 is Kinetic?
Oy between that an the info that traps will be useable on critters after all, Battle is the best option!
yup. nasty little bugger, too! I had one that was made with a bugged scope and it turned out energy damage, so I had one of each, but they fixed that bug. But the FWG5 is kinetic as far as I know, and damage capped with just my BH speed mods, I have a DPS in the 550 range, unsliced. Given speed mods in Ranger and a nice speed slice, I could easily hit you for 750-1000 damage every 2 seconds if you were wearing recon armor. Ouch.
Calculus_Entropy wrote:
Oh, the FWG5 is Kinetic?
Phenix1050 wrote:
yup. nasty little bugger, too! I had one that was made with a bugged scope and it turned out energy damage, so I had one of each, but they fixed that bug. But the FWG5 is kinetic as far as I know, and damage capped with just my BH speed mods, I have a DPS in the 550 range, unsliced. Given speed mods in Ranger and a nice speed slice, I could easily hit you for 750-1000 damage every 2 seconds if you were wearing recon armor. Ouch.
Calculus_Entropy wrote:
Oh, the FWG5 is Kinetic?
Oy between that an the info that traps will be useable on critters after all, Battle is the best option!
Balrozgul wrote:
Battle seems to be the best option for every class in the game then doesn't it? Perhaps what they should do is eliminate the classes of armor, give us all generic mitigations, and then only allow certain professions the use of certain armors, like the original implementation of mandalorian armor was only meant for certain classes.....
I'd be OK with that
Balrozgul wrote:
Yeah but I was thinking about BH and mandalorian in particular, where the BH community might be upset if a fencer was wearing it. But in general we'd all be free to choose the skin we liked to wear and have it made the way we wanted it made, but if you had one of the few special classes you could choose one of those "rare" armors in the game
That also would be fine with me...BH can have their Mando and BH armor