Ranger Archive

Thread: One Sentence solution for Rangers?

Cambylobacter
Fri Jul 16, 2004 4:03 pm
#14

One sentence solution for Rangers...



Rangers were aspired to be by Developers and Players alike, the Ultimate Creature Hunters and aprofession at one with nature; increase our harvests, improve the functionality of areatrack and augment our offense, defence and relationshop with creatures, and then allow us to truly be the masters of creatures and nature, and not simply masters of our own imagination.



Oh my Gawsh!
Thar's gonna be a baby leezard Rangah!.
o_O
Fred_Skinner
Fri Jul 16, 2004 4:13 pm
#15






Bartholomew_Roberts wrote:


...snip...


On a more serious note my post there was of the "fix everything that's been broken in the non jedi professions before you add any more code" persuasion. It was one sentence, and had to do with combat.



I don't include you in that. I understand your disagreement with having JtLS before CB. YOU argue, with sane and valid points with out resorting to childish antics. The others, however...




Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


Cambylobacter
Fri Jul 16, 2004 4:30 pm
#16

hmm, ive just started reading it and mine was way too flowery... *goes off to read the other 298634 pages of the thread*



Oh my Gawsh!
Thar's gonna be a baby leezard Rangah!.
o_O
Eklectrick
Fri Jul 16, 2004 4:31 pm
#17

He also asked that the sentence contain one item. I.E. "Rangers want an increase in DPH via a ranger special attack useable with any weapon so that we can be more efficient hunters than elete combat profession stackers with novice scout" It sounds like he wants it speciffic and to the point not, "Rangers feel that . . .; better traps . . .; . . . group harvest increases; . . . all the bugs fixed; . . . so to sum up . . ."
I also think he is speaking to PvP combat more than PvE, but that was never stated so it wouldn't hurt for us to post there. However, I don't think we could actually agree on a speciffic singular thing we all want more than anything else, so I would suggest if we don't agree on a singular thing we at least post something even if it isn't unified.





Star Wars Galaxies or: How I Learned to Stop Worrying and Love the Jedi.
NerfBurger
Fri Jul 16, 2004 4:34 pm
#18






NerfBurger wrote:

Rangersdesire to become more than simply skill pointdeficient "super-scouts"and, as such, we are looking to have increased functionality in both the PvP and PvE arenas;we are particularly interested in having increased defence and offence combat capabilities against creatures while notbeing delegated to an entirelyPvE role;many rangersbelieve this can be accomplished within the current state ofcombat by using existingstat mods already in the game such as Creature to-hit, damage stat mods and toughness.







Anyone opposed to using this? Or something like it with some small tweeks? I'd like all Rangers to get a post in before it hits 100 pages, lol



EDIT: oooh, great post above, I like the DPS thing. Lets see what we can come up with now.

Message Edited by NerfBurger on 07-16-2004 04:38 PM



QMPFLURRY ANTARIAN RANGERSPMQ
DEKAS OLO [FAR]
MASTER
RANGER - RETIRED
MASTER PISTOLEER - MASTER BOUNTY HUNTER - SQUAD LEADER

illewind
Fri Jul 16, 2004 4:36 pm
#19

armor piercing bow and arrows...with an auto conceal shot because it dosn't make a loud noise when you shot it.



Make it idiot-proof, and someone will make a better idiot.

illewind
Fri Jul 16, 2004 4:38 pm
#20

oh man I can't edit...oh well.


we can do the bow and arrows instead of camping or trapping....later on it would work good if you killed with it you could harvest more because it does less harm to the meat/hide/bone.



Make it idiot-proof, and someone will make a better idiot.

NerfBurger
Fri Jul 16, 2004 4:40 pm
#21

Bow and Arrow or any new Ranger specific weapon takes time, new art, coding, balance, etc... We need things that can be fixed within the current confines of the game.



QMPFLURRY ANTARIAN RANGERSPMQ
DEKAS OLO [FAR]
MASTER
RANGER - RETIRED
MASTER PISTOLEER - MASTER BOUNTY HUNTER - SQUAD LEADER

Cambylobacter
Fri Jul 16, 2004 4:40 pm
#22

Well if it's PvP... how about...


Using the camouflage skill would take the Ranger off the radars of other players



*shrugs*


Man, i just want /forage to do something



Oh my Gawsh!
Thar's gonna be a baby leezard Rangah!.
o_O
illewind
Fri Jul 16, 2004 4:44 pm
#23






NerfBurger wrote:

Bow and Arrow or any new Ranger specific weapon takes time, new art, coding, balance, etc... We need things that can be fixed within the current confines of the game.







doh...your right.



ok how about we should be able to harvest wookie wooly hide? at least we should be able to harvest their meat I mean c'mon.



increase /areatrack to find players/creatures a lot better....




Make it idiot-proof, and someone will make a better idiot.

Fred_Skinner
Fri Jul 16, 2004 4:50 pm
#24




Cambylobacter wrote:

Well if it's PvP... how about...


Using the camouflage skill would take the Ranger off the radars of other players



*shrugs*


Man, i just want /forage to do something




Something like this?




Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


NerfBurger
Fri Jul 16, 2004 4:58 pm
#25

Rangersdesire to become more than simply skill pointdeficient "super-scouts";we are particularly interested in having increased defence and offence combat capabilities against creatures, wild or player-controlled, giving us a role in both PvE and PvP;many rangersbelieve this can be accomplished within the current state ofcombat by using existingcode such ascreature to-hit, damage stat mods, toughnessand an increase in DPSvia a Ranger specialuseable with any weapon; this would allow us to be the greathunters we were meant to beandnot force us to drop the profession welove tocompete withelite combat profession stackers with only novice scout.


Better?





QMPFLURRY ANTARIAN RANGERSPMQ
DEKAS OLO [FAR]
MASTER
RANGER - RETIRED
MASTER PISTOLEER - MASTER BOUNTY HUNTER - SQUAD LEADER

Eklectrick
Fri Jul 16, 2004 5:40 pm
#26



NerfBurger wrote:

Rangers desire to become more than simply skill point deficient "super-scouts"; we are particularly interested in having increased defence and offence combat capabilities against creatures, wild or player-controlled, giving us a role in both PvE and PvP; many rangers believe this can be accomplished within the current state of combat by using existing code such as creature to-hit, damage stat mods, toughness and an increase in DPS via a Ranger special useable with any weapon; this would allow us to be the great hunters we were meant to be and not force us to drop the profession we love to compete with elite combat profession stackers with only novice scout.

Better?






I realy think a sentence like this will be ignored by TH as it lists several things that would make things better. He asks for one sentence, one item, speciffic. I realy think if we do the one voice thing we need to decide on what one shining thing, if they add it right now, would make combat better for us.

So what do we want most out of all these things; greater DPS as rangers, better creature to hit bonus, defense against creature attacks (creature toughness), resistance to creature poisons/disease (or poisons/disease in general to make it PvP applicable), or something else I am forgetting.

My vote is for greater damage per shot as rangers against creatures.





Star Wars Galaxies or: How I Learned to Stop Worrying and Love the Jedi.
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