Ranger Archive

Thread: Harvesting changes to come

Owen-Lars
Tue Feb 15, 2005 7:55 pm
#14

No its like a mini-general-player-base-revamp using a could of been ranger skill



THORTAC BALCOR
The Lost Ranger
RANGER
Deadtech
Tue Feb 15, 2005 8:40 pm
#15

Has anyone tested this being just grouped with your own pet. I like group hunting but at the same time I mainly became a Ranger to be alone out in the wild.



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LowbaTherf
Tue Feb 15, 2005 8:42 pm
#16

That's true....but on the other hand...I said revamp, not GOOD revamp.

We just need to guide this into its proper place. It's like idea tetris.



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Phenix1050
Tue Feb 15, 2005 8:53 pm
#17

I am very concerned about this. Right now, we only harvest 40% more than Master Scouts and only about 45% more than someone with 0040 in scout. To get 0040, you only need to spend 29 skill points. So that means that two people with only 58 total points of scout between them, can harvest 110% as much as a Ranger, unless they're grouped (then they only get 70%).With this new change, those same two people, with those same 58 points of scout, will be harvesting 150% of what a Ranger can, when a Ranger is spending over twice as many skill points.Of course, in my examples, I'm speaking about killing the same number of creatures in thesame amount of time, let us notforget that peoplewho stackwill kill quickerand spend less down time since they get hit less.If they'rekilling creatures1.5x as fast as me by themselves, they'll kill creatures 3 times as fast together. In the end, two people with a total of 58 skill pointsin scout,could theoretically collect 450% of what I as a Master Ranger, hunting alone, could collect.That, my friend worries me.



PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
Almagill
Tue Feb 15, 2005 9:35 pm
#18



Phenix1050 wrote:
I am very concerned about this. Right now, we only harvest 40% more than Master Scouts and only about 45% more than someone with 0040 in scout. To get 0040, you only need to spend 29 skill points. So that means that two people with only 58 total points of scout between them, can harvest 110% as much as a Ranger, unless they're grouped (then they only get 70%). With this new change, those same two people, with those same 58 points of scout, will be harvesting 150% of what a Ranger can, when a Ranger is spending over twice as many skill points. Of course, in my examples, I'm speaking about killing the same number of creatures in the same amount of time, let us not forget that people who stack will kill quicker and spend less down time since they get hit less. If they're killing creatures 1.5x as fast as me by themselves, they'll kill creatures 3 times as fast together. In the end, two people with a total of 58 skill points in scout, could theoretically collect 450% of what I as a Master Ranger, hunting alone, could collect. That, my friend worries me.





We need to get some hard data together, showing the harvest potential before and after this modifier, and show that this IS a bad for Rangers.

I'm really tired right now (4am) but I really think this is a gamebreaker for our particular prof.

It's open to possible exploit (group with somebody on Tat, run off to Dath, get the 20% group bonus)

It's given to any prof that has Novice scout in its tree.

Its a flat rate 20% across the board increase in harvest ability. Yes, this does mean that proportinally we get a bigger increase cos we've already got a bigger harvest but as Phen point sout, soembody that's stacked combat lines to get a 'killing' machine can group with a similar buddy (or heck, a doc/cm who can poison the critters AND heal the killer?) and get a 20% increase on a far higher kill/second basis.

OK, like I said, tired. Not going to rant.

Try to have this fixed by the time I get back on tomorrow, lol.



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Calculus_Entropy
Tue Feb 15, 2005 9:37 pm
#19

What Alma said.



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Roscannon
Tue Feb 15, 2005 10:24 pm
#20

Folks, I think this is just another step in the Devs continuing attempt to balancing the economy.


As a master armorsmith, I had recieved tons of tells/mails asking if prices on the armor would be coming down when the group mission payout changes went in. My answer to everyone was "the main factor in the price of my crafted goods is the cost of player harvested resources. These will still be as difficult to harvest as they were before, so my guess is I'll be paying as much as I have been for them, so the price of the armor will not change." Now with this coming change, there will be more resources per harvest, so I'm hoping the cost of the resources will go down and therefore I can lower the price of my armor.


Now that being said, as amaster ranger, i would like to have seen the grouping bonus scaled from novice scout all the way up to master ranger. I have been hunting ungrouped to acquire my resources to get more per harvest, however now I mightjust group with my harvest droid for maximum yield.


Master Ranger + Droid+ Group + Veghash + FS Survival4 + Mantigrue Screechers = mmm mmm good.



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riotcontrol
Wed Feb 16, 2005 2:11 am
#21


Owen-Lars wrote:
No its like a mini-general-player-base-revamp using a could of been ranger skill





This is, in my opinion, about the same as what happened when they gave space missions with smuggling-related content to, well, just plain everyone in JTL, when Smugglers have been unable to smuggle since launch. It's bound to displease the profession, and please everyone else who gets the profession-specific content or bonus.

Shouldn't they just remove the penalty for group harvesting instead of adding a bonus, and then add the bonus for having a Ranger in your group, but only if he is close to the person doing the harvesting, much like the solo group payment works now?

I've always had a feeling Rangers were, somewhat like Bounty Hunters, a rather solo-oriented class (Well, at least that's how I'd play one. ), and this just looks like a '/shout HARVEST SOLO GROUP FORMING PST FOR INVITE' situation.



__
wieland argosy <gunslinger>
Phenix1050
Wed Feb 16, 2005 2:19 am
#22






riotcontrol wrote:

Shouldn't they just remove the penalty for group harvesting instead of adding a bonus, and then add the bonus for having a Ranger in your group, but only if he is close to the person doing the harvesting, much like the solo group payment works now?

I've always had a feeling Rangers were, somewhat like Bounty Hunters, a rather solo-oriented class (Well, at least that's how I'd play one. ), and this just looks like a '/shout HARVEST SOLO GROUP FORMING PST FOR INVITE' situation.





Riot...you get it! You win the Kewpie doll. Thank goodness we're not alone in this.




PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
daslama
Wed Feb 16, 2005 2:21 am
#23

I like the way Owen put it. It's more logical. If someone in your group knows how to harvest, you'll be able to imitate him(or her) and gain slightly more ressources. Makes sense. And encourages people to group up with their friendly Master Ranger.



----Just call me Llama----
JascoSmlee
Wed Feb 16, 2005 3:53 am
#24


I general I welcome the change, though I agree with most others that this change should have been more Ranger orientated/specific. It's still not clear if grouping with a pet/droid will have an effect (though I doubt it will). I also hopehunting 'solo groups' will not be possible. It will interesting learning to hunt effectively in a group, as I sure most of us tend to go solo at the moment when 'working'. I imagine I will be doing a lot of barking orders and ranting at my collegues in future!



Jasco Smlee Antarian Ranger
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Lancesod
Wed Feb 16, 2005 4:05 am
#25

This change will help me a little since I was able to get my wife hooked to SWG and we are hunting grouped. She is going up scout skills and slowing down a lot on my harvesting, but now we get a bonus! Other than that I do not hunt in groups and I guess this will help the resource gathering for the rest of the masses a lot more and for sure the prices of organics will go down.


I interpreted this change so that if a critter gives100 units to an un grouped MR, when he is in a group he will get 120 units.


If a MS gets 70 units ungrouped from the same critter, he will get 84 while grouped.


With old rules the MR would have gotten 80 and the MS 56 when grouped.


After the change a pair of MS+MR will get 204units combinedfrom a critter that used to yield 126 units before the change. If the ranger would be alone, he would obiwiously get 100. Now when my wife and me go hunting, we will be pulling more than 2 MR's alone... Hmmmm. This needs some consideration.


Right? Did you all understand the math of this changein the way I did?


BR/~~L
Phenix1050
Wed Feb 16, 2005 4:18 am
#26

Lance, the math is even worse than that. You have to consider that you don't even need Master Scout. An 0040 Ranger pulls 55% of what a Ranger pulls. Plus the 20%, and you have about 67% of what a Master Ranger pulls. Consider into that that they can kill about 2 times quicker if they're stackers and you end up with 124% of what a Ranger pulls now. That means a single 0040 Scout, grouped with a droid, can pull more than a Master Ranger can.



PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
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